Chemical Reaction 2

45 replies [Last post]
*ZMB*INSANEKID*
InsaneKid's picture
Offline
Joined: May 2007
Posts:
Chemical Reaction 2

i updated the map!
>>>
pls, upload it ...and lets have some FUN! Winking

ADI
ADI's picture
Offline
Joined: Apr 2006
Posts:
Chemical Reaction 2

about q3dm11+ tested it yesterday at asphyx server and its a really nice map : )

but... wtf is this annoyng sound in / and near arch room ? : D

sounds for me a bit like old tv^^

*ZMB*INSANEKID*
InsaneKid's picture
Offline
Joined: May 2007
Posts:
Chemical Reaction 2

heheh, funny! Happy yea, i havent found another sound for the gas-bottles.
but the noise also has a "click" in it
that suits to the screen showin the E+Logo! (:

i thought there was a sound missin!?
everything is there, yea? <:

madbringer
Madbringer's picture
Offline
Joined: Jan 2006
Posts:
Chemical Reaction 2

It's in the rotation of one of those weird NA servers. The one that, out of nowhere, rotates from a freeze gametype to ctf or w/e. It's pretty fun to play on (the map, not the server).

C'mon server owners, give this map a try.

cml
Forum moderator Rank moderator LIVING LEGEND
camel-xp's picture
Offline
Joined: Mar 2006
Posts:
Chemical Reaction 2

Added to AIM[+]FREEZE server rotation :thumbright:

*ZMB*INSANEKID*
InsaneKid's picture
Offline
Joined: May 2007
Posts:
Chemical Reaction 2

Surprise Arrow kool! Winking

Edit: What: Rotation ...gotta look! Tongue

*ZMB*INSANEKID*
InsaneKid's picture
Offline
Joined: May 2007
Posts:
Chemical Reaction 2

oh, yea!- its COOL! Big grin Thanks, Camel!

Im so glad i made that changes now,
coz sooner or later it would have been recognized
that the old tele-exit is the best decision. Winking

PITBULL[ERA]
Offline
Joined: Feb 2006
Posts:
Chemical Reaction 2

Nice one insane kid! The work on q3dm11+ remix is quite interesting. The only thing I think that doesn't fit the Excessive Plus gameplay are the crawly undergound corridors. As for the rest, excellent work :thumbleft: Just a quick recommendation: as I can see, you're having a few maps already done, maybe you could start naming them something like kiddm1, kiddm2, and so on.

*ZMB*INSANEKID*
InsaneKid's picture
Offline
Joined: May 2007
Posts:
Chemical Reaction 2

yeeeaaaah ...kool idea! Tongue

=ANU815=
outeris's picture
Offline
Joined: Feb 2007
Posts:
Chemical Reaction 2

Heh, yea kidmaps nice idea.

I see u did some repairs on dm11, but honestly i don't like it, i don't know why maybe cause of those corners (i cant put bfg directly into some corners - corners are different - do not know how to say...)

Guard post... i like beter that from original dm11.

And u put that E+ (white on monitors), put a real e+ logo better.

Ilike that medkit room, water looks amazing.

http://xs537.xs.to/xs537/09133/shot0856520.jpg after bigger jump those looks not good - maybe rise up that wall that we cannot see

The majority of people think they think, when really they just change their prejudices. Understanding is a matter of will in most cases.

Lietuvių excessiveplus draugija - Lithuanians National Team
Linux (1st E17+Compiz powered ! Built on Debian GNU/Linux.)

MODDB.com all cool things for Quake III Arena @ one place from E+