Excessive Plus v1.04-beta5
When playing with 1.04-b5, (io)q3 complains about missing "sprites/particle.tga" and "sprites/particle2.tga", both seemingly used by the shader "particle". But I cannot find those files or shader in the baseq3 setup, and ingame every particle gets a typical "missing texture" grey box around it, which makes it impossible to play decently has anybody got those two sprites, or is this a known issue?
screenshot
Copy from a folder e+ 1.03 pak0.pk3, pak3.pk3 and insert it into a folder with mod 1.04
Ah thanks, I didn't know the beta was incremental. By the way: how does one accomplish the instant-switch configuration which was possible in 1.03 using a "Switch Time" > 0? Even when setting "Weapon Time -> Before & After" to 1, e+ still waits till the weapon's cycle is finished before switching.
Pls Spidey or term..
update the homepage for the "Strangers" that visit us
i hope u read this or i'll pm u on few dayz.
ciao
i saw 81% problems resolved.... can we have a little beta6 ? and then u can make the last 20 % in the time...pls pls pls
i saw 81% problems resolved.... can we have a little beta6 ? and then u can make the last 20 % in the time...pls pls pls
we've waited ages, i'm gasping for a new beta
but i'd rather a perfect bug-free-beta
then we can find new bugs, report them in, and get into the final 1.04
so then we can all move to 1.04
i saw 81% problems resolved.... can we have a little beta6 ? and then u can make the last 20 % in the time...pls pls pls
f1
You will get it, approximate in the evening.
fair enough
:D:D:D:D:D:D:D:D
You will get it, approximate in the evening.
i wanna get it approximate in the dawn xDDDDDDDDDDD
lol just kidding
You will get it, approximate in the evening.