Plus.cfg shotgun rail trails - yes or no?
here's my vote... (technically a "classic shotgun ftw"... because i voted for it )
I dont "hate" the current e+ shotgun, but an option of changing this from a serverside to a clientside command would be much better to suit each player's needs...
although I said "i dont hate" the e+ shotgun, i wouldnt mind playing around with the option to see which one suits me better, and "if and when" it is included in the 1.04 version, i would definetely be greateful even more to the plus team :salute:
i never use it, but it's true those railtrails r annoying, so off with them. f1.
I don't like SG with railtrails either.
Die trails, die.
Sorry but....i like'em! I play for keeps! :oops:
Whats next?, removing the trail from the railgun? removing the flare from the BFG?
I like the shotgun, and Foxy does have a point there.
i like em,too. i think i started playing the mod because of them .
but i think they´re really usefull. in situations where u have to aim fast (in small rooms ...) u know where u shoot at . perhaps i´m the only one who plays more with feeling than with the crosshair in those situations but i think u know what i mean. so i voted for them.
I dont "hate" the current e+ shotgun, but an option of changing this from a serverside to a clientside command would be much better to suit each player's needs...
i think that would be a great option if its possible
I voted for removing them.
They are annoying, and frankly there wont be a single shotgun frag in movies ill make, just cause they look like crap.
remove them
if you miss, the trails can be a locator of where you are
I dont "hate" the current e+ shotgun, but an option of changing this from a serverside to a clientside command would be much better to suit each player's needs...
how about cg_railtrailtime 0?
But shotgun with rails instead of bullets is just the typical excessive feature
Without them something would be missing...