quake 3 opengl?

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UFFAS * DSS
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quake 3 opengl?

it looks good ^^ Big grin

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WASP*KILLER
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quake 3 opengl?
UFFAS * DSS wrote:

it looks good ^^ Big grin

I think P_|¯Y meant that she wants her screen to look as good as that screenshot.

------------------------

Q3 already uses OpenGL

TRANCE * I<[] had a good suggestion with the screen refresh rate but I would set it lower (72 - 85 Hz) than he recommends. Also, regardless of the screen resolution of your laptop, I would run Q3 at 1024 x 768.

As a precaution ensure that you have the following settings in Q3:
Color Depth = 32 bit
Lighting = Lightmap
Geometric Detail = High
Texture Detail = Furthest Right
Texture Quality - 32 bit
Texture Filter - Trilinear

Finally, Q3 doesn't need Antialiasing or Anisotropic filtering turned on in the nVidia Control Panel (CP). These can have a negative impact on your framerate, especially since you are using a laptop (I assume you don't have an Alienware laptop) . In fact, the CP allows you to have application profiles specifically for many games including Q3 and Q4.

CZE|BEAZT
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quake 3 opengl?
WASP*KILLER wrote:


Texture Detail = Furthest Right

= r_picmip 0

Winking

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quake 3 opengl?

lololol?

anyways. if u want q3 to look good, try getting gq3.cfg. somebody posted it somewhere here in the forums. try searching. if u dont find it pm me. it'll make q3 look as good as it can. (btw all this "can i get q3 opengl" is not gonna get u any closer to making q3 look better). altho i have to warn u, unless u have a really good system, playing on a high gfx config is gonna fuck up ur fps.

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mow Q [EN]
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quake 3 opengl?

nope, stable 125 on best quality on 1600 x 1200, 8 x aa (yes, i made a new config, no picmip anymore, ftw), my system is in my sig

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quake 3 opengl?

u have a 2000 E system u lucky fuck. Happy. i was talking about poor folks like me.

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P _|¯ IP _|¯ I
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quake 3 opengl?
WASP*KILLER wrote:

UFFAS * DSS wrote:
it looks good ^^ Big grin

I think P_|¯Y meant that she wants her screen to look as good as that screenshot.

------------------------

Q3 already uses OpenGL

TRANCE * I<[] had a good suggestion with the screen refresh rate but I would set it lower (72 - 85 Hz) than he recommends. Also, regardless of the screen resolution of your laptop, I would run Q3 at 1024 x 768.

As a precaution ensure that you have the following settings in Q3:
Color Depth = 32 bit
Lighting = Lightmap
Geometric Detail = High
Texture Detail = Furthest Right
Texture Quality - 32 bit
Texture Filter - Trilinear

Finally, Q3 doesn't need Antialiasing or Anisotropic filtering turned on in the nVidia Control Panel (CP). These can have a negative impact on your framerate, especially since you are using a laptop (I assume you don't have an Alienware laptop) . In fact, the CP allows you to have application profiles specifically for many games including Q3 and Q4.

Its a dell XPS M1710, ehr i didnt notive any alienware stuff you've been saying, the graphicdriver is Nvida geforce Go 7900 GTXIt sohuld rendering the graphics pretty good eheh.

ooh good thing you notify the refreshrate. i had it on 120 and hehe it kinda overheated the screen and sometimes gave motiontrails Surprise weird. well i've changed it to 75, with a forceoverride Tongue and it works perfeclty.

Hm at the moment i posted the screen, i had this setings

Quote:
Color Depth = 32 bit
Lighting = Lightmap
Geometric Detail = High
Texture Detail = Furthest Right
Texture Quality - 32 bit
Texture Filter - Trilinear

everything was exact the same except texture filtering. i aint notice any diff when changing it.

this is what i got anyway

And FYI.. im not a she im a he. Tongue

You know when its psyen (:

orphy with the wind
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quake 3 opengl?

Tried shadows (like cg_shadows 2 or smth) and r_dynamicLight(s?) 1.

The shadows and lights make it look more 3d-ish.

You don't happen to have r_ignorehwgamma set to 1 do you, because in my experience, it tends to make the screen greyer...

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quake 3 opengl?

ty oh ingoregamma works its just it fucks up when i take a screenshoot.. it doenst look that gray as the pic shows, its actally brighter as it suppose to be Winking

It looks good now Big grin only thing i can complain os that bfg-explosion is to distrackting Tongue cos it give away a large bright yellow light, ooh and one thing. It aint have any impact on fps yay ;D

You know when its psyen (:

orphy with the wind
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quake 3 opengl?

Well you can try nomiping it. Or if you don't need to play on pure servers, you could get one of those low explosion packs, heard a lot of e5ers use em so ask out for them on an e5 server?