ioquake3 server from violence
Alternative server version based on ioquake3 project.
About:
At the beginning i dont thought that this will be used on many servers.
It was private project to correct defects and other functions.
And later i decided to make a public version.
Download: here
Bugs:
In the process there are new bugs i know about them.
crap
Anti wallhack is very hard make code.
Maybe this will be corrected in the future.
p.s.
I know that when using it, you do not hear enemies behind the wall which can affect the game. I think it is fair because a lot of new players do not use sound, it levels the playing field. Any way, the choice is up to the server administrators use or not sv_awh.
Thank you Vio!
Yippee! Now we can make callvote limit-time, e.g. up to three minutes
since q3 is public domain and ioq3 is based on that, can you post the sourcecode?
easy is publishing a mod under a different license, you are publishing an game.
using gnu means as soon as you share your server executable in public, you need to post the source code.
Please reread the license and ask a more advanced person about the exact rights and possibilities.
edit:
http://en.wikipedia.org/wiki/GNU_General_Public_License
the problem you encounter will be copyleft.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
These bugs are creepy.
In general, antiwh is too raw to be used for any 'serios' game. Even turning it on at the Rus Rail is bad idea.
Putting restrictions by sounds for all players only by reason that some one unable to handle the basic stuff of gaming is some kind of degradation of people over here(there?).
basically what hrd is saying the antiwh fucks your mind, one moment you think there is nothing, the next moment someone is there.
no for the same reason like easy not open source excessiveplus, if you need the ioquake source code download here