Please help me. cl_parservermessage problem :(
18. May 2010 - 20:40
#11
Re: Please help me. cl_parservermessage problem :(
if in youre baseq3 only are .pk3 files and config files everything is ok, no folders or anything else
18. May 2010 - 21:17
#13
Re: Please help me. cl_parservermessage problem :(
wth
19. May 2010 - 8:53
#14
Re: Please help me. cl_parservermessage problem :(
wrote:
wth
wth r_picmip "0"???
19. May 2010 - 11:27
#15
Re: Please help me. cl_parservermessage problem :(
Check your emails!
19. May 2010 - 11:37
#16
Re: Please help me. cl_parservermessage problem :(
This is known problem where participants are 1.32c server and 1.32b client. replace quake3.exe from pointrelease 1.32 with 1.32c standalone file. There is no binary patch was released, just compiled build 1.32c
19. May 2010 - 12:35
#17
Re: Please help me. cl_parservermessage problem :(
btw, there is no limit to maps considering gb, u can have less then one but also over a ten thousand.
however there is a limit of pk3's within gamefolder, q3 tends to crash then after a half minute.
i have also .bsp , .log , .tmp
i just got remember one thing:
maybe 6 months ago (from 6months i have also problem with this cl_parseservermessage ) i experiment on command com_errormessage - i wroten there other things, now i have this:
"Of all the things I've lost, I miss my mind the most."
- Mark Twain