PlusN v2.5 Beta Test
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DEAR COMMUNITY
We want present you the PlusN v2.5 Beta Test Server and think that this is the first step to a new version!
After that Poll : http://www.excessiveplus.net/forums/thread/are-you-happy-with-plusn-v2-4-or-want-a-change
and many hours of testing we think that is the best way to create Beta Test Servers.
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Server Informations -> FTAG
PLUSN v2.5 BETA FREEZE
IP : 176.57.129.81:27966
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Server Informations -> 1VS1
IP : 193.192.58.110:29990
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Server Informations -> CTF
PLUSN v2.5 BETA CTF
IP : 193.192.58.110:28900
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Changelog plusN 2.5
changelog in weapons.cfg : - Maschinegun - add higher Damage from = 30 to 35; - Shotgun - add higher Damage from = 25 to 30; - Grenade Launcher- reduced the Damage from = 300 to 80; - Grenade Launcher- reduced the Splash Damage from = 200 to 80; - Grenade Launcher- reduced the Team Knockback from = 100 to 0; - Grenade Launcher- reduced the Radius = 200 to 150; - Rocket Launcher - add higher Speed from = 900 to 950; - Lightning Gun - reduced Splash Knockback from = 15 to 0; - Plasma Gun - add higher Damage from = 90 to 95; - Plasma Gun - add higher Radius from = 60 to 65; - BFG - add higher Grenade Radius from = 70 to 80; - BFG - reduced Grenade Knockback from = 160 to 150; Switch times from Weapon to Weapon : - Gauntlet -> Time -> Raising from = -1 (instantly) to -250; - Machinegun -> Time -> Raising from = -1 (instantly) to -250; - Shotgun -> Time -> Raising from = -255 to -250; - Grenade Launcher -> Time -> Raising from = -255 to -250; - Rocket Launcher -> Time -> Raising from = -255 to -250; - Lightning Gun -> Time -> Raising from = -1 (instantly) to -250; - Railgun -> Time -> Raising from = -255 to -250; - Plasma Gun -> Time -> Raising from = -1 (instantly) to -250; - BFG -> Time -> Raising from = -255 to -250; changelog in mapitems.cfg : - ospra3map1.ents - created ( Thx Ali for the ents, Darkangel for adding items positions) - put that ents file into the following folder : excessiveplus/maps (it loads by default) Main Fixes: - Fix: Heavy Sliding Effect after Dead like an Ice Cube -> Freeze Tag - Fix: More Weapon Balance and no chance for scripters anymore - Fix: Team Self Damage set from = 1.0 to 0.0;
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PLEASE BE CONSTRUCTIVE, BE FAIR,NO FLAME,NO BLAME!
ADD SUGGESTION AND TRY TO GIVE ALSO SOMETIMES A COMPLIMENT!
* WE HOPE YOU LIKE OUR EFFORT!
Here the Attachment File for the newest version-> be free to use it!
feels unsmooth to me atm
Well i test it and i like it very much.
You didnt make a big changes but at least for weapon scripters will be bad
Btw you didnt fix the damage when your team mate spams you.
Well i test it and i like it very much.
You didnt make a big changes but at least for weapon scripters will be bad
Btw you didnt fix the damage when your team mate spams you.
we modificated a bit the granades so it will be less spamy if your teammate use it for the movement near you.other weapons do damage to teammate, its normal.
now there is old nade on server i think. The new one is hard to move with yet
hit box is the same ?
why you cant go on other mod if you want so many chages ? i dont understand it
not many but important, look what your changes did in last months(years), how many clans we have here?
You are makeing excessiveplus less excessive with each change. i dont say there is no place for change but i think you are looking them where are not needed.
i see that this mod is in hands only few people and they dictate the changes here. sad
peace
yeah by the grenades we need to find the middle way- movement or damage ... we havent any good cvar to set it exactly.... but we will test it these days one more time... now we set old grenade movement but reduce the damage from the whole grenade a bit
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