Binding Radio Chat

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DEEX[E+]
DeeX's picture
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Joined: Nov 2004
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Here u have commands:

Q3F Radio Chat

def_depdisp.wav
def_deppipe.wav
def_depsen.wav
def_dropflag.wav
def_fixsenty.wav
def_flag.wav
def_flagdanger.wav
def_flagprimexit.wav
def_flagsafe.wav
def_flagsecexit.wav
def_iam.wav
def_incflag1.wav
def_incflag2.wav
def_incprimrte.wav
def_incsecrte.wav
def_needsupp.wav
def_obj.wav
def_wpt.wav
gen_anytime.wav
gen_ceasefire.wav
gen_firehole.wav
gen_giveammo.wav
gen_gogogo.wav
gen_goodbye1.wav
gen_goodbye2.wav
gen_halt.wav
gen_hello1.wav
gen_hello2.wav
gen_inpos.wav
gen_isbasesec.wav
gen_moveout.wav
gen_movepls.wav
gen_no1.wav
gen_no2.wav
gen_noprob.wav
gen_objcplt.wav
gen_objfld.wav
gen_oops.wav
gen_pass.wav
gen_reportin.wav
gen_sorry.wav
gen_stop.wav
gen_unlucky.wav
gen_wait.wav
gen_waitord.wav
gen_watchfire.wav
gen_yes1.wav
gen_yes2.wav
off_attobj.wav
off_attsentry.wav
off_attwpt.wav
off_carrsupp.wav
off_coverme.wav
off_defhvy.wav
off_deflight.wav
off_dephe.wav
off_flagget.wav
off_flaggive.wav
off_flaghave.wav
off_flagtake.wav
off_imatt.wav
off_needsupp.wav
off_spotpipe.wav
off_spotsen.wav
tap_alright.wav
tap_aw.wav
tap_goaway.wav
tap_goodgame1.wav
tap_goodgame2.wav
tap_myflag1.wav
tap_myflag2.wav
tap_nicecapture1.wav
tap_nicecapture2.wav
tap_nicemove1.wav
tap_nicemove2.wav
tap_niceshot.wav
tap_sneakybastard.wav
tap_thatsucks1.wav
tap_thatsucks2.wav
tap_thegreatest.wav
tap_wellplayed1.wav
tap_wellplayed2.wav
tap_werock1.wav
tap_werock2.wav
tap_yourmine.wav
tap_yourock.wav

Usage: /say_team &tap_sneakybastard.wav You sneaky bastard!

Also from Vamp as he stated for the lazy Happy
---------------------------------------------------------------------------
bind X "say &def_depdisp.wav Dispenser Deployed"
bind X "say &def_deppipe.wav Pipe Trap Deployed"
bind X "say &def_depsen.wav Sentry Deployed"
bind X "say &def_dropflag.wav Defend the dropped flag"
bind X "say &def_fixsenty.wav Repair our sentries"
bind X "say &def_flag.wav Defend our flag"
bind X "say &def_flagdanger.wav The flag is in danger"
bind X "say &def_flagprimexit.wav Flag outgoing primary exit"
bind X "say &def_flagsafe.wav Base Secure"
bind X "say &def_flagsecexit.wav Flag outgoing secondary exit"
bind X "say &def_iam.wav I'm defending"
bind X "say &def_incflag1.wav Incomeing flag"
bind X "say &def_incflag2.wav They're comeing for the flag"
bind X "say &def_incprimrte.wav Incomeing primary route"
bind X "say &def_incsecrte.wav Incomeing secondary route"
bind X "say &def_needsupp.wav Requesting support"
bind X "say &def_obj.wav Defend the objective"
bind X "say &def_wpt.wav Defend the WayPoint"
bind X "say &gen_anytime.wav Any Time"
bind X "say &gen_ceasefire.wav Cease Fire"
bind X "say &gen_firehole.wav Fire in The Hole"
bind X "say &gen_giveammo.wav Give me some ammo"
bind X "say &gen_gogogo.wav GO GO GO!!"
bind X "say &gen_goodbye1.wav Good Bye"
bind X "say &gen_goodbye2.wav G'Bye"
bind X "say &gen_halt.wav Halt"
bind X "say &gen_hello1.wav Hello"
bind X "say &gen_hello2.wav Hullo"
bind X "say &gen_inpos.wav In Position"
bind X "say &gen_isbasesec.wav Is our base secure?"
bind X "say &gen_moveout.wav Moooove out"
bind X "say &gen_movepls.wav Move please"
bind X "say &gen_no1.wav NO"
bind X "say &gen_no2.wav NO"
bind X "say &gen_noprob.wav No Problem"
bind X "say &gen_objcplt.wav Objective Complete"
bind X "say &gen_objfld.wav Objective Failed"
bind X "say &gen_oops.wav Oops"
bind X "say &gen_pass.wav ASS"
bind X "say &gen_reportin.wav Report IN"
bind X "say &gen_sorry.wav Sorry"
bind X "say &gen_stop.wav STOP"
bind X "say &gen_unlucky.wav Unlucky"
bind X "say &gen_wait.wav Wait"
bind X "say &gen_waitord.wav Awaiting Orders"
bind X "say &gen_watchfire.wav Watch Your Fire"
bind X "say &gen_yes1.wav YES"
bind X "say &gen_yes2.wav Yes"
bind X "say &off_attobj.wav Attack the Objective"
bind X "say &off_attsentry.wav Attack the enemy Sentry"
bind X "say &off_attwpt.wav Attack the Way Point"
bind X "say &off_carrsupp.wav Our Flag Carrier needs support"
bind X "say &off_coverme.wav Cover Me"
bind X "say &off_defhvy.wav Enemy Defence Heavy"
bind X "say &off_deflight.wav The Enemy defence is light"
bind X "say &off_dephe.wav Heavy Explosive Deployed"
bind X "say &off_flagget.wav Get the Enemy flag"
bind X "say &off_flaggive.wav Give Me the flag"
bind X "say &off_flaghave.wav I have the enemy flag"
bind X "say &off_flagtake.wav Take the flag from me"
bind X "say &off_imatt.wav I'm attacking"
bind X "say &off_needsupp.wav I need reenforcements"
bind X "say &off_spotpipe.wav Pipes spotted"
bind X "say &off_spotsen.wav Sentry spotted"
bind X "say &tap_alright.wav Alright!"
bind X "say &tap_aw.wav Awwww..."
bind X "say &tap_goaway.wav Go Away"
bind X "say &tap_goodgame1.wav Good Game"
bind X "say &tap_goodgame2.wav Great Game"
bind X "say &tap_myflag1.wav My Flag"
bind X "say &tap_myflag2.wav My flag, and you can't have it"
bind X "say &tap_nicecapture1.wav Nice Capture"
bind X "say &tap_nicecapture2.wav Niice Capture"
bind X "say &tap_nicemove1.wav NICE Move"
bind X "say &tap_nicemove2.wav NICE MOVE!"
bind X "say &tap_niceshot.wav Nice Shot"
bind X "say &tap_sneakybastard.wav You sneaky bastard"
bind X "say &tap_thatsucks1.wav That Sucks"
bind X "say &tap_thatsucks2.wav That Suuucks"
bind X "say &tap_thegreatest.wav We're the greatest"
bind X "say &tap_wellplayed1.wav Well Played"
bind X "say &tap_wellplayed2.wav Well Played" //english accent
bind X "say &tap_werock1.wav We Rock"
bind X "say &tap_werock2.wav We ROCK"
bind X "say &tap_yourmine.wav Your Mine"
bind X "say &tap_yourock.wav YOU Rock"

.•*´¨)
`¸.•´¸.•*´¨) ¸.•*¨)
(¸.•´ (¸.•DeeX•

INVINCIBLEMORON
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Joined: Mar 2006
Posts:
Binding Radio Chat

It doesnt work ... how do u bind the keys, im stuck .. i tried to bind the keys (1) the n when i type for example hello! ... no voice... what am i supposed to do DEE'X ?

___ /\INVINCIBLE_?_MORON/\___

NINJA |¯?¯OLDVAMP¯?¯|
OldVamp's picture
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Joined: Jan 2005
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Binding Radio Chat

___

INVINCIBLEMORON
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Joined: Mar 2006
Posts:
Binding Radio Chat

I'm also wondering,
is there a way to make it so i just type the phrase for example
Ass! = ass.wav ?
OK = ok.wav ?
how do u do that ? because there arent enough keys on the keyboard to put all the commands, and its hard to remeber all the keys ... what they do (the voice)
help please

___ /\INVINCIBLE_?_MORON/\___

x.foksie'loy.drt?
foksie's picture
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Joined: Jun 2005
Posts:
Binding Radio Chat
INVINCIBLEMORON wrote:

I'm also wondering,
is there a way to make it so i just type the phrase for example
Ass! = ass.wav ?
OK = ok.wav ?
how do u do that ? because there arent enough keys on the keyboard to put all the commands, and its hard to remeber all the keys ... what they do (the voice)
help please

you can try memorising all the commands wave names

then when you are talking just add the wav

for example:

\say "haha nice one. &say_gogogo.wav"

people you play with will get "haha nice one." and hear Go go go!

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

HYPER'DRAGON
Dragon.'s picture
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Joined: Jun 2005
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Binding Radio Chat

download this file and put it in baseq folder with that you can listen more radio chatt. Happy

http://rapidshare.de/files/16619023/doener-sound_01.pk3.html

x.foksie'loy.drt?
foksie's picture
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Joined: Jun 2005
Posts:
Binding Radio Chat
HYPER'DRAGON wrote:

download this file and put it in baseq folder with that you can listen more radio chatt. Happy

http://rapidshare.de/files/16619023/doener-sound_01.pk3.html

and possibly get kicked by pure, so if it hapenes (it shouldnt, though) just move it to another place while playing on pure server.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

HYPER'DRAGON
Dragon.'s picture
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Joined: Jun 2005
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Binding Radio Chat

ah thats right ,

i forget to write that gg foksie'loy Winking

R|_|S}{
...Rush...'s picture
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Joined: Sep 2005
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Binding Radio Chat

Good Stuff Cool

Asus H310, Intel i5 9600k, 16Gb DDR4, RTX 3060, Logitech MX518

FLUXT
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Joined: Apr 2006
Posts:
Binding Radio Chat

i know it is gettin old, but how come when i try to bind qname characters they appear as dots. why does it do that?

if money doesn't grow on trees, where does it grow?

NINJA |¯?¯OLDVAMP¯?¯|
OldVamp's picture
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Joined: Jan 2005
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Binding Radio Chat

because qname characters wern't ment to be used in normal chat, just in you name, hence q-NAME Winking