(CTF) Team Binds not available?!

25 replies [Last post]
f8*BiT
wrybit's picture
Offline
Joined: Jan 2011
Posts:
Re: (CTF) Team Binds not available?!

So ... we all talked about a lot .. but:

With who do I really need to talk to
get 3 variables into the next release?

As nearly all Mods can do that, too ..
.. it's more like a default, e+ misses.

PLEASE.

Greez BiT

Inspiring people to share - TYPO3.

[MR.]RIDDLER
Offline
Joined: Oct 2008
Posts:
Re: (CTF) Team Binds not available?!

There is a feedback section. Post the suggestion there.

outofhere!
hook's picture
Offline
Joined: Mar 2008
Posts:
Re: (CTF) Team Binds not available?!

Fragmovies and more Arrow Click ME!

AsphyxEvents Website Arrow Click ME!

f8*BiT
wrybit's picture
Offline
Joined: Jan 2011
Posts:
Re: (CTF) Team Binds not available?!
CSM> >HOLLOW wrote:

here is a list that might help you

def_depdisp.wav
def_deppipe.wav
def_depsen.wav
def_dropflag.wav
def_fixsenty.wav
def_flag.wav
def_flagdanger.wav
def_flagprimexit.wav
def_flagsafe.wav
def_flagsecexit.wav
def_iam.wav
def_incflag1.wav
def_incflag2.wav
def_incprimrte.wav
def_incsecrte.wav
def_needsupp.wav
def_obj.wav
def_wpt.wav
gen_anytime.wav
gen_ceasefire.wav
gen_firehole.wav
gen_giveammo.wav
gen_gogogo.wav
gen_goodbye1.wav
gen_goodbye2.wav
gen_halt.wav
gen_hello1.wav
gen_hello2.wav
gen_inpos.wav
gen_isbasesec.wav
gen_moveout.wav
gen_movepls.wav
gen_no1.wav
gen_no2.wav
gen_noprob.wav
gen_objcplt.wav
gen_objfld.wav
gen_oops.wav
gen_pass.wav
gen_reportin.wav
gen_sorry.wav
gen_stop.wav
gen_unlucky.wav
gen_wait.wav
gen_waitord.wav
gen_watchfire.wav
gen_yes1.wav
gen_yes2.wav
off_attobj.wav
off_attsentry.wav
off_attwpt.wav
off_carrsupp.wav
off_coverme.wav
off_defhvy.wav
off_deflight.wav
off_dephe.wav
off_flagget.wav
off_flaggive.wav
off_flaghave.wav
off_flagtake.wav
off_imatt.wav
off_needsupp.wav
off_spotpipe.wav
off_spotsen.wav
tap_alright.wav
tap_aw.wav
tap_goaway.wav
tap_goodgame1.wav
tap_goodgame2.wav
tap_myflag1.wav
tap_myflag2.wav
tap_nicecapture1.wav
tap_nicecapture2.wav
tap_nicemove1.wav
tap_nicemove2.wav
tap_niceshot.wav
tap_sneakybastard.wav
tap_thatsucks1.wav
tap_thatsucks2.wav
tap_thegreatest.wav
tap_wellplayed1.wav
tap_wellplayed2.wav
tap_werock1.wav
tap_werock2.wav
tap_yourmine.wav
tap_yourock.wav

also -

bind X "say &def_depdisp.wav Dispenser Deployed"
bind X "say &def_deppipe.wav Pipe Trap Deployed"
bind X "say &def_depsen.wav Sentry Deployed"
bind X "say &def_dropflag.wav Defend the dropped flag"
bind X "say &def_fixsenty.wav Repair our sentries"
bind X "say &def_flag.wav Defend our flag"
bind X "say &def_flagdanger.wav The flag is in danger"
bind X "say &def_flagprimexit.wav Flag outgoing primary exit"
bind X "say &def_flagsafe.wav Base Secure"
bind X "say &def_flagsecexit.wav Flag outgoing secondary exit"
bind X "say &def_iam.wav I'm defending"
bind X "say &def_incflag1.wav Incomeing flag"
bind X "say &def_incflag2.wav They're comeing for the flag"
bind X "say &def_incprimrte.wav Incomeing primary route"
bind X "say &def_incsecrte.wav Incomeing secondary route"
bind X "say &def_needsupp.wav Requesting support"
bind X "say &def_obj.wav Defend the objective"
bind X "say &def_wpt.wav Defend the WayPoint"
bind X "say &gen_anytime.wav Any Time"
bind X "say &gen_ceasefire.wav Cease Fire"
bind X "say &gen_firehole.wav Fire in The Hole"
bind X "say &gen_giveammo.wav Give me some ammo"
bind X "say &gen_gogogo.wav GO GO GO!!"
bind X "say &gen_goodbye1.wav Good Bye"
bind X "say &gen_goodbye2.wav G'Bye"
bind X "say &gen_halt.wav Halt"
bind X "say &gen_hello1.wav Hello"
bind X "say &gen_hello2.wav Hullo"
bind X "say &gen_inpos.wav In Position"
bind X "say &gen_isbasesec.wav Is our base secure?"
bind X "say &gen_moveout.wav Moooove out"
bind X "say &gen_movepls.wav Move please"
bind X "say &gen_no1.wav NO"
bind X "say &gen_no2.wav NO"
bind X "say &gen_noprob.wav No Problem"
bind X "say &gen_objcplt.wav Objective Complete"
bind X "say &gen_objfld.wav Objective Failed"
bind X "say &gen_oops.wav Oops"
bind X "say &gen_pass.wav ASS"
bind X "say &gen_reportin.wav Report IN"
bind X "say &gen_sorry.wav Sorry"
bind X "say &gen_stop.wav STOP"
bind X "say &gen_unlucky.wav Unlucky"
bind X "say &gen_wait.wav Wait"
bind X "say &gen_waitord.wav Awaiting Orders"
bind X "say &gen_watchfire.wav Watch Your Fire"
bind X "say &gen_yes1.wav YES"
bind X "say &gen_yes2.wav Yes"
bind X "say &off_attobj.wav Attack the Objective"
bind X "say &off_attsentry.wav Attack the enemy Sentry"
bind X "say &off_attwpt.wav Attack the Way Point"
bind X "say &off_carrsupp.wav Our Flag Carrier needs support"
bind X "say &off_coverme.wav Cover Me"
bind X "say &off_defhvy.wav Enemy Defence Heavy"
bind X "say &off_deflight.wav The Enemy defence is light"
bind X "say &off_dephe.wav Heavy Explosive Deployed"
bind X "say &off_flagget.wav Get the Enemy flag"
bind X "say &off_flaggive.wav Give Me the flag"
bind X "say &off_flaghave.wav I have the enemy flag"
bind X "say &off_flagtake.wav Take the flag from me"
bind X "say &off_imatt.wav I'm attacking"
bind X "say &off_needsupp.wav I need reenforcements"
bind X "say &off_spotpipe.wav Pipes spotted"
bind X "say &off_spotsen.wav Sentry spotted"
bind X "say &tap_alright.wav Alright!"
bind X "say &tap_aw.wav Awwww..."
bind X "say &tap_goaway.wav Go Away"
bind X "say &tap_goodgame1.wav Good Game"
bind X "say &tap_goodgame2.wav Great Game"
bind X "say &tap_myflag1.wav My Flag"
bind X "say &tap_myflag2.wav My flag, and you can't have it"
bind X "say &tap_nicecapture1.wav Nice Capture"
bind X "say &tap_nicecapture2.wav Niice Capture"
bind X "say &tap_nicemove1.wav NICE Move"
bind X "say &tap_nicemove2.wav NICE MOVE!"
bind X "say &tap_niceshot.wav Nice Shot"
bind X "say &tap_sneakybastard.wav You sneaky bastard"
bind X "say &tap_thatsucks1.wav That Sucks"
bind X "say &tap_thatsucks2.wav That Suuucks"
bind X "say &tap_thegreatest.wav We're the greatest"
bind X "say &tap_wellplayed1.wav Well Played"
bind X "say &tap_wellplayed2.wav Well Played" //english accent
bind X "say &tap_werock1.wav We Rock"
bind X "say &tap_werock2.wav We ROCK"
bind X "say &tap_yourmine.wav Your Mine"
bind X "say &tap_yourock.wav YOU Rock"

hope it helps Happy

Thanks Happy .. but sadly it doesn't.
Just like the Mod, funny stuff in the list ..
I saw that in the Docu maybe I will use some of them.
But all I need is $(item), $(past_item), $(friend)

Greez BiT

Inspiring people to share - TYPO3.

outofhere!
hook's picture
Offline
Joined: Mar 2008
Posts:
Re: (CTF) Team Binds not available?!

this is moved to a new topic ( suggestion) in the feedback forum :

http://www.excessiveplus.net/forums/thread/suggestion-add-3-vars-for-better-communication

( Locked !!! )

Fragmovies and more Arrow Click ME!

AsphyxEvents Website Arrow Click ME!