FULL SERVERS
Here again ,
As an always active/positive member of this community i ofc would never let a wall between me and the public interest of this community standing up without devastation .
OFFTOPIC : oop i thought myself a general manager or a president talking
"too early to offtopics i know "
im here to mention
1) The (Server Full.) message frequently happens although someone would get kicked auto for spectate without full server , why wont be a
A. Message of someone is trying to connect ( or having SERVER FULL issue)
B. Cmd auto kicks longest time spectator with full server , or after 10 seconds from someones calling connection to the server .
fix in next XP2.3 .
2) There was no longer double spawn same spawnpoint in new XP changeslog while spawning in wrong points matters too , like spawning between 4 of enemies ( which i frequently experience ) and not even once enemy spawned close - maybe this one depends on pings
3) Many times i spawned , enemy in site , start shooting eachother , get railed after an enough time of launching a rocket , hits the enemy resulting a
A. Frag for the enemy (railed)
B. Spawn kill for i (rocket
4) More players making it harder to see/hit enemy
Full server makes aim/hits only luck
However much even 1V1 > Pure on makes it impossible
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Maybe :
This is what it looks in here cus of a ping ( (i/high pingers) only experience this )
Its that hard to fix it and everyone sees so
Im the worst noob @ mods stuff but mentioning those hidden wrong sides sharply is a way of improving.
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alot of more i will add nextime im super sober
JOHANSON