How do I change sensitivity of a particular weapon?
I'm looking to change the sensitivity of my grenade bind. Was hoping someone could give me a quick example bind on how to do this.
Regards,
jinx.
part from my cfg, nade is weapon 4. but if you want change only one weapon sens, to other weapons you should set you main sens
[code:1]bind 0 "weapon 10;sensitivity 13"
bind 1 "weapon 1;sensitivity 10"
bind 2 "weapon 2;sensitivity 10"
bind 3 "weapon 3;sensitivity 12"
bind 4 "weapon 4;sensitivity 13"
bind 5 "weapon 5;sensitivity 9"
bind 6 "weapon 6;sensitivity 13"
bind 7 "weapon 7;sensitivity 7.5"
bind 8 "weapon 8;sensitivity 10"
bind 9 "weapon 9;sensitivity 10"
bind c "weapon 8;sensitivity 10"
bind e "weapon 9;sensitivity 10"
bind q "weapon 5;sensitivity 9"
bind r "weapon 6;sensitivity 13"
bind x "weapon 4;sensitivity 13"
bind z "weapon 3;sensitivity 12"
bind ALT "weapon 7;sensitivity 7.5"
[/code:1]
bind e "weapon 7;seta sensitivity 20.199999;seta cg_fov 120;seta cg_drawgun 1;seta cg_drawcrosshair 5"
noobs
[code:1]bind CTRL "weapon 3; cg_drawcrosshair 8; cg_crosshairsize 20; sensitivity 2.8; seta rate "25000"; seta snaps "100"; seta cl_maxpackets "100""
bind SHIFT "weapon 4; cg_drawcrosshair 1; cg_crosshairsize 20; sensitivity 2.9; seta rate "25000"; seta snaps "100"; seta cl_maxpackets "100""
bind KP_END "weapon 6; cg_drawcrosshair 2; cg_crosshairsize 20; sensitivity 2.7; seta rate "25000"; seta snaps "125"; seta cl_maxpackets "125""
bind KP_INS "weapon 2; cg_drawcrosshair 5; cg_crosshairsize 37; sensitivity 2.5; seta rate "17000"; seta snaps "100"; seta cl_maxpackets "30""
bind MOUSE4 "weapon 9; cg_drawcrosshair 8; cg_crosshairsize 19; sensitivity 2.7; seta rate "25000"; seta snaps "100"; seta cl_maxpackets "100""
bind MWHEELDOWN "weapon 7; cg_drawcrosshair 5; cg_crosshairsize 37; sensitivity 2.5; seta rate "25000"; seta snaps "100"; seta cl_maxpackets "100""
bind MWHEELUP "weapon 1; cg_drawcrosshair 1; cg_crosshairsize 20; sensitivity 2.8; seta rate "25000"; seta snaps "100"; seta cl_maxpackets "100""
[/code:1]
and you use it? oO
wtf jeff... lol
you seriously set snaps and rate and network stuff for individual weapons?
that's hilarious... yet intriguing.
yes i never thought of that
i guess mg with maxpackets 30 could be easier. ppl may accuse u of lag cheating but whatever.
heres mine:
[code:1]bind 1 "weapon 1;cg_drawCrosshair 4;sensitivity "5.85";cg_crosshairSize "24";cl_mouseaccel 0.00;cg_fov 130;seta m_yaw "0.023";seta m_pitch "0.023000"
bind r "weapon 2;cg_drawCrosshair 4;sensitivity "4.5" ;cg_crosshairSize "15";cl_mouseaccel 0.00;cg_fov 130;seta m_pitch "0.022000";seta m_yaw "0.022"
bind CTRL "weapon 3;cg_drawCrosshair 9;sensitivity "5.85";cg_crosshairSize "27";cl_mouseaccel 0.00;cg_fov 130;seta m_pitch "0.022000";seta m_yaw "0.022"
bind SHIFT "weapon 4;cg_drawCrosshair 9;sensitivity "5.60";cg_crosshairSize "24";cl_mouseaccel 0.00;cg_fov 130;seta m_pitch "0.022000";seta m_yaw "0.022"
bind MOUSE2 "weapon 6;cg_drawCrosshair 9;sensitivity "6.0" ;cg_crosshairSize "24";cl_mouseaccel 0.00;cg_fov 130v;seta m_pitch "0.022000";seta m_yaw "0.022"
bind MWHEELDOWN "weapon 7;cg_drawCrosshair 9;sensitivity "5.856666";cg_crosshairSize "24";cl_mouseaccel 0.00;cg_fov 130;seta m_pitch "0.022000";seta m_yaw "0.022"
bind e "weapon 9;cg_drawCrosshair 9;sensitivity "5.850000";cg_crosshairSize "27";cl_mouseaccel 0.00;cg_fov 130;seta m_pitch "0.022000";seta m_yaw "0.022"
bind MWHEELUP "weapon 7;cg_fov 100;sensitivity 3.25;cl_mouseaccel 0.00;cg_drawCrosshair 5;cg_drawgun 1";seta m_pitch "0.022000";seta m_yaw "0.022"
bind CAPSLOCK "weapon 2;cg_fov 130;sensitivity 3.75;cl_mouseaccel 0.10;cg_drawCrosshair 5;cg_drawgun 1";seta m_pitch "0.022000";seta m_yaw "0.022"
bind q "weapon 7;cg_drawcrosshair 5;xp_crosshairColor 7;cg_crosshairsize 38; sensitivity 5.75"
bind MOUSE3 "+zoom;cg_zoomfov 35;sensitivity "3.45";cg_crosshairSize 24;cl_mouseaccel 0.00;cg_fov 130;seta m_pitch "0.022000";seta m_yaw "0.022"
[/code:1]
Ok, I think I got it. Seems that I will need to apply this format to all my weapon binds. As soon as I switch to my nade bind, the same sensitivity continues to all other weapons meaning I need to edit all of them.
Thankyou all.
Jinx.