i need some help :))
hi i recorded some nice demos.. but when i watched them i have seen that they are laging like hell...so i wanted to ask if i can smooth the demos somehow?
if yes..how?
edit : i did g_synchronousclients 0 thats why the demos are lagging
hi i recorded some nice demos.. but when i watched them i have seen that they are laging like hell...so i wanted to ask if i can smooth the demos somehow?
if yes..how?edit : i did g_synchronousclients 0 thats why the demos are lagging
i guess they are from localhost so u must use g_synchronousclients 1.
Set sv_fps to the value of com_maxfps.
Set sv_fps to the value of com_maxfps.
g_synchronousclients 1 is only one thing what he needs.
wrote:Set sv_fps to the value of com_maxfps.g_synchronousclients 1 is only one thing what he needs.
Not true. But i was also wrong. He just needs to set sv_fps to a value higher 20, preferably, 40. And not lower then his com_maxfps. (At least that's what i've read)
Anyway, i had the same problem until i've set my sv_fps to 100, same as my com_maxfps.
yep mads right its sv_fps set it >40 and u should be fine
Next time record like this :
bind F9 "g_synchronousclients 1; record; g_synchronousclients 0; echo ^3Now ^1RECORDING." //for record oneself and other
bind F10 "g_synchronousclients 1;record" //for record other
bind F11 "stoprecord; g_synchronousclients 0; echo ^3Recording ^1STOPED." //stop record demo
Next time record like this :
bind F9 "g_synchronousclients 1; record; g_synchronousclients 0; echo ^3Now ^1RECORDING." //for record oneself and other
bind F10 "g_synchronousclients 1;record" //for record other
bind F11 "stoprecord; g_synchronousclients 0; echo ^3Recording ^1STOPED." //stop record demo
i guess he does so...
but even if i play offline i have problems with g_synchronousclients 1 ... its lagging really really much...what can i do than?
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