one model for one team

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CZE|BEAZT
beazt's picture
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Joined: Apr 2006
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CZ Czech Republic

heya Big grin

Still remember if is possible to use two models for two teams. For example if iam in red team, i will see all my team players with the same model like me and all enemies from blue team will see like green keel. Second part is simple, xp_enemymodel + set green skin but how to set the same model for friendly players? I tried something in past. Yes, it runs but only sometimes.

Apple Mac mini M4 + Apple Magic Keyboard + Logitech G603

SiNSiN|Dak-A-riN+
r3n's picture
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Joined: Dec 2005
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one model for one team

cg_forcemodel 1

But if you play FFA all enemies will look like you.

SiN - team of extraordinary individuals.

Those worthless creatures surround me...

Warren G
FELiX's picture
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Joined: Sep 2004
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one model for one team

CZE|BEAZT
beazt's picture
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Joined: Apr 2006
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CZ Czech Republic
one model for one team
FEL!X wrote:

[code:1]seta model "ranger/xp"
seta headmodel "ranger/xp"
seta team_headmodel "ranger/xp"
seta team_model "ranger/xp"
seta xp_colors "7777"
seta color1 "7"
seta color2 "7"

bind [ "team R;cg_forceModel 1;echo ^1RED ^1TEAM"
bind ] "team B;cg_forceModel 1;echo ^4BLUE ^4TEAM"
bind \ "cg_forceModel 0;echo RESET MODEL"[/code:1]
Cvars:
model, headmodel, team_headmodel, team_model are for set ur model and models players from ur team. If u want have color model u type it with "/xp" eg. serge/xp , if not u type only model name eg. serge

xp_colors - if for sett first for ur rail and urs team m8s next head body legs
color1 and color2 - rail mark and second color in rail.

Binds:
[ - join red team and turn on forcemodel
] - join blue team and turn of forcemodel
\ - for disable forcemodel

its exactly what i was looking for. But your version running without problems Big grin thanx so much

Apple Mac mini M4 + Apple Magic Keyboard + Logitech G603

n00bz0rz
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Joined: Sep 2005
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one model for one team

You could also bind it on 1 button:

[code:1]toggle cg_forcemodel[/code:1]

Like that