q3, excessive plus, and ctf

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bofh1234
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Joined: Jun 2005
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I have just finished setting up my quake 3 server. I installed the 1.32-b3 version, downloaded excessive 1.02b, unzipped it into the /usr/local/games/quake3/ directory (/usr/local/games/quake3/excessiveplus), put my server.cfg file in the excessiveplus directory and ran the command: ./q3ded +set fs_game excessiveplus +set dedicated 1 +exec server.cfg from /usr/local/games/quake3. The problem I have is when I join the server, the game is setup for a free for all. None of the timelimit or capturelimits in the server.cfg are used. What am I doing wrong?

Here is my server.cfg:

seta sv_hostname "Test1"
seta g_motd "Welcome to my Q3 CTF Server"
seta sv_maxclients 16
seta g_quadfactor 4
seta g_gametype 4
seta timelimit 30
seta fraglimit 0
seta capturelimit 10
seta g_weaponrespawn 3
seta g_inactivity 3000
seta g_forcerespawn 0
set d1 "map q3ctf1 ; set nextmap vstr d2"
set d2 "map q3ctf2 ; set nextmap vstr d3"
set d3 "map q3ctf3 ; set nextmap vstr d1"
vstr d1

The odd thing is if I type vstr d1 in the q3 console, the map will change to q3ctf1 map, but still none of the settings are used.

Thanks,

nihil
nihil's picture
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Joined: Dec 2004
Posts:
q3, excessive plus, and ctf

add to your config
set xp_rotation ""
and probably u'll need set xp_config also

but first before all try some rtfm here:
http://excessiveplus.net/docs/server.html
http://excessiveplus.net/docs/config.html

bofh1234
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Joined: Jun 2005
Posts:
q3, excessive plus, and ctf

Thank you for the links. I did read them before I posted but I found them confusing. There is no full path to the files and no filenames. There are no working examples I can find. I copied and pasted all of the examples from configuration page and tried them but none worked. The directions need to be more specific about what goes where.

Using the server.cfg in /usr/local/games/quake3/excessiveplus I posted earlier, I get the following output when I run ./q3ded +set fs_game excessiveplus +set dedicated 1 +exec server.cfg. The server does load my settings from server.cfg, but then the server switchs to free for all and a deathmatch map. Why does it switch?

Thanks,

Q3 1.32b linux-i386 Nov 14 2002
----- FS_Startup -----
Current search path:
/root/.q3a/excessiveplus
/usr/local/games/quake3/excessiveplus/pak2b.pk3 (12 files)
/usr/local/games/quake3/excessiveplus/pak1.pk3 (6 files)
/usr/local/games/quake3/excessiveplus/pak0.pk3 (812 files)
/usr/local/games/quake3/excessiveplus
./q3ded/excessiveplus
/root/.q3a/baseq3
/usr/local/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/local/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/local/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/local/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/local/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/local/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/local/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/local/games/quake3/baseq3
./q3ded/baseq3

----------------------
4903 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: cisit6.cisit.local
Alias: cisit6
IP: 192.168.1.16
Started tty console (use +set ttycon 0 to disable)
^3PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.Innocent **DISABLED**
execing server.cfg
vstr
vstr <variablename> : execute a variable command
map ctf4
Can't find map maps/ctf4.bsp
map q3ctf4
------ Server Initialization ------
Server: q3ctf4
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/root/.q3a/excessiveplus
/usr/local/games/quake3/excessiveplus/pak2b.pk3 (12 files)
/usr/local/games/quake3/excessiveplus/pak1.pk3 (6 files)
/usr/local/games/quake3/excessiveplus/pak0.pk3 (812 files)
/usr/local/games/quake3/excessiveplus
./q3ded/excessiveplus
/root/.q3a/baseq3
/usr/local/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/local/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/local/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/local/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/local/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/local/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/local/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/local/games/quake3/baseq3
./q3ded/baseq3

----------------------
9806 files in pk3 files
Loading vm file vm/qagame.qvm.
VM file qagame compiled to 1777885 bytes of code
qagame loaded in 19464416 bytes on the hunk
------- Game Initialization -------
gamename: excessiveplus
gamedate: May 25 2005
------------------------------------------------------------
InitGame: \dmflags\0\fraglimit\50\timelimit\20\sv_hostname\test\sv_maxclients\16\sv_punkbuster\0\sv_maxRate\10000\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\sv_pure\0\sv_allowDownload\1\g_maxGameClients\0\capturelimit\10\xp_matchmode\1\xp_unlagged\1\xp_physics\1\g_gametype\0\version\Q3 1.32b linux-i386 Nov 14 2002\protocol\68\mapname\q3ctf4\sv_privateClients\0\gamename\excessiveplus\g_needpass\0\xp_version\xp 1.02b (May 25 2005)\xp_config\default.cfg
ServerTime: 20050622110753 11:07:53 (22 Jun 2005)
TeamName: 1 RED
TeamName: 2 BLUE
Warmup:
0 teams with 0 entities
31 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/q3ctf4.aas
loaded maps/q3ctf4.aas
found 22 level items
-------------------------------------
35 bots parsed
36 arenas parsed
broadcast: print "-> ^1fraglimit^7 changed to ^3'^750^3'^7\n"
AAS initialized.
-----------------------------------
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
AAS shutdown.
------ Server Initialization ------
Server: q3dm1
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/root/.q3a/excessiveplus
/usr/local/games/quake3/excessiveplus/pak2b.pk3 (12 files)
/usr/local/games/quake3/excessiveplus/pak1.pk3 (6 files)
/usr/local/games/quake3/excessiveplus/pak0.pk3 (812 files)
/usr/local/games/quake3/excessiveplus
./q3ded/excessiveplus
/root/.q3a/baseq3
/usr/local/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/local/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/local/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/local/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/local/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/local/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/local/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/local/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/local/games/quake3/baseq3
./q3ded/baseq3

----------------------
14709 files in pk3 files
Loading vm file vm/qagame.qvm.
VM file qagame compiled to 1777885 bytes of code
qagame loaded in 19464416 bytes on the hunk
------- Game Initialization -------
gamename: excessiveplus
gamedate: May 25 2005
------------------------------------------------------------
InitGame: \dmflags\0\fraglimit\50\timelimit\20\sv_hostname\LANage CTF Server\sv_maxclients\16\sv_punkbuster\0\sv_maxRate\10000\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\sv_pure\0\sv_allowDownload\1\g_maxGameClients\0\capturelimit\10\xp_matchmode\1\xp_unlagged\1\xp_physics\1\g_gametype\0\version\Q3 1.32b linux-i386 Nov 14 2002\protocol\68\mapname\q3dm1\sv_privateClients\0\bot_minplayers\0\gamename\excessiveplus\g_needpass\0\xp_version\xp 1.02b (May 25 2005)\xp_config\default.cfg
ServerTime: 20050622110754 11:07:54 (22 Jun 2005)
TeamName: 1 RED
TeamName: 2 BLUE
Warmup:
0 teams with 0 entities
31 items registered
-----------------------------------
------- BotLib Initialization -------
loaded weapons.c
loaded items.c
loaded syn.c
loaded rnd.c
loaded match.c
loaded rchat.c
------------ Map Loading ------------
trying to load maps/q3dm1.aas
loaded maps/q3dm1.aas
found 18 level items
-------------------------------------
35 bots parsed
36 arenas parsed
AAS initialized.
-----------------------------------
Hitch warning: 2318 msec frame time

bofh1234
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Joined: Jun 2005
Posts:
q3, excessive plus, and ctf

After some more hacking around, I finally have a working CTF server. Thank you for your help.

Jason

{D*R*T} FAITH
Faith's picture
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Joined: Dec 2004
Posts:
Re: q3, excessive plus, and ctf
bofh1234 wrote:

After some more hacking around, I finally have a working CTF server. Thank you for your help.

Jason

muhahahaha "hacking"

GJ m8...