Bots in 2.2b

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[FRAGENSTEIN]
Fragenstein's picture
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Joined: Apr 2011
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I noticed that since I updated my server to v2.2b, the bots are not being removed after map change. The same bots play every map.
In server.cfg:

// Bot Configuration
 set bot_enable "1"
 set g_botsFile "scripts/bots.txt"
 set g_spSkill "1"
 set bot_nochat "1"
 set bot_grapple "0" //should prevent bots from using the grapple/hook
 set bot_usehook "0" //should prevent bots from using the grapple/hook
 set bot_minplayers "4"
 set bot_predictobstacles "1"
 set bot_visualizejumppads "1"
 set bot_challenge "0" //turn on to make bots more challenging.
 set bot_rocketjump "1" //only a few bots know how to do this.

In rotation.txt:

$g_gametype = GT_FFA;
    $g_friendlyFire = 0;
    $g_warmup = 5;    
    $xp_config = "plusd"; 
    $kick = "allbots";

Any ideas?

hrd
Alpha.Dot's picture
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Joined: Jan 2011
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Re: Bots in 2.2b

try this rotation settings:

$g_gametype = GT_FFA;

$g_friendlyFire = 0;

$g_warmup = 5;

$xp_config = "plusd";

/k allbots

W@RLOCKW@RLOCK
warlock's picture
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Joined: Jan 2012
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Re: Bots in 2.2b

is there a way to make the bots move around so they don't die all the time with anti camp ?

epsiplayer
THE ONE AND ONLY
intact-epsilon's picture
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Joined: Dec 2006
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Re: Bots in 2.2b

if bots don't move, its because the map doesn't have any items & weapons set anywhere.
__________
epsislow


W@RLOCKW@RLOCK
warlock's picture
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Joined: Jan 2012
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Re: Bots in 2.2b

this is not the case items are plenty and the aas file is inside pk3 ( map Shibam )
i also used following settings to generate a new aas file
set bot_forceclustering "1" // force recalculating the aas clusters - MrElusive
set bot_forcereachability "1" // force recalculating the aas reachabilities - MrElusive
set bot_forcewrite "1" // force writing out a new aas file - MrElusive

bot is argus level 5

rUnThEoN?!
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Skullheadq3's picture
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Joined: Dec 2005
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DE Germany
Re: Bots in 2.2b

if bots can be loaded, there are calculated routes for them avaible, so either your g_speed is somewhere crapped, or your config features weapons with extraordinal weight.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

W@RLOCKW@RLOCK
warlock's picture
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Joined: Jan 2012
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Re: Bots in 2.2b

Bot problem solved
The options ( set bot_forceclustering "1" set bot_forcereachability "1" set bot_forcewrite "1" ) generate a aas file witch cause the problem that the bot's only move when they see a target. So after removing the aas file and turning of the options everything is fine again.