BS power

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hazo
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I like the idea of power-ups. But there is one moment.
Rail now has damage 600. U can have max 600 hp and 600 armor. But it decreases and U can't pick up both at the same time. So U will never have 600+600 (or it's very very hard). So U will be killed by 2 shots from rail.
I dunno how many BS decreases the damage received. But there were already few times when person stayed alive after 3 rail shots and also there was some bfg/grenade/sg/lg spam. It's excessive and it's a bit weird that U need to shot the enemy from rail 4 (or may be even more) times to kill. So may be we will make that rail will kill from 3 shots even if enemy has "full" suit? Imho rail power is ok, just decrease BS power.

Yours Hazo

animalchik
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BS power
DNA * HAZO wrote:

I like the idea of power-ups. But there is one moment.
Rail now has damage 600. U can have max 600 hp and 600 armor. But it decreases and U can't pick up both at the same time. So U will never have 600+600 (or it's very very hard). So U will be killed by 2 shots from rail.
I dunno how many BS decreases the damage received. But there were already few times when person stayed alive after 3 rail shots and also there was some bfg/grenade/sg/lg spam. It's excessive and it's a bit weird that U need to shot the enemy from rail 4 (or may be even more) times to kill. So may be we will make that rail will kill from 3 shots even if enemy has "full" suit? Imho rail power is ok, just decrease BS power.

Yours Hazo

animalchik wrote:

- I'll add that Beast

- BS was meant to protect from the random spam situations (when one of the teams spam the door, so id like to keep splash protection in it) at this point I'm thinking of disabling it completely, because some people saw that it lead to camping, while i thought that 30sec of fine protection should motivate the person to move and seek for troubles, this time the direct protection going to be decreased

and i never will understand why people whine so much about it, because if someone have BS he will lose 200hp after the rail and is easy target to finish by SG, LG, MG, PG. The case where BS starting to be actually powerful is when someone have armor+BS because:
2/3 resistance | 2/3 resistance

health 300 / 600 armor
health 100 / 0 armor , after first shot

health 300 / BS
health 100 / BS , after first shot

and now

health 300 / 300 armor / - 2/3 600 dmg = 200dmg
BS reduces, rail shot to 200dmg, then armor reduces it again to 67dmg, so the enemy loosed after first shot only 67 health and whole armor

- now enemy have 233 / 0 / - 2/3 damage
- after second hit from rail enemy will have 33 health

so there is no possibility to survive 3th rail shot, unless someone got

not 300 health but 468 ! then he is capable of surviving 3 rail shot
with: 468/600/BS person can survive 3th rail shot
(health/armor/BS)
collecting that many items is not easy to do.....

but there is no possibility at all to survive the 4th shot!

- QUAD is meant to be powerful, if not then it will become useless, because anyone can have almost equal chances, even someone armed with quad going to die by 1rail, 1bfg, 1rocket, 1shodgun shot, the item going to stay that way, because having quad making u seek enemies instead standing in corner and camping

- BFG, bfg damage was reduced by 1/3, although xp_improveprediction making out of it a strong weapon anyway, will decrease BFG damage again

- SG, seems to have sometimes overpowered enemy knockback, sometimes not, going to recheck that

I am addicted to life.

hazo
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BS power

Anyway imho 4 is too much. 3 will be much better. But I can be wrong ofc.