CampHeights
After that Competition i started several projects,
that will take more time.-
This map here is inspired by dm6, dm12 and Overkill:
CampHeights
>>>
http://www.filefront.com/15786381/CampHeights-Test.pk3/
interestng map )) i will test it
seems nice, a little small though at first sight (looked at it for like 20 secs)
that room where you fall into fog of death or w/e with those 2 jumppads? the jumppads should go a little higher and move you a little more towards that "bridge".. oh and the texture you chose for under the kill-trigger doesnt work (on my pc at least). that place is gonna be pure MG spam
nice work nevertheless
tested on freeze mania and its really nice! good work man!
this time (right now) i don't have time to create a movie ( sry.
so i try it tonight , hendrik when u want iam on msn at 21:30 cet.-...we can test it like always ( u know how we make it )XD
dont use to many curves on major moving parts of the map, eventhough they might look good they alter the game a lot and allow curvehacks (standing in parts of curve being able to see whats behind it)
so insanekid and i playing yesterday alot of that map and test many things clips pillars jumppads and moving around the map.
fazit :
very good potential for max 14 players on the map
its a mix from q3mixdm6 , dm6 and 6++
so little changes from rooms in-out jumpads textures clips need to be fixed
so u have a big cellar like dm12 without doors
up are a round moving station longer as in 6 ++
so i give my suggestion to him :
other textures for not boring walls like in dm6
cellar bigger and up a very nice more rooms moving station with brighter walls and bridges
so other or different jumpads places
a mix from q3dm6 , 7 , 8 is my suggestion ....
but not to many rooms to have better voice chat in a war seems it comes with up 4 rooms and cellar 3----
so insanekid i hope what we say u give your best to have fast a very very nice public / war map with new style for e+
gl hf these days with fixing that more as potential map for e+
really good job m8..
regards asp
oh, yea ...THANKS!
that black textures ive forgotten.-
I will check those JumpPads again,
and locations are missin too! (Y)
Kid´s Showcase