CFG SHOWOFF

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madbringer
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CFG SHOWOFF

What do i need to play that movie, Foksie?

I have the latest divx, quicktime, wmp, and still can't :scratch:

HELLA
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CFG SHOWOFF

what does r_mode do?

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madbringer
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CFG SHOWOFF

Quote:
Hella wrote: what does r_mode do?

It sets in-game screen resolution.

x.foksie'loy.drt?
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CFG SHOWOFF

Quote:
Madbringer: What do i need to play that movie, Foksie?

http://x264.nl/

oh and use bsplayer or something simmilar. not the crap that microsoft claims to be a player (windows media player) Big grin

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

madbringer
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CFG SHOWOFF

Thanks man :thumbleft:

I don't use wmp, i use powerdvd for playing video files :joker: :queen: :geek:

One more question, what program did you use to compile that avi?

BTW, here are my settings:

cg_fov "115"
r_allowExtensions "1"
r_ambientScale "0.5"
r_clear "0"
r_colorbits "32"
r_colorMipLevels "0"
r_customaspect "1"
r_customheight "1024"
r_customwidth "1600"
r_depthbits "24"
r_detailtextures "1"
r_directedScale "1"
r_displayRefresh "0"
r_dlightBacks "1"
r_drawBuffer "GL_BACK"
r_drawentities "1"
r_drawSun "1"
r_dynamiclight "1"
r_ext_compiled_vertex_array "1"
r_ext_compress_textures "1"
r_ext_compressed_textures "1"
r_ext_gamma_control "0"
r_ext_multitexture "1"
r_ext_texture_env_add "1"
r_facePlaneCull "1"
r_fastsky "0"
r_finish "1"
r_flareFade "7"
r_flares "1"
r_flaresSize "60"
r_fullbright "0"
r_fullscreen "1"
r_gamma "1.1"
r_glDriver "opengl32"
r_ignoreFastPath "0"
r_ignoreGLErrors "1"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lastValidRenderer "RADEON 9550 x86/SSE"
r_lodbias "0"
r_lodCurveError "500"
r_mode "6"
r_overBrightBits "1"
r_picmip "0"
r_portalOnly "1"
r_primitives "0"
r_railCoreWidth "5"
r_railSegmentLength "15"
r_railWidth "40"
r_roundImagesDown "0"
r_simpleMipMaps "0"
r_showsky "1"
r_smp "0"
r_stencilbits "16"
r_stereo "0"
r_subdivisions "1"
r_swapInterval "0"
r_texturebits "32"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_vertexLight "0"

MoeDe
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Joined: Jul 2005
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CFG SHOWOFF

high detail only with vertex

Kain
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high picmip, vertex, 640/480, gamma 1.2, intensity 1.2

Dead to the world, I see only black, there's blood on my hands
Dead to the world, I see only black, the blood of the dead

akro.
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CFG SHOWOFF

my own cfg, not changed about 2ys, only sens, accel, snaps, packets, timenudge, are sometimes other Winking

NecrogeddoN
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CFG SHOWOFF

640x480 res
fov "130"
colorbits "16"
depthbits "16"
fastsky "1"
fullscreen "1"
r_picmip "10"
m_pitch "0.0010"*
m_yaw "0.0010"*
sensitivity "2.11777"
mouseaccel "0.035"
in_logitechbug "1"
railtrailtime "175"
oldrail "1"
maxpackets "30"
packetdup "0"
timenudge "0"
rate "25000"
snaps "40"
cg_gibs "0"
com_blood "0"
xp_enemymodel "tankjr/xp"
xp_enemycolor "4tux" (awful pink, makes you really wanna kill 'em)
xp_crosshairhealth "0"
cg_crosshairsize 20 (I use cross 8 for rail, I think 4 for MG and PG, and something else for SG and RL)
allowdownload "0"

This is off the top of my head, no actual cfg post. "com_blood 0" and "cg_gibs 0" helps a lot -- not as much as, say, those low-explosion packs, but then again com_blood and cg_gibs aren't lame. Big grin

Setting the rail trail time lower helps on laggy / distant servers, as does having packetdup set to 2. U.S. players eager to try Euro servers should try these two tweaks.

** My pitch and yaw are *mostly* 0.010, but each weapon has its own setting. For rail I use 0.0097, RL/GL 0.012, all others 0.010.

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akro.
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CFG SHOWOFF

125mHz ? i think 125Hz.... 12h5MHz=125*10^6Hz..