CFG SHOWOFF
What do i need to play that movie, Foksie?
I have the latest divx, quicktime, wmp, and still can't :scratch:
what does r_mode do?
Hella wrote: what does r_mode do?
It sets in-game screen resolution.
Madbringer: What do i need to play that movie, Foksie?
oh and use bsplayer or something simmilar. not the crap that microsoft claims to be a player (windows media player)
Thanks man :thumbleft:
I don't use wmp, i use powerdvd for playing video files :joker: :queen: :geek:
One more question, what program did you use to compile that avi?
BTW, here are my settings:
cg_fov "115"
r_allowExtensions "1"
r_ambientScale "0.5"
r_clear "0"
r_colorbits "32"
r_colorMipLevels "0"
r_customaspect "1"
r_customheight "1024"
r_customwidth "1600"
r_depthbits "24"
r_detailtextures "1"
r_directedScale "1"
r_displayRefresh "0"
r_dlightBacks "1"
r_drawBuffer "GL_BACK"
r_drawentities "1"
r_drawSun "1"
r_dynamiclight "1"
r_ext_compiled_vertex_array "1"
r_ext_compress_textures "1"
r_ext_compressed_textures "1"
r_ext_gamma_control "0"
r_ext_multitexture "1"
r_ext_texture_env_add "1"
r_facePlaneCull "1"
r_fastsky "0"
r_finish "1"
r_flareFade "7"
r_flares "1"
r_flaresSize "60"
r_fullbright "0"
r_fullscreen "1"
r_gamma "1.1"
r_glDriver "opengl32"
r_ignoreFastPath "0"
r_ignoreGLErrors "1"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lastValidRenderer "RADEON 9550 x86/SSE"
r_lodbias "0"
r_lodCurveError "500"
r_mode "6"
r_overBrightBits "1"
r_picmip "0"
r_portalOnly "1"
r_primitives "0"
r_railCoreWidth "5"
r_railSegmentLength "15"
r_railWidth "40"
r_roundImagesDown "0"
r_simpleMipMaps "0"
r_showsky "1"
r_smp "0"
r_stencilbits "16"
r_stereo "0"
r_subdivisions "1"
r_swapInterval "0"
r_texturebits "32"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_vertexLight "0"
high detail only with vertex
high picmip, vertex, 640/480, gamma 1.2, intensity 1.2
my own cfg, not changed about 2ys, only sens, accel, snaps, packets, timenudge, are sometimes other
640x480 res
fov "130"
colorbits "16"
depthbits "16"
fastsky "1"
fullscreen "1"
r_picmip "10"
m_pitch "0.0010"*
m_yaw "0.0010"*
sensitivity "2.11777"
mouseaccel "0.035"
in_logitechbug "1"
railtrailtime "175"
oldrail "1"
maxpackets "30"
packetdup "0"
timenudge "0"
rate "25000"
snaps "40"
cg_gibs "0"
com_blood "0"
xp_enemymodel "tankjr/xp"
xp_enemycolor "4tux" (awful pink, makes you really wanna kill 'em)
xp_crosshairhealth "0"
cg_crosshairsize 20 (I use cross 8 for rail, I think 4 for MG and PG, and something else for SG and RL)
allowdownload "0"
This is off the top of my head, no actual cfg post. "com_blood 0" and "cg_gibs 0" helps a lot -- not as much as, say, those low-explosion packs, but then again com_blood and cg_gibs aren't lame.
Setting the rail trail time lower helps on laggy / distant servers, as does having packetdup set to 2. U.S. players eager to try Euro servers should try these two tweaks.
** My pitch and yaw are *mostly* 0.010, but each weapon has its own setting. For rail I use 0.0097, RL/GL 0.012, all others 0.010.
125mHz ? i think 125Hz.... 12h5MHz=125*10^6Hz..