choose your map

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(HK)?aSaB
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choose your map

ospra3 is a killer for the server , i have tested it with a lot of bots before a fragfest and it consumes a lot in terms of frame rate , i dont know if it is the textures , the volumes or the big open spaces on this map but one thing i can tell , is that it is highly risky on a fragfest.

(HK) NeO
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choose your map

As you said,,,
server crash is always a risk during a frag fest,
but something to try to beat. Big grin

If it turns out the server can't handle Ospra,
I'll restart it and load the Well. Winking

"Do you know what your post intels.?

Do you serve a purpose

or purposely serve ?"

:Corey Taylor:

Warren G
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choose your map
(HK)?aSaB wrote:

ospra3 is a killer for the server , i have tested it with a lot of bots before a fragfest and it consumes a lot in terms of frame rate , i dont know if it is the textures , the volumes or the big open spaces on this map but one thing i can tell , is that it is highly risky on a fragfest.

lmao textures on dedicated server Laughing Just take a look how much cpu power use bots and u will know wheres problem.

-C4-TYRANTuk.tyrant
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I love areas in the well like the graveyard that make it perfect for fragfests, with things to hide behind and not just a floor with walls like ospra3...its just my opinion but im sure the powerups can be disabled Smug but then again there's that annoying maze...why not 2 fests? Smug

~tyrant!~ZoO.ConcreteDonkey

rUnThEoN?!
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choose your map
-C4-TYRANTuk.tyrant wrote:

I love areas in the well like the graveyard that make it perfect for fragfests, with things to hide behind and not just a floor with walls like ospra3...its just my opinion but im sure the powerups can be disabled Smug but then again there's that annoying maze...why not 2 fests? Smug

ej, why most people think the maze is annoying? i never had a problem with the maze

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

-C4-TYRANTuk.tyrant
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cos ur that bored u calculated routes out from no matter where u r i guess....

~tyrant!~ZoO.ConcreteDonkey

rUnThEoN?!
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-C4-TYRANTuk.tyrant wrote:

cos ur that bored u calculated routes out from no matter where u r i guess....

much easier, dont forgett there are arrows on the ground.
i never loose orientation in the maze

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

NecrogeddoN
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rUnThEoN?! wrote:

-C4-TYRANTuk.tyrant wrote:
cos ur that bored u calculated routes out from no matter where u r i guess....

much easier, dont forgett there are arrows on the ground.
i never loose orientation in the maze

I never get lost in the maze, I just hate strafejumping, getting up to speed, passing through the halls following arrows and then as soon as I shoot open the door someone camping up high rails me right away :roll: The Well = worn-out and boring.

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rUnThEoN?!
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NecrogeddoN wrote:

rUnThEoN?! wrote:
-C4-TYRANTuk.tyrant wrote:
cos ur that bored u calculated routes out from no matter where u r i guess....

much easier, dont forgett there are arrows on the ground.
i never loose orientation in the maze

I never get lost in the maze, I just hate strafejumping, getting up to speed, passing through the halls following arrows and then as soon as I shoot open the door someone camping up high rails me right away :roll: The Well = worn-out and boring.

what about grenade jumps?
also maybe jump through the door with highspeed? i just get fragged in 1 of 100 times

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

NecrogeddoN
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rUnThEoN?! wrote:


what about grenade jumps?
also maybe jump through the door with highspeed? i just get fragged in 1 of 100 times

Hmmm... that's a workable solution, viable in all situations except the last under which I actually played the map: you, Torz and Ty in the main room Laughing Any other time that strategy will work Cool

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