Clean Oragized Config ?
just what u need is smooth mouse seting /r_picmip/cg_fov/enemycolors/enemymodel just 5 comand in my cfg
wtf is 'oragized'
i wont comment on the americaniSation, but that is a funny typo.
wtf is 'oragized'
i wont comment on the americaniSation, but that is a funny typo.
i think he meant organized. Do you know this word :
wtf is 'oragized'
i wont comment on the americaniSation, but that is a funny typo.
1) Lets make him eat KFC family buckets only for a month and then rape his ass as punishment for Americanisation. SCOTTISH AND FLORIDA ACCENTS DONT MIX!!!
*points and giggles*
*Farts and follows through*
// ==============================================================
// Dementor™[.cfg] file for Quake III Arena (v1.32C) & Excessiveplus v1.03.
// ==============================================================
unbindall
cvar_restart
// ==============================================================
// Player Info...
// ================
seta name "^xFF6F28ä^x7C7C7Cå^x888888í^x939393å^x9F9F9Fî^xACACACô^xBCBCBCï^xFF925Eò"
seta name "^xC0C0C0ó^x292929è^xFFFFAE*^x292929^xC0C0C0ï^x292929òä ä^xC0C0C0å^x292929í"
seta name "^x292929ä^xC0C0C0ó^x292929è^xFFFFAE*^x292929äå^xC0C0C0í^x292929åîô^xC0C0C0ï^x292929ò"
seta name "^s^0^x05FA0C.^0^x00CE00æä^s^0^x037A06'^0^x049909ó^s^0^x05CD0Bå^0^x05FA0Cãò^s^0^x74FC77å^0^xA4FFA4ô^x00DF00^s^0^x05FA0C."
seta name "^xC0C0C0ó^x292929è^xFFFFAE*^x292929äå^xC0C0C0í^x292929åîô^xC0C0C0ï^x292929ò"
seta name "^0èùðåò^x66F123Ž^0äåíåîôïò"
seta name "^x858585ä^x8B8B8Bá^x939393î^x9D9D9Dô^xAAAAAAå"
seta sex "p1mp"
seta handicap "100"
seta model "visor/xp"
seta team_headmodel "visor/xp"
seta team_model "visor/xp"
seta headmodel "visor/xp"
seta xp_country "se"
seta xp_colors "7777"
seta xp_enemymodel "tankjr/xp"
seta xp_enemycolors "7iii"
// ==============================================================
// Bindings...
// =========
// Movement™
bind w "+forward"
bind s "+back"
bind d "+moveright"
bind a "+moveleft"
bind SPACE "+movedown"
bind SHIFT "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
// Weapon Bindings™
bind MWHEELDOWN "weapon 1;cg_drawcrosshair 1;cg_crosshairsize 20;cg_noProjectileTrail 1"
bind f "weapon 2;cg_drawcrosshair 5;cg_crosshairsize 37;cg_noProjectileTrail 1"
bind MOUSE4 "weapon 3;cg_drawcrosshair 8;cg_crosshairsize 20;cg_noProjectileTrail 1"
bind TAB "weapon 4;cg_drawcrosshair 1;cg_crosshairsize 20;cg_noProjectileTrail 1"
bind q "weapon 5;cg_drawcrosshair 1;cg_crosshairsize 24;cg_noProjectileTrail 1"
bind MWHEELUP "weapon 6;cg_drawcrosshair 2;cg_crosshairsize 20;cg_noProjectileTrail 1"
bind r "weapon 7;cg_drawcrosshair 5;cg_crosshairsize 32;cg_noProjectileTrail 1"
bind CAPSLOCK "weapon 8;cg_drawcrosshair 1;cg_crosshairsize 24;cg_noProjectileTrail 0"
bind e "weapon 9;cg_drawcrosshair 8;cg_crosshairsize 19;cg_noProjectileTrail 1"
// Scripts Bindings™
bind 1 "vstr enm"
bind 2 "vstr enc"
bind 3 "vstr fov"
bind 4 "vstr sens"
bind 5 "vstr setg"
bind 6 "vstr gun"
bind 7 "vstr tmode"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "callvote map_restart"
bind F4 "callvote nextmap"
bind F5 "speconly"
bind F6 "players"
bind F7 "locations"
bind F8 "vstr mute"
bind F9 "set g_synchronousclients 1; record; g_synchronousclients 0; echo ^2Recording !"
bind F10 "stoprecord; echo ^2Recording Finished !"
bind F11 "stoprecord; g_synchronousclients 0"
bind F12 "screenshotJPEG"
bind [ "team R;cg_forceModel 1;echo ^1Joined Team ^1Red"
bind ] "team B;cg_forceModel 1;echo ^4Joined Team ^4Blue"
bind \ "cg_forceModel 0;echo Model Refresh"
bind i "r_intensity 2;vid_restart"
bind k "kill"
bind o "r_overBrightBits 100;vid_restart"
bind t "messagemode"
bind y "messagemode2"
bind v "vid_restart"
bind z "+scores"
// ==============================================================
// Scripts...
// ===========
// EnemyModel Toggle Aliases™
set enm_1 "xp_enemyModel keel/xp;set enm vstr enm_2;echo Enemy Model ^1[^7Keel^1];echo;echo"
set enm_2 "xp_enemyModel tankjr/xp;set enm vstr enm_1;echo Enemy Model ^1[^7Tankjr^1];echo;echo"
set enm "vstr enm_1"
// EnemyColor Toggle Aliases™
set enc_1 "xp_enemycolors 7mmm;xp_colors 7777;set enc vstr enc_2;echo Enemy Color ^1[^7^5Cyan^1];echo;echo"
set enc_2 "xp_enemycolors 7iii;xp_colors 7mmm;set enc vstr enc_1;echo Enemy Color ^1[^7^2Green^1];echo;echo"
set enc "vstr enc_1"
// Sensitivity Toggle Aliases™
set sens1 "sensitivity 2.0;set sens vstr sens2;echo ^1[^7Sens is now 2.0^1];echo;echo"
set sens2 "sensitivity 2.1;set sens vstr sens3;echo ^1[^7Sens is now 2.1^1];echo;echo"
set sens3 "sensitivity 2.2;set sens vstr sens4;echo ^1[^7Sens is now 2.2^1];echo;echo"
set sens4 "sensitivity 2.3;set sens vstr sens5;echo ^1[^7Sens is now 2.3^1];echo;echo"
set sens5 "sensitivity 2.4;set sens vstr sens6;echo ^1[^7Sens is now 2.4^1];echo;echo"
set sens6 "sensitivity 2.5;set sens vstr sens7;echo ^1[^7Sens is now 2.5^1];echo;echo"
set sens7 "sensitivity 2.6;set sens vstr sens8;echo ^1[^7Sens is now 2.6^1];echo;echo"
set sens8 "sensitivity 2.7;set sens vstr sens9;echo ^1[^7Sens is now 2.7^1];echo;echo"
set sens9 "sensitivity 2.8;set sens vstr sens10;echo ^1[^7Sens is now 2.8^1];echo;echo"
set sens10 "sensitivity 2.9;set sens vstr sens11;echo ^1[^7Sens is now 2.9^1];echo;echo"
set sens11 "sensitivity 3.0;set sens vstr sens1;echo ^1[^7Sens is now 3.0^1];echo;echo"
set sens vstr sens1
// Fov Toggle Aliases™
set fov1 "cg_fov 90;set fov vstr fov2;echo ^1[^7Fov is now 90^1];echo;echo"
set fov2 "cg_fov 100;set fov vstr fov3;echo ^1[^7Fov is now 100^1];echo;echo"
set fov3 "cg_fov 120;set fov vstr fov4;echo ^1[^7Fov is now 120^1];echo;echo"
set fov4 "cg_fov 130;set fov vstr fov1;echo ^1[^7Fov is now 130^1];echo;echo"
set fov vstr fov1
// Gun Aliases™
set gun1 "cg_drawgun 1;set gun vstr gun2;echo ^1[^7Gun is now on screen^1];echo;echo"
set gun2 "cg_drawgun 0;set gun vstr gun1;echo ^1[^7Gun is now off screen^1];echo;echo"
set gun vstr gun1
// Gamma Toggle Aliases™
set setg1 "r_gamma 1.1;set setg vstr setg2;echo ^1[^7gamma 1.1^1];echo;echo"
set setg2 "r_gamma 1.4;set setg vstr setg3;echo ^1[^7gamma 1.4^1];echo;echo"
set setg3 "r_gamma 2.0;set setg vstr setg1;echo ^1[^7gamma 2.0^1];echo;echo"
set setg vstr setg1
// TextureMode Toggle Aliases™
set tmode1 "r_texturemode GL_LINEAR_MIPMAP_NEAREST; set tmode vstr tmode2;echo ^7TextureMode is now set to ^5GL_LINEAR_MIPMAP_NEAREST"
set tmode2 "r_texturemode GL_LINEAR_MIPMAP_LINEAR;set tmode vstr tmode1;echo ^7TextureMode is now set to ^5GL_LINEAR_MIPMAP_LINEAR"
set tmode vstr tmode2
// Sound Aliases™
bind PGUP "vstr vup"
bind PGDN "vstr vdn"
set vdn vstr vol05
set vup vstr vol07
set ps "play sound\weapons\noammo"
set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^@==========^1MUTE"
set vol01 "set s_volume 0.1;vstr ps;set vdn vstr vol00;set vup vstr vol02;echo ^$=^@=========^$0.1"
set vol02 "set s_volume 0.2;vstr ps;set vdn vstr vol01;set vup vstr vol03;echo ^$==^@========^$0.2"
set vol03 "set s_volume 0.3;vstr ps;set vdn vstr vol02;set vup vstr vol04;echo ^$===^@=======^$0.3"
set vol04 "set s_volume 0.4;vstr ps;set vdn vstr vol03;set vup vstr vol05;echo ^$====^@======^$0.4"
set vol05 "set s_volume 0.5;vstr ps;set vdn vstr vol04;set vup vstr vol06;echo ^$=====^@=====^$0.5"
set vol06 "set s_volume 0.6;vstr ps;set vdn vstr vol05;set vup vstr vol07;echo ^$======^@====^$0.6"
set vol07 "set s_volume 0.7;vstr ps;set vdn vstr vol06;set vup vstr vol08;echo ^$======^@====^$0.7"
set vol08 "set s_volume 0.8;vstr ps;set vdn vstr vol07;set vup vstr vol09;echo ^$=======^%=^@==^$0.8"
set vol09 "set s_volume 0.9;vstr ps;set vdn vstr vol08;set vup vstr vol10;echo ^$=======^%==^@=^$0.9"
set vol10 "set s_volume 1.0;vstr ps;set vdn vstr vol09;set vup vstr vol10;echo ^$=======^%===^4MAX"
// Smiley Script™
set in0 "say ^1=^7); set insult vstr in1"
set in1 "say ^2=^7); set insult vstr in2"
set in2 "say ^1=^7); set insult vstr in3"
set in3 "say ^5=^7); set insult vstr in4"
set in4 "say ^4=^7); set insult vstr in5"
set in5 "say ^3=^7); set insult vstr in6"
set in6 "say ^6=^7); set insult vstr in7"
set in7 "say ^7=^7); set insult vstr in8"
set in8 "say ^8=^7); set insult vstr in9"
set in9 "say ^1=^7); set insult vstr in10"
set in10 "say ^1=^7); set insult vstr in11"
set in11 "say ^6:^7); set insult vstr in12"
set in12 "say ^4:^7); set insult vstr in13"
set in13 "say ^6:^7); set insult vstr in14"
set in14 "say ^5:^7); set insult vstr in15"
set in15 "say ^3:^7); set insult vstr in16"
set in16 "say ^2:^7); set insult vstr in17"
set in17 "say ^7:^7); set insult vstr in18"
set in18 "say ^4:^7); set insult vstr in19"
set in19 "say ^3:^7); set insult vstr in20"
set in20 "say ^2:^7); set insult vstr in21"
set in21 "say ^2:^7); set insult vstr in22"
set in22 "say ^5:^7); set insult vstr in0"
set insult vstr in0
// ==============================================================
// Messages...
// ===========
bind b "say &gen_goodbye1.wav ^2[+d#+z#+b#^2];QUIT"
bind g "say &tap_goodgame1.wav ^2+h#^0+h#^2!"
bind h "say &gen_hello2.wav ^2[+i#+f#+m#+m#+p#^2]"
bind j "say &gen_sorry.wav ^2[+t#+p#+s#+s#+z#^2]"
bind n "say &tap_niceshot.wav ^7(^28 ^2>+o#+j#+d#+f# +t#+i#+p#+u#^2<28>> $(location)"
bind l "say_team &gen_gogogo.wav +h#+p# ^1+U#+P#+h#+f#+U#+I#+F#+S#"
bind CTRL "vstr insult"
// ==============================================================
// Sound...
// ========
seta s_volume "1"
seta s_musicvolume "0"
seta s_separation "1.0"
seta s_khz "22"
seta s_loadas8bit "0"
seta s_mixahead "0.2"
seta s_mixPreStep "0.05"
seta s_rolloff "1.0"
seta s_doppler "1.0"
seta s_distance "8000.0"
seta s_min_distance "5.0"
seta s_max_distance "5000.0"
seta s_leafnum "0"
seta s_refgain "0.45"
seta s_refdelay "1.0"
seta s_polykeep "1000000000"
seta s_polysize "10000000"
seta s_polyreflectsize "10000000"
seta s_numpolys "400"
seta s_bloat "2.0"
seta s_occfactor "0.5"
seta s_occ_eq "0.75"
seta xp_holyshit "0"
seta xp_noChatBeep "1"
seta cg_chatBeep "0"
seta cg_teamchatBeep "1"
// ==============================================================
// Network...
// ========
seta rate "25000"
seta snaps "40"
seta cl_maxpackets "63"
seta cl_timenudge "0"
seta cl_packetdup "1"
seta cl_nodelta "0"
seta cl_maxPing "800"
seta cl_downloadSpeed "100"
seta cg_smoothclients "0"
seta cg_predictItems "1"
seta cg_nopredict "0"
seta sv_master5 "master0.excessiveplus.net"
seta sv_master4 "master.quake3arena.com"
seta sv_master3 "master.kali.net"
seta sv_master2 "master0.gamespy.com"
// ==============================================================
// Excessiveplus...
// ========
seta xp_crosshairColor "6"
seta xp_OnExit "screenshotJPEG"
seta xp_config "conf/plus.cfg"
seta xp_drawNames "0"
seta xp_drawTime "2"
seta xp_drawSpeed "0"
seta xp_drawStats "1"
seta xp_drawPing "1"
seta xp_oldScoreboard "0"
seta xp_oldGrenade "0"
seta xp_noMip "511"
seta xp_noChatBeep "1"
seta xp_noRadioChat "0"
seta xp_noVoiceChat "0"
seta xp_noBlink "1"
seta xp_noSnow "1"
// ==============================================================
// Mouse...
// ========
seta m_filter "1"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022000"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta sensitivity "2.0"
// ==============================================================
// Rail...
// ========
seta color1 "1"
seta color2 "4"
seta r_railSegmentLength "25"
seta r_railCoreWidth "2.5"
seta r_railWidth "16"
seta cg_teamRails "0"
seta cg_oldRail "1"
seta cg_railTrailTime "500"
// ==============================================================
// Graphics...
// =========
seta r_lastValidRenderer "GeForce 8800 GTS/PCI/SSE2"
seta r_glDriver "opengl32"
seta r_allowExtensions "1"
seta r_ext_compress_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_picmip "10"
seta r_roundImagesDown "1"
seta r_detailtextures "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "32"
seta r_depthbits "32"
seta r_overBrightBits "1"
seta r_ignorehwgamma "0"
seta r_mode "8"
seta r_fullscreen "1"
seta r_customwidth "1600"
seta r_customheight "1024"
seta r_customaspect "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "0"
seta r_subdivisions "20"
seta r_smp "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "250"
seta r_lodbias "-2"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_fastsky "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_gamma "1.4"
seta r_facePlaneCull "1"
seta r_segmentlength "1"
seta r_preloadTextures "1"
seta r_primitives "0"
seta r_fullbright "0"
seta r_mapOverBrightBits "1
seta r_intensity "1"
seta r_znear "4"
seta r_ambientScale "0.5"
seta r_displayrefresh "60"
seta r_lightmap "0"
seta r_flareSize "40"
seta r_showsky "0"
seta r_noportals "0"
seta r_portalOnly "1"
// ==============================================================
// Settings...
// =========
seta cg_truelighting "1"
seta cg_truelightning "1"
seta cg_oldPlasma "0"
seta cg_oldRocket "1"
seta cg_oldRail "1"
seta cg_oldlightning "1"
seta cg_altLightning "0"
seta cg_lightningImpact "1"
seta cg_drawFPS "1"
seta cg_altGrenades "1"
seta cg_altPlasma "1"
seta cg_drawTimer "1"
seta cg_teamChatHeight "8"
seta cg_teamChatTime "10000"
seta cg_noProjectileTrail "1"
seta cg_noTaunt "1"
seta cg_smoothClients "0"
seta cg_scorePlums "1"
seta cg_cameraOrbitDelay "50"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_drawFriend "1"
seta cg_drawTeamOverlay "1"
seta cg_deferPlayers "1"
seta cg_forceModel "0"
seta cg_thirdPersonAngle "0"
seta cg_thirdPersonRange "40"
seta cg_centertime "0"
seta cg_lagometer "0"
seta cg_simpleItems "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairSize "25"
seta cg_drawRewards "1"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "0"
seta cg_draw2D "1"
seta cg_gibs "0"
seta cg_stereoSeparation "0.4"
seta cg_fov "100"
seta cg_zoomfov "34.5"
seta cg_drawGun "0"
seta cg_marks "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "1"
seta cg_brassTime "0"
seta cg_viewsize "100"
seta cg_predictItems "1"
seta cl_punkbuster "0"
seta cl_anonymous "0"
seta cg_autoswitch "0"
seta com_maxfps "125"
com_hunkmegs "256"
com_zonemegs "64"
com_soundmegs "32"
vid_restart