[closed] Phantom sounds

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BOZO
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Attached to this thread is a demo where I played on an ExcessivePlus v2.3 server with xp_AntiWallhackLevel "1".

In some situations you can hear a sound originating from the bot, but
AFTER it was frozen! I printed a smiley most of the time when this
happened. The key seems to be that you killed an enemy but then move
away from the scenery so that you can't see the body any longer. If this
is the case, then you can hear a sound played from the dead or frozen
body.

It isn't always a jump sound that can be heard. Sometimes it's also a hit sound but I haven't found out yet what event is triggering this.

P.S.: The map played was: ftp://ftp.excessiveplus.net/maps/h/map-hektik.pk3

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cml
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Re: ExcessivePlus v2.3 Issue: Phantom sounds

That are the bugs made by AWH, easy said he had to make some hack for the sounds to appear before the model is visible, hack incl sounds for spawn/jumppad/item pickup

once I tested AWH for the first time with bots on my local server, I played on dm7 and I heard lot of odd sounds as well, those were hit sounds, caused by fighting bots near by Tongue

dunno if on lvl 5 this also happen.

3m'genesis
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Re: ExcessivePlus v2.3 Issue: Phantom sounds

despite being so bad it has bugs too! this is hilarious!

easy
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Re: Phantom sounds

Fixed, thank you. This was only valid for dead bots.

PITBULL[ERA]
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Re: Phantom sounds

Hi easy,

Thanks for fixing Happy

Rico [E][S][T]
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Re: ExcessivePlus v2.3 Issue: Phantom sounds
3m'genesis wrote:

despite being so bad it has bugs too! this is hilarious!

Instead of thanking easy for new update and writing constructive post u are shittalking again, u are annoying, dont like it - leave this place...clear?

thx easy for new update

BOZO
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Re: Phantom sounds
easy wrote:

Fixed, thank you. This was only valid for dead bots.

Thank you for fixing this issue. Interesting, I could swear that I also had this with human players...hm. I assume the beta running on the official E+ servers already have this fix?

easy
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Re: Phantom sounds

Yes, feel free to test it there.