CMOD_LOAD BRUSH SIDES ; BAD SHADER NUM : -65281
Hi,
I havent modify anything in my config, but now I have this during the map loading on the BEER FREEZER.
In addition the time "loading..........collision map" and "loading..........sounds" is really longer now!
For some maps, I cant connect and it displays this message.
CMOD_LOAD BRUSH SIDES ; BAD SHADER NUM : -65281
Some players knows why I have those problems or already had this errors?
I couldn't find anything directly related to q3a, but this article is helpful: http://activision.custhelp.com/cgi-bin/activision.cfg/php/enduser/std_adp.php?p_faqid=11143&p_created=1057787972&p_sid=FwEf_dAh&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PWRmbHQmcF9ncmlkc29ydD0mcF9yb3dfY250PTEmcF9wcm9kcz0xLDAmcF9jYXRzPSZwX3B2PTEuMTsyLnUwJnBfY3Y9JnBfc2VhcmNoX3R5cGU9YW5zd2Vycy5zZWFyY2hfbmwmcF9wYWdlPTEmcF9zZWFyY2hfdGV4dD1jbW9kX2xvYWQgYnJ1c2hlcw
Seems ur pak files might have probs, so re-install would probably be best. or maybe u recently downloaded some pak file and it's messed up.
Hope that helps!
Yet it happens due to incorrectly compiled maps quake 3. But then this message should pop up almost all the players.
this is probably because of a corrupt file error
try to verify the checksum of those files to be sure that their content is also the same as the original ones
for the original files checking, try this program that was done for this:
http://www.excessiveplus.net/forums/thread/verify-q3-original-pk3-files
for other maps then original ones try only to replace their pk3 ..
i'm 85% sure that this is a corrupt file problem .. i also advice you to run a check-disk to that partition
gl & hf
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epsislow