Concerning clanarena (gametype 7)
Id like to know how to modify that:
1) How to set MAXIMUM rounds for clanarena ? (example - to set this "max rounds" to 7, so that when a team wins 7th round - game ends)..because for now i only found command "roundlimit" - which is completely not what i want
2) If thats possible - how to make game Automatically add +2 maxrounds, if teams reach 6-6 score, 7-7 ..etc "tie" score
3) To make game bypass the need for players to press "ready" (mouse1), for new round to start ?(gets very annoying to wait for 10+ seconds of 1 or 2 players dont press it..) and instead of this system - make new round start in 3 seconds after all of players from one team is dead. ?
Also sorry in advance for making so many topics, questions are just too much different.
i think this does not need an explanation
and i think atm u can't have an option to set draw if score-even-at = 80%;
max amount of rounds was always described by $roundlimit
Round { Warmup = 10; Items = IT_NONE; Reset Flags = RESET_NONE; Warmup Respawn = $xp_warmupRespawn & WARMUPRESPAWN_PLAYERS; Draw Enable = no; } if ($xp_roundRestartMapItems == "") {$xp_roundRestartMapItems = "0";} if ($xp_roundRestartPlayerStatus == "") {$xp_roundRestartPlayerStatus = "0";} switch ( $xp_roundRestartMapItems . $xp_roundRestartPlayerStatus) { case "00": Round -> Items = IT_NONE; Round -> Reset Flags = RESET_NONE; break; case "10": Round -> Items = IT_ALL; Round -> Reset Flags = RESET_NONE;; break; case "01": Round -> Items = IT_NONE; Round -> Reset Flags = RESET_ALL; break; case "11": Round -> Items = IT_ALL; Round -> Reset Flags = RESET_ALL; break; }
all thought
/* Round end actions * **/ Round { /* Items that are reset * * IT_ARMOR_SHARD * IT_ARMOR_JACKET * IT_ARMOR_COMBAT * IT_ARMOR_BODY * IT_HEALTH_SMALL * IT_HEALTH * IT_HEALTH_LARGE * IT_HEALTH_MEGA * IT_TELEPORTER * IT_MEDKIT * * IT_NONE * IT_ALL **/ Items = IT_NONE; /* Controls which player stats are cleared * * RESET_HEALTH * RESET_ARMOR * RESET_WEAPONS * RESET_POWERUPS * * RESET_NONE * RESET_ALL **/ Reset Flags = RESET_ARMOR | RESET_WEAPONS | RESET_POWERUPS; /* Round warmup time * * Only when $xp_matchmode is 2 **/ Warmup = 4; /* Control if players should respawn after round warmup * * Only when $xp_matchmode is 2 **/ Warmup Respawn = $xp_warmupRespawn & WARMUPRESPAWN_PLAYERS; /* Call for draw when all players are dead instead of deciding with the latest frag * **/ Draw Enable = no; }
1. That's fraglimit, fraglimit also works on ca gametype.
2. Not possible atm and i'm not sure if will be implemented.
3. Try with different values for xp_matchmode and the Round config section.