Crosshair opacity/transparency?
Does someone know why is the crosshair in e+ much more transparent,and fuzzier then in,for example OSP? I noticed in other mods as well its much more opaque,sharper and thicker compared to e+. I have 2 screens here,maybe u will see what I'm talking about,even with the identical settings (cfg) as in OSP it doesnt help,is it something in e+ that makes it smaller and more transparent then in other mods? (I say smaller cause when u have the same value of crosshair size in both cfgs [osp and e+ for instance] the size is very much different in-game,as I hope u will be able to notice on the screens I posted.
i think it must be intentional by e+ to make this "effect" but imo the OSP crosshair looks better...simple and really the blurred crosshair is a bit pointless
nice spot
with r_texturemode "gl_nearest_mipmap_nearest" the blur is removed.
but then its a square instead of a dot.
A bit late but change the cg_crosshairsize, that will solve the problem. I've noticed that the crosshair becomes fuzzy when its too small. Also try vid_restart when you change the crosshairsize. Else it will be all gray and stuff.
Why it becomes fuzzy is a good question tho. My best guess from the top of my head would be the AF setting @ gfx.
Aah sorry, my mistake. Thats a bit strange then. Ive noticed that the cross gets this fuzzy edges with some smaller crosshairsizes... strange...
Ure right cookie,Ive just tryed it.But it still sucks ;] I guess only e+ team could answer this one.