Damage to self problem..
So I got this problem writing my new config.. It's an instagib style of cfg but instead of having 300 hp players start whit 125 and it low up to 100 like in normal quake. But when you kill whit gauntlet (close combat mostly) the players receive a certain amount of damage.. And by the way the '' no self damage flag " is on.. I don't know how but I really need to stop this damage and whit gameplay reasons.. I can't put 300 hp to players so maybe you guys can find out what the problem is..
:scratch:
search for this in ur insta config:
Health: 300
Health Soft Limit: 300
Health Hard Limit: 300
soft limit is max health u can have with regeneration etc, hard limit is what it drops to. (i hope i wrote it all like it stands in a config
gimme the cfg tell me what u want and i will fix it.
There is a setting for when you kill someone if you take damage when their corpse explodes or whatnot, set the damage to 0. Since you gaunt someone at close range you are more likely to take damage considering you are right there where their corpse is exploding.
I went through extra effort to do the code for you.
add this to your config or replace whereever it is in the config.
[code:1]
// Topic 'Suicide' is required
Suicide {
Damage: 0;
Radius: 100;
/* Suicide Style
*
* 0 - Disabled.
* 1 - Explosion on death.
**/
Style: 0;
}
[/code:1]
It doesn't work whit 125 hp..