different configs for maps

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DEFAuLT
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Joined: Dec 2005
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is there a way to make different AUTOEXEC's for different maps Thinking:

ghost
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Joined: Jan 2004
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different configs for maps

yeap it is

[code:1]
Rotation System
Set the xp_rotation "rotation.txt" variable to the file where your rotation is.
Server admins will find /rcon rotate useful. The syntax is also alot like the Configuration System.
The following example should be self explaining.

Example:

// this will be executed before each map
timelimit: 20
fraglimit: 25
g_gametype: 0

q3dm1 {
fraglimit: 50
}
q3dm2

// as you see additional settings like { ... } are optional
q3dm3

// lets have a ctf game with 'xp.cfg'
q3ctf1 {
g_gametype: 4
timelimit: 15
capturelimit: 10
/load conf/xp
}

// this will be ffa! remember the "g_gametype: 0"
q3ctf4
[/code:1]

DEFAuLT
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Joined: Dec 2005
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different configs for maps

thanks a lot Happy

(HK)?aSaB
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Joined: Jul 2005
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different configs for maps

Happy...i have diff way to set it : in server config.(including rotation)