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Enemy Models Removal
One of my kids use the enemy models while playing, but my other kid does not want to use them. I have two different CFG files set up, but when changing between them, the enemy model doesnt go back to default (where the enemy model is whatever the enemy is actually specifying). How can I make it so that the models will be used when one person palys, then removed when another person plays.
/xp_enemymodels "tankjr/default" is what we use to specify the model....what would be the command for the default enemy models?
Thanks in advance!
One of my kids use the enemy models while playing, but my other kid does not want to use them. I have two different CFG files set up, but when changing between them, the enemy model doesnt go back to default (where the enemy model is whatever the enemy is actually specifying). How can I make it so that the models will be used when one person palys, then removed when another person plays.
/xp_enemymodels "tankjr/default" is what we use to specify the model....what would be the command for the default enemy models?
Thanks in advance!
/xp_enemymodel ""
also if you do it in the middle of a map and it seems to stick hold tab a while, that loads all your enemies models and team mates so you dont have a white tankjr bouncing round on your team ![]()
just hold it a few seconds till you see all players on the score sheet





Ahhh....thank you very much. Will give it a try when I get home tonight!
Thanks!