EPR CW Strategy

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RANDIE.ST
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Let me share my thoughts on our team-game basics here. Your opinions're also welcome.

A CW is a team game, that means the only real success is your team's success. In a FFA game you have fun killing each time some enemy but on a CW you only work to get one but very big victory at the end. This victory is more delicious.
So the patience is a key word here

We do follow our team principles which are firmly based on rational thoughts. We want to win, so we play the most efficient game we can.

An efficient game style in a TDM/Freeze is mainly about frags you gave away to enemies. Your own frag count does not make too much sense if you keep getting killed all the time.
Thats why efficieny is the most important criteria to determine CW performance. Dont try to be a hero. Two players with frag/death numbers 55/50 and 35/30 are the same. Actually the latter is better with a bit hier efficincy/less deaths

BRO cfg is about insta rail. You can rail someone from miles away and donot necessarily need to move too much. Instead, you try to control area, spawn points, shields etc and keep yuor ass secure concantrating more on strafing i.e defence. If you move you get killed easily. Dont do it, dont move around all the maps!

Your a railer. You should be able to frag enemy as soon as they appears. Work on improving your acc if it's in need.

This is a camper mod. Get used to it. By placing on proper positions you and your team will do a lot better, this is well known widely accepted and more importantly very rational idea.

I beleive in numbers, but not in ethical aspect of camping or some other crap. If one of the disks fails the whole machine mite get down so please let me know if anyone disagrees

Otherwise please strictly follow the our team-game principles

RANDIE.ST
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EPR CW Strategy

As you mite notice in our new program there is a training before each CW. This is the case for all wars. There what we do are as follows:

- come together one hour before CW
- decide on the map considering rival team [surprise map picks against experienced teams]
- practice on that map, following map analysis notes [check map analysis thread]
- decide on which players to pick if more than required

RANDIE.ST
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EPR CW Strategy

Also just come to mine mind that it'd be cool if we kept monitoring each EPR's own performance.

follow this thread http://forums.excessiveplus.net/viewtopic.php?t=5911

SLIP
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EPR CW Strategy

I understand about this camping but who will be the scout?

RANDIE.ST
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EPR CW Strategy

Patience/rational decisions is what we need and this way we may still kill 5-6 enemies in a quick run

n1xter
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CW with NWC

my suggestion is do this CTF's matches 4v4 ... since ive seen NWC play with 6-7 players CW's .. and theres no way we could win with so many players bombarding our base.

4v4 will be best
5v5 -> =\
6v6 no way ...
tdm dont care since i know we are gonna win and freeze too .. but just to asure our wining on CTF maps ... dont play with so many members ...
suggestion only !!!
any more ?