Excessive Plus v1.04-beta4
wow great job easy! keep it up. so good that u cameback : >
e+ 1.04 beta 4 became unplayable since some found out to exploiting thaw themself.
read the console in the attached demo, and u see that the yellow test guy is thawing immidiatly after he became fragged.
GJ
why i cant edit my post in this section, i would like to change it, since bug was already posted.
Another weird bug with thawing - text which flood console. Don't know yet what caused this, but he wasn't immortal. Demo below:
Easy, can you output old xp_config info as earlier?
Its for web spiders to output just config name
Im sorry if it was mentioned earlier, but when you are last in your team in freeze and you are killed, but spawn killed, round is lost, its like you was frozen, its a bug?
look at console in attached this demos...
Hi. Sorry if someone posted bug like mine before but I don't see it.
My problem is on TAG servers. For example when i am in Blue team than when I freeze someone from Red he is blue (when frozen in ice).
Same when other m8s from my team fragg enemies (reds) , all r blue and than i don't know who to unfreeze. Is this bug or any settings?
Armor System
missing attributes in armor system = 1;
quantity for armors when picked: green, yellow, red
separated hard and soft limits for armors: green, yellow, red
Out of Ammo Slowdown does not work if Before times are set to ?>0
switching does not work in a proper way, when I do switch after shot from bfg to mg and it is supposed to be instant because bfg stow time is -1 and mg before is -1 should be instant, but somehow it is still delayed, and I think it is related with weapon cycle, the same trick between two weapons set to fast cycle working faster
what this is?
Armor Rot Rate = 1;
Health Rot Rate = 1;
????????????????
Added DM_NO_QUAD_KNOCKBACK. The second should be config/knockback related.
Fixed.
You guys are great! This goes to all not only mnc as in the quote.
Tracking down the bug to it's origin, wonderful!
There's now at least 1.5 seconds (max depending on configs respawn time) to respawn before the other team wins. It should be long enough for a non-afk player to hit the mouse button.
Good catch, the last frag always won by mistake, instead of the first.
Fixed.