[Fixed] (say command) message continue after change map

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mzi.ql
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Re: [Fixed] (say command) message continue after change map

Ok Happy it was only my idea but for me it would be better if this command was not exist (xp_country). everyone should know where, who, from. One a note. The command: /locations doesn't show true location of the player and is unnecessary.

^t
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Re: [Fixed] (say command) message continue after change map
Krisu wrote:

The command: /locations doesn't show true location of the player and is unnecessary.

it does show true locations. however, the ip db may become obsolete, so the command may not show ALL locations correctly.


.aNk/xXxp4l/:bR.Shady'XYN! wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.

rUnThEoN?!
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Re: [Fixed] (say command) message continue after change map
^t wrote:

Krisu wrote:
The command: /locations doesn't show true location of the player and is unnecessary.

it does show true locations. however, the ip db may become obsolete, so the command may not show ALL locations correctly.

you just managed to do the argumentation 2 times wrong, congratz.

Even if we set xp_country to true country (ergo empty "" ), it would just show all locations according to ip db, so we conclude it would give same information as \locations.

However it would be cool to have \locations show full location instead of just the short behind the fake location.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

mzi.ql
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Re: [Fixed] (say command) message continue after change map

hmm, I dont see it. so what i need to do to see the true locations??? when u have germany flag i can check ur location by /locations command and it shows me: DE (Germany flag), so this is not ur true bcuz u are not from Germany, right? ur true location is Russia. i dont want check ur true location by /rcon or something like this, everyone has a right know what is ur TRUE nationality. who anderstand me? oO

lectorgc_
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Re: [Fixed] (say command) message continue after change map
Krisu wrote:

hmm, I dont see it. so what i need to do to see the true locations??? when u have germany flag i can check ur location by /locations command and it shows me: DE (Germany flag), so this is not ur true bcuz u are not from Germany, right? ur true location is Russia. i dont want check ur true location by /rcon or something like this, everyone has a right know what is ur TRUE nationality. who anderstand me? oO

look at screen:

I have the enemy flag!

* lectorgc_ rolls the dice 2 times ⚅ ⚅ and gets 12

mzi.ql
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Re: [Fixed] (say command) message continue after change map

ok i see it. correct but not fully. i have to guess about shortcuts. ok thanks. end

lectorgc_
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Re: [Fixed] (say command) message continue after change map
Krisu wrote:

ok i see it. correct but not fully. i have to guess about shortcuts. ok thanks. end

If you set xp_validtld on server, everyone will have only true flags.

Quote:
xp_validTLD: Don't allow the users to modify the value of their xp_country cvar, effectively disallowing faked country locations.

I have the enemy flag!

* lectorgc_ rolls the dice 2 times ⚅ ⚅ and gets 12

rUnThEoN?!
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Re: [Fixed] (say command) message continue after change map

don't forget, if there is no shortcut (which i told should be removed, there is enough space in the console) it is already the right location.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

^t
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Re: [Fixed] (say command) message continue after change map
rUnThEoN?! wrote:

^t wrote:
Krisu wrote:
The command: /locations doesn't show true location of the player and is unnecessary.

it does show true locations. however, the ip db may become obsolete, so the command may not show ALL locations correctly.

you just managed to do the argumentation 2 times wrong, congratz.

lolwut? explain yourself, plz.

btw, yesterday i saw an american on beer - according to /locations - with ping smth about 60 and timenudge 0 (shown with /players). smth tells me he wasn't american. the output of /locations was like:
nick united states


.aNk/xXxp4l/:bR.Shady'XYN! wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.