How to reset enemy model
You know how you type xp_enemymodel Anarki well if you want it to be back to normal as in if to them they are Tankjr but i see them as Anarki how do i change it back to see them as they see themselves?
seta xp_enemymodel "anarki/pm"
seta cg_forceModel "1"
not sure if this is what u was searching for.
But i recommend to use enemymodel keel and teammodel anarki
I think he's searching for disabling enemy models.
Just clear all variables :
\xp_enemyModels ""
\cg_enemyModels ""
\cg_forceModels ""
Hey raiden.
I want you to meet Rayden
Hey raiden.
I want you to meet Rayden
You know actually Raiden was the name of same character before Mortal Kombat 4.
In the Japanese religion Shinto, from which the character is derived, Raiden (also known as Raijin) is usually portrayed as a small, red-skinned demon that beats a drum to create thunder. However, his appearance in the games resembles more of a Taoist thunder god presented in the Chinese temples, right down to his attire. Raiden's name was spelled this way in all of the original arcade games and in every console game since Mortal Kombat 4. The console ports released up until Mortal Kombat 4, along with both movies and the comic book series, changed the name to "Rayden". According to Ed Boon, he spelled it that way to avoid confusion with the Fatal Fury character Raiden.
So both versions are accepted. Don't fight :]
____________
epsinator
Fatality
Thank you it is reset now exactly the way i want it
People Say Many Things, Most of the time they never did it