I leave (too)
yeah sometimes im boring too.
Hell, even i can be that believe it or not..
Good Luck Tanaka ! I hope u find much enjoyable game there . Take Care !
Anyhow, GL in QL man.
By the way I think you played too much public games
it also happens in not pub games to notice that
wrote:Anyhow, GL in QL man.By the way I think you played too much public games
it also happens in not pub games to notice that
Well then I can say I am lucky player cos I can count on one hand how many times got killed by spam -> Dunno why but in FW/CW (so not public gamez) I can realise thos spots where I shouldn't stay, so hardly to get thos loosing bfgs, rockets etc. In other hand, I can count mistakes but I would hardly say spamming cos those deaths depends 50% by me... The other thingz are matter of thinking about the gameplay - itself. I will try to spam on DM17 for example to the respawn spots with BFG, rocket of course, but won't do that like if 1st shoot miss with rail and start to shoot the maximum amount of ammo to every direction and try to rail 2nd, 3rd and so on... Also ppl can spam with rail, too. Its only matter of the thinking period I mentioned above...
For sure, play the way you can/you feel good, have fun and let others get the fun, too...
By my side, I try to rail better and faster than the opponent realise me in the quakespace
Why do you have to say such shit with leaving? After such words only one i want to say: leave quiet and faster. Created a topic in general discussion with a shitty words..you want more attention or what do you want from others? The best what you can recieve now is no answers here.
F1 !!!!!!!!!!! Bye !
positive in QL is :
> players. all days. and all gametype.
>higher level of games
> harder to win
negative
> camps.
positive in e+
> learn spanw control
> learn fast moves <flicshoots >
> beer freeze
negative
> beer freeze is full
> many serwers empty
> modelscale
but i will play QL e+ beacose i like it
> learn spanw control
Spawn control < = > spawn camping/spawn spamming
Zarzyn, whats wrong with modelscale? It has been fixed!
creating bad commands it (modelscale) was only a example. Surele everything must evolve. Even e+ mod.
Errors can be found only by testing.
About spam control. when i play in r2 deul ore other railonly duel in dm17. You learn two things.
1 listen to the enemy. (*)you can use that in other map(*)
2 reaction time. (you will call that camping).
when you have a good response time and you only need to hit. (click) and kill
Surele everything must evolve. Even e+ mod.
What you have here today is the final evolutionary stage of a mod, that had it's gameplay be built around some guy being bored once and seeing what would happen if he'd retardify every Q3 weapon. The only way further is to completely redesign the crux of said gameplay, and since that would kill the mod even faster than the idiots that infest it right now are (honestly, i wish the gameplay on + side would never go beyond 2!s tag server cfg circa 2006), that will never happen.