iFT config

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hrd
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Instagib Freeze Tag config. Almost copy of No Ghost slow rail. However, has QL physics. Was tested on E+ 2.2b only.

// by hrd, 05.08.2015
 
Config {
Name = "iFT";
}
 
Misc {
 
Start Weapon = WP_RAILGUN;
Start Weapons = WP_RAILGUN | WP_GAUNTLET;
Start Powerups = 0;
Weapons = no;
Ammos = no;
Items = 0;
Powerups = 0;
Drop Enable = DR_NONE;
 
$xp_physics = PHYSICS_QUAKE_LIVE | PHYSICS_STEP_JUMPS;
 
$pmove_accurate = 1; 
$g_speed = 320;
$g_gravity = 800;
$g_forcerespawn = 1;
$g_knockback = 1000;
$xp_unlagged = 1;
$xp_solids = 0;
 
if ( firstTime() ) {
	$g_friendlyFire = 0;
	$xp_spawnSystem = 3;
	$xp_suddendeath = 1;
	$xp_antyCamp = 1;
}
 
if ( $g_gametype == 8 ) { Spawn Protection = 2.0; } else { Spawn Protection = 0; }
 
DM Flags =  DM_NO_FALLING_DAMAGE | DM_INFINITE_AMMO;
 
Respawn Time = 1.7;
Respawn Time Suicide = Respawn Time = 1.7;
 
Hit Box = 1.1;
Hitbox Cylinder = yes;
 
Health = 125;
Health Rot Rate = 1000;
Soft Health = 15;
Hard Health = Soft Health;
Health Soft Limit = 100;
Health Regen = 0;
Health Regen Amount = 0;
 
Weapon Time {
	Dropping = 201;
	Raising = -201;
	Ammo = 0;
	Shooting = 0;
}
 
World Damage {
        Lava = 0;
        Slime = 0;
        Water = 15;
}
 
Anti Camp {
	if ($xp_noAntiCamp == 1)
		Time = 0;
	else
		Time = 12;
		Radius = 300;
		Damage = 35;
}
 
if ($xp_noAntiCamp != 1) $xp_noAntiCamp = 0;
 
Corpse {
	Gib = yes;
	Time = 3;
}
 
Freeze Tag {
	Thaw Time = -2;
	Self Thaw Time = 120;
	Water Thaw Time = 90;
	Lava Thaw Time = Slime Thaw Time = 0;
	Void Thaw Time = 10;
	Crushed Thaw Time = 0;
	Thaw Distance = 100;
	Thaw Score = 2;
	Teleport Thaw = 0;
	Damage Thaw = 0;
	Teamkill Freeze = no;
	Movable = yes;
	Solid = no;
	Slithery = yes;
	Round Delay = 0.9;
}
 
Suicide {
	Damage = 0;
	Knockback = Damage;
	Radius = 0;
	Style = no;
}
 
Gauntlet {
	Cycle = 400;
	Damage = 50;
	Knockback = 50;
	Team Knockback = 50;
	Weight = 1.0;
	Firing Weight = 1.0;
}
 
Railgun {
        Cycle = 1500;
        Damage = 1000;
        Splash Damage = 0;
        Regen = no;
        Radius = 100;
        Bounce = no;
        Sky = no;
        Weight = 1.0;
        Knockback = 75;
        Team Knockback = 0;
        Self Knockback = 170;
        Firing Knockback = 0;
        Style = WPS_RAILTRAIL | WPS_IMPACT_RAIL;
}
}

LAST UPDATE: 05.08.2015

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hrd
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Re: iFT config

EVILUTION
fiendsin's picture
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Re: iFT config

one was made quite a while ago
http://www.excessiveplus.net/forums/thread/noghost-type-insta-config-announcement
edit: pmove_accurate 1 sucks ass


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

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hrd
Alpha.Dot's picture
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Re: iFT config

it's different.

EVILUTION
fiendsin's picture
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Joined: Jun 2012
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Re: iFT config

how's it different if it was both based on qlinsta? Tongue
the config is really off because of pmove_accurate


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

You Fuckers wrote:
I would cut my fifth finger to bang her actually

You Fuckers wrote:
BELIEVE IN BLASPHEMY

hrd
Alpha.Dot's picture
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Re: iFT config

Look at variables and values, it's possible to notice the difference even using notepad.

remove_accurate was added to decrease QL physics speed which is not quite identical to real QL (it's not so fast there). Still, it might be enabled or disabled, but having it turned off making it much easier to strafe anywhere, because it's bugged.

Loxotron
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Joined: Jul 2011
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Re: iFT config

I have tried it on public server and can say finally the movement feels correct, and overall melt time, reload and etc are correct also.

Definitely recommend it for future events.

EVILUTION
fiendsin's picture
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Joined: Jun 2012
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Re: iFT config
hrd wrote:

remove_accurate was added to decrease QL physics speed which is not quite identical to real QL (it's not so fast there). Still, it might be enabled or disabled, but having it turned off making it much easier to strafe anywhere, because it's bugged.

Just add vq physics instead :V
with pmove_accurate 1 I feel like I cant strafe at all. which was the main reason qlinsta1.8 sucked.


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

You Fuckers wrote:
I would cut my fifth finger to bang her actually

You Fuckers wrote:
BELIEVE IN BLASPHEMY

3m'genesis
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Re: iFT config

well , u need to actually know how to strafe before saying u cant do it , u cant blame the cfg for u being terrible Happy , thanks hrd this sounds nice can't wait to try it.

!@#$%&*( terror )_
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Re: iFT config
3m'genesis wrote:

well , u need to actually know how to strafe before saying u cant do it , u cant blame the cfg for u being terrible Happy , thanks hrd this sounds nice can't wait to try it.

...or perhaps he knows how to strafe but the cfg is terrible, u can't judge before testing cfg and when you were writing this you haven't done that yet Happy ... Just plain logic Tongue but imo you are right and he doesn't know how to strafe xdddd lolz double trolling success

3m'genesis
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Re: iFT config
!@#$%&*( terror )_ wrote:

3m'genesis wrote:
well , u need to actually know how to strafe before saying u cant do it , u cant blame the cfg for u being terrible Happy , thanks hrd this sounds nice can't wait to try it.

...or perhaps he knows how to strafe but the cfg is terrible, u can't judge before testing cfg and when you were writing this you haven't done that yet Happy ... Just plain logic Tongue but imo you are right and he doesn't know how to strafe xdddd lolz double trolling success

XD , well no1 that i know of had any issues with strafing on 1.8 Big grin which had pmove on.