Make new .ents files for default maps ?
1
that will stir things up abit
i'm saying yes!
_______
epsisl0w
point 1 with dm17, play on spacestation there already are more there but only bfg kills
I am making items for OspRa3map1, but there is a question, do you want to have locations renamed such as RA, YA, QUAD ... ?
Don't rename the location names, i don't think it can be changed by only modifying the server .ents files, because the client doesn't read these files so i dont think it will work.
ali when u have time u can help me and insanekid. we have made the overlill v3 version and forgot to set the right location name to the old v2 ...is it easy or not ?
insanekid is a bit busy at the moment!
regardz
asp
it is possible, in some ways, if the e+ clients don't have the .ents as the server has, they will probably have different locations.
So the best thing is to remake the overkill.
Anyway, what are the changes from V2 ?
v2= v3 = 14 more spawnpoints and new items places but insane put wrong not oldname locations on this mapo.
thats all
I am making items for OspRa3map1, but there is a question, do you want to have locations renamed such as RA, YA, QUAD ... ?
Wanna avoid seeying mow, skull & co
Check this peacefull place