Map choice KO vs SWE - © KO private archives

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unique * mnc
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Map choice KO vs SWE - © KO private archives

For TDM: pro-q3dm6
For TAG: overkill/q3dm11
For CTF: ctf1

ASM
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Map choice KO vs SWE - © KO private archives

ctf ctf1
tdm dm6
freeze dm7/11

marcus
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Map choice KO vs SWE - © KO private archives

Ok so our final result is:

TDM - pro-q3dm6
TAG - q3dm7
CTF - q3ctf1

TDM: pro-q3dm6

In TDM always move<camp Happy. As in clanwar vs swe in tdmLeague important thing is take one locations. In my opinion it should be mostly bridge. Here are 3 spots which always should be covered:

- spot nr1,
- spot nr2,
- spot nr3,

rest of spots:

- spot nr4,
- spot nr5,
- spot nr6.

Some ppl use this spots, they are some kind of alternative, what do you think about them:

- a.spot nr1,
- a.spot nr2,
- a.spot nr3.

w8ing for your suggestions TDM.

marcus
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TAG: q3dm7

Same idea as in tdm, move<camp Happy. Most important comunication between players, where someone is frozen, how many enemies near body, where camp, where last enemy spotted etc. We should try move is group ex. 2 players. All which play must know locations on map! What place should take on dm7, Ra? Rocket? Quad?

megahealth:
- spot nr1,
quad:
- spot nr2,
- spot nr3,
red armor:
- spot nr4,
- spot nr5,
- spot nr6,
ya/rocket:
- spot nr7,
- spot nr8,
- a.spot nr1,
- a.spot nr2,
- a.spot nr3.

w8ing for you suggestions about TAG.

marcus
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SWE probably will take q3dm11 for freeze so here are few spots:

- spot nr1, (also good spot is to stand close to the secret place hiden dors, lookig throught spawn from left at enter to chamber, then u control two spawns and hold one of the best locations /hq)
- spot nr2, (if u stand here enemy will propably spam this place, so do few step back and try to look throught spawn u dont must hold opened position /hq)
- spot nr3,
- spot nr4,
- spot nr5,
- spot nr6.
- a.spot nr7.

marcus
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CTF: q3ctf1

1. When enemy took flag and he is out of base only one defender trying to catch him! Rest stay in base, protect before double-cap.
2. If anti-camp will turn on, switch position with second defender (doors defenders)
Here are spots and ways for defenders:

- spot nr1, when enemy get to base this defender goes here .

- spot nr2, when enemy get to base this defender goes here and spam flag rockets, bfg

Sometimes for few seconds defender can stand here and spam spawns + windows to kill enemy defenders Smug

Defender in base camp mostly here sometimes here .

w8ing for your CTF suggestions Smug

kek
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well in theory all the upmentioned ideas are good. all we have to do now is apply them in the upcoming FW's. So guys pls play in the nxt FWs and CWs as if it was the game vs SWE (we need to prepare mentally as well). So today in games vs AIM and BBS, play very SERIOUS pls.

Camp as on tactic made here, don't run on map (marcus Tongue) and dont move alone if u can take a team m8 with u.

I rly want to see how things go on dm7 freeze today vs bbs and aim. Coz we havent played much freeze and it's gonna be tricky.

Oh and also all members that will come on today's training, get on TS as well. And use it properly (less jokes, more concentration).

drill@quakelive
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Map choice KO vs SWE - © KO private archives

everyone of us should look first on himself and then on others. All making mistakes and it isnt only in q3 but in real life too, our errors should be our new skills -> this is my angle of view.

ghost
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Map choice KO vs SWE - © KO private archives

btw if u want use mine sugestion for spots on dm3 dm6 and dm11

if u will be forced to play dm17 and it might hapen couse curent lineup is weak for that map and enemy exacly know that, dont fight for top platforms i am 100% sure harding and torzelan will gona camp on top platforms, just stay down on lowerest platform with atleast 2 guys, down 4 spawns gives always most frags

marcus
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Last night we played vs Lemon/ZoO enemy. It was good KO game. Niceteam work on dm7, dm11 tag, good game at our ctf1 map. Tdm is still a bit problem, even if dm17 we played somemoments good, but dm6 was again with problems.

Few tactic adds:

NEVER STAND HERE LONGER THEN FEW SECONDS:
nr1.
nr2.

Players on spots like lg/sg can shot there bfg or even rail if enemy spotted and u get killed. Second, you dont have many spawns near. Third u wont help team camping like this. Happy

Next case:

Always if one spot is taken by mate from team which was first on it go on other one nearest your position! Dont stand with mate in one place bcoz it is pointless.. enemy can kill both by one bfg, or just when enemy enter killed each other... many times sit. looks like this:

:aSd

Stick on one arena is better then each players other place that why we usually camp bridge. We we are winning dont atack birdge like crazy just use rest spots on map were you team mates camp.

We can add one good spot here:

- spot nr7

--------

in attachment will add screens from last match.