map...Legacy Manor
Hey guys!
I came here for your honest opinion.... about a map i created!
It's my first map... acctualy it's 2nd, but the first one was a test map,
cuz i don't know much about it....
So, i finished a so called beta version of the map, name of the map
is Legacy Manor.
I got to give my thanks to OldVamp for help!
Download the map and plz give a constructive opinion, i myself
have found some issues in the map... no big ones... but plz if u find
anything, post so i can repair it in the original version!
Hope there will be some good opinions about the map!
Regards, oxy!
Nice one :thumbright: In a quick by good look i gave it i saw no problems Maybe the fact that you can shoot over the castle wall but can't get across it is a bit frustrating but that's minor.
ps. this is what happens when one makes a map for excessive plus (i mean nice looking clean corners for the bfg )
looking good, getting better all the time
if it were me, id move the damage trigger up to the top of the spikes in the spike pit, and make the damage 999 for an instant kill :twisted:
if it were me, id move the damage trigger up to the top of the spikes in the spike pit, and make the damage 999 for an instant kill :twisted:
Don't think about it, just do it. Nice idea ;]
1) Also, i don't know if this will be "acceptable" gameplay-wise but try to add a shootable trigger on both sides of the wall that activate spikes that kill the enemy on the small passageway and withdraw almost instantly :twisted: (screenshot wall.jpg)
2) Try to connect this to the wall so that one can bfg slide to the other room to "avoid" the spikes i mentioned above. (screeshot 13241341.jpg)
3) I managed to get up here. Bug or you wanted that? (screenshot adsfadsf.jpg)
4) I don't have something particular in my mind but try to make some curvy walls too for bfg sliding (like the curvy passageway on 6++)
yea that was made so u can go up there, thx 4 good advice!
i will work on it and make it e+ playable as much as i can....
the pit spikes, yea it can be instant kill :twisted: for the wall spikes... sure if it's playable then... for normal games...sure!
Oxy!