maxFPS resets at rotation
Any1 knows what command is causing this issue , clients maxFPS resets to 125 when map rotation happens
You could tried setting it in an autoexec. Ive never had the same issue myself however.
Edit the server.cfg which is the main config for everything
when you start the server the batch file should look like
@echo off start quake3.exe +set fs_game excessiveplus +set vm_game 0 +set vm_cgame 2 +set vm_ui 2 +exec server.cfg
so all the rest things should be edited in server.cfg, if not, look at other configs that are called/executed after server.cfg is, basically if there's an exec config inside server.cfg you should look into those aswell.
also, avoid having an autoexec in e+ or baseq3 directory, because they'll override some of the values that are not specified, because by default autoexec is executed first and then others are executed later
also, I suggest you leave the set sv_dlurl "" <-- like this, meaning it'll download the maps from server instead of an unaccessable website. or set sv_dlurl "http://ws.q3df.org/getpk3bymapname.php/%m" because I think it actually worked some time ago.
again is ioquake3 , on debian 8 x64
I added those extra commands on the .sh , so now looks like:
#!/bin/sh
cd q3server
./ioq3ded +cvar_restart +set net_port 27966 +set dedicated 2 +set fs_game excessiveplus +set vm_game 0 +set vm_cgame 2 +set vm_ui 2 +exec hizyz.cfg >/dev/null 2>&1 &but still the same prob , and also if a map is called, it loads It with xp_matchmode 1 , and is on 0 all over ..
what does the hiszy.cfg contain?
you can pm me if you're "afraid to reveal the secret of config" even tho I was one of the people working on rus freeze config
there is a server sided maxfps command ? it does it to all player in the server .
Ok server is running : https://www.excessiveplus.net/spider/hiszy-fanatics
If you have ur maxfps set to 250 , and join the server it makes them 125 , you set them again to 250 , when map rotates or some1 calls a map , boom resets again to 125 .
and is with ioquale3 , e3ded doesn't have that prob, so might be ioquake related
But beer is ioquake3 no ? and works good there....
This is an old feature/known security hole which the owner (Hiszy) uses to change client network settings.
I don't remember exactly if its an excessive plus version or an io version that allows this but anyway.
And yea you cannot fix it because its an server sided effect.
Its there for the newbies that don't know how to config their network settings, and somehow the server does it for them. And yes, that means there are also other settings that changes after rotation, i dont remember exactly which ones now. You can figure them out if you use a default config.
__________
epsislow
set xp_rotation "conf/ruz.cfg"
set xp_contrab "contrab.txt"
I assume you didnt make these yourself so check them, crontab in fact can change the kind of settings like Com_maxfps
doubt the rotation would tho.
also, I noticed you're using the build Violence made ( ioq3 1.36 (viol v1.3dev), could be a reason as well becasue he implemented a lot of useless bullshit in it.
there is a server sided maxfps command ? it does it to all player in the server .
Ok server is running : https://www.excessiveplus.net/spider/hiszy-fanatics
If you have ur maxfps set to 250 , and join the server it makes them 125 , you set them again to 250 , when map rotates or some1 calls a map , boom resets again to 125 .
and is with ioquale3 , e3ded doesn't have that prob, so might be ioquake related
But beer is ioquake3 no ? and works good there....