Need help :/

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SHUDDER
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Re: Need help :/

Yeah just checked this. You're right - no screen after being frozen. sorry.

ultimate1990
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Re: Need help :/

-,- ... then it will be my suggestion -,- to make it configurable 

D3L1GH7
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Re: Need help :/

To disable the hook sound ("tink" "tink"). I think you should open Quake 3 .pk3 files with a the properly software and find the hook sound. Replace it by a blank sound (with Audacity) with the same length.

"Skill is when luck becomes a habit".

ultimate1990
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Re: Need help :/

but this will make quake unpure :/ 

D3L1GH7
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Re: Need help :/

No, if the name and the weight of the file is the same.
For the other problems, maybe the command

activeAction ""

could help you. Its a variable launched at every new game started. For exemple

activeAction "+attack"

?
I dunno Confused

"Skill is when luck becomes a habit".

ultimate1990
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Re: Need help :/

huh ... it will be hard to keep weight of this xd ... but better idea is to make suggestion about it ... maybe something like disabling weapon sound (i saw in documentation that footsteps can be disabled Winking )

for problem number 1 and 3 ... i think only suggestions will help too ...

D3L1GH7
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Re: Need help :/

About sound I was think about a start command on a server :

sv_ ... activeAction "s_stop sound\weapons\hook\..."

?

"Skill is when luck becomes a habit".

ultimate1990
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Re: Need help :/

oh ... ill check that Surprise btw. hook use grenade sound -,-

+

hmmm sv_ ... and no activeAction Big grin

D3L1GH7
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Re: Need help :/

Ah yes I didnt see that :

activeAction "s_stop sound\weapons\grenade\hgrenb2a.wav"

Dunno if it works..

"Skill is when luck becomes a habit".

ultimate1990
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Re: Need help :/

on client side it doesn't work ... on servers side i didn't check yet but i think command s_stop will not work even with an activeAction (my friend tested s_stop in server config)