New DM17 >>> Q3DM17e+
http://www.excessiveplus.net/query/194.109.120.33:27960
Howdy Pals!
Here it is!-
RENO and me were thinkin about
makin DM17-gameplay more fair
by settin up more SPAWNS (up to 42; RENO and TORZELAN were testin it)!
You may use the link above to join a match on BEER! :twisted:
Nice work Insane Kid You totally rock!
So what u waiting for guys, go and try it out. Insane Kid made lots more spawn points to hopefully reduce spawn kills and I'm very sure it will make more interesting 1on1 games.
Nice work Insane Kid You totally rock!
So what u waiting for guys, go and try it out. Insane Kid made lots more spawn points to hopefully reduce spawn kills and I'm very sure it will make more interesting 1on1 games.
just an lol, every iu player will hate it couse spawnreaping is the reason why they do play this map
but its made nice isnt it?
wrote:Nice work Insane Kid You totally rock!So what u waiting for guys, go and try it out. Insane Kid made lots more spawn points to hopefully reduce spawn kills and I'm very sure it will make more interesting 1on1 games.
just an lol, every iu player will hate it couse spawnreaping is the reason why they do play this map
And many players think spawnraping sucks, including me. It's mostly just luck
So now, instead of the guy who is alive having the advantage, the guy that dies has the advantage.
Wheres the logic in that?
So now, instead of the guy who is alive having the advantage, the guy that dies has the advantage.
Wheres the logic in that?
But also the guy who spawns has no way of shooting isnt he?
I think we should make spawning like for 5 seconds and NO shooting ability for those 5 seconds, and the bullets/missiles bounce of the player not the player of the bullets..
Cheers
wrote:So now, instead of the guy who is alive having the advantage, the guy that dies has the advantage.Wheres the logic in that?
But also the guy who spawns has no way of shooting isnt he?
I think we should make spawning like for 5 seconds and NO shooting ability for those 5 seconds, and the bullets/missiles bounce of the player not the player of the bullets..
Cheers
sorry but what u wroe throwed me on ground
wrote:wrote:So now, instead of the guy who is alive having the advantage, the guy that dies has the advantage.Wheres the logic in that?
But also the guy who spawns has no way of shooting isnt he?
I think we should make spawning like for 5 seconds and NO shooting ability for those 5 seconds, and the bullets/missiles bounce of the player not the player of the bullets..
Cheerssorry but what u wroe throwed me on ground
Really?
Is your chair that bad?
C'mon, isnt it a.. well.. good idea?
So now, instead of the guy who is alive having the advantage, the guy that dies has the advantage.
Wheres the logic in that?
dont judge it be before you have played it
So now, instead of the guy who is alive having the advantage, the guy that dies has the advantage.
Wheres the logic in that?
O'rly? It is more fair this way instead of getting spawnraped five times in a row, and I can't see where the spawner gets the advantage