plus.cfg

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n00bz0rz
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Where can I get plus.cfg?

*ZMB*SKINNIS*
skinnis's picture
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plus.cfg
madbringer wrote:

How 'bout you 'bicker' off back to your sandbox, someone is pissing in your little plastic bucket.

n00bz0rz
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plus.cfg

Thank you

CZE|BEAZT
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CZ Czech Republic
plus.cfg

question to plus.cfg development:-)

Can i know reason why has grenadelauncher in 1on1 different attributes than in tdm and freeze? Iam sliding by this weapon very often and i see this difference bad

Apple Mac mini M4 + Apple Magic Keyboard + Logitech G603

rUnThEoN?!
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plus.cfg
CZE|BEAZT wrote:

question to plus.cfg development:-)

Can i know reason why has grenadelauncher in 1on1 different attributes than in tdm and freeze? Iam sliding by this weapon very often and i see this difference bad

cuz in 1on1 sticky nades are base since long long time.
and who cant play with sticky nades is nub Winking

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

1337W4R3Z )NWC(
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plus.cfg

Sorry if this is not the right place to ask this but is it possible to disable multijumps for ctf mode? i don't think multijumps and ctf mix well, anyways if there is a current plus.cfg development thread or anything like that please point me on the right direction.

madbringer
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plus.cfg

I believe this is the thread you're looking for -> http://forums.excessiveplus.net/viewtopic.php?t=8183

Happy

Warren G
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plus.cfg
CZE|BEAZT wrote:

question to plus.cfg development:-)

Can i know reason why has grenadelauncher in 1on1 different attributes than in tdm and freeze? Iam sliding by this weapon very often and i see this difference bad

Cuz we want to save old granates from nh.cfg. It was when explode granates was new on bro. I think in next relase of plus.cfg, granates on duel will be same like on other gametypes.

1337W4R3Z )NWC( wrote:

Sorry if this is not the right place to ask this but is it possible to disable multijumps for ctf mode? i don't think multijumps and ctf mix well, anyways if there is a current plus.cfg development thread or anything like that please point me on the right direction.

Hmm, maybe u r right. We need test it, if u want test it with us, will be very nice.

Thx for suggestions. Plz write here if u want tell about ur suggestion: http://forums.excessiveplus.net/viewtopic.php?t=8183

*A*C|_ASS*WON]<O
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adfasfasf

warez. just make an if loop in the config in which to put the variable multijumps to 0.

im guessing thats not the only thing u want to change. i dont think u need any help with doing if loops and stuff cos ur probly much more experienced at configing than i am. but if u need a referance, use ratsalads cpma.cfg cos he executes a lot of if loops in there.

#e+pickup #excessiveplus #class.clan

Warren G
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Re: adfasfasf
*A*C|_ASS*WON]<O wrote:

warez. just make an if loop in the config in which to put the variable multijumps to 0.

im guessing thats not the only thing u want to change. i dont think u need any help with doing if loops and stuff cos ur probly much more experienced at configing than i am. but if u need a referance, use ratsalads cpma.cfg cos he executes a lot of if loops in there.

:roll: He is talking and give suggestion about plus.cfg not about another (new) weapon cfg. Im sure warez know how to change smth in weapon cfg,heh.. he made nwc.cfg. I dont know about what is ur post.

NINJA |¯?¯OLDVAMP¯?¯|
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plus.cfg

If the plus grenade killed on direct hit it I would be satisfied with it.
Since I cant seem to get anyone to use the ninja configs Winking
I just get so frustrated when I score direct nade hits and they fly off so I have to go hunt them down to finish them off Confused