pro-dm13B! <<<FINAL RELEASE!!!
I changed everything u said!
GRAB iT! :twisted:
Nicer dicer :] I'll add it on ftp tommorow, in case someone finds another bug today.
btw, i said new post, not new thread but i don't think peeps will mind this actually useful among all the spam ;]
ps: How long it takes you to build one map? (in hours let's say)
--edit--
Really nice map
--edit--
Hmm, if anyone can do that bfg on the new pillar please call me (possible or not possible i don't think there is a need for another update imo)
what programme do you use for editing an existing map?
e.g if i wanted to remix a Q3dm map
AAAAAAAAAAAAAARRRRRRRRRRRRGGGGGGGGGGGGHHHHHHHHH
how come i didn't notice this before? ;'( You need to update the map again mate ;P Play the map with /cg_drawteamoverlay 1 (on tdm or freeze). You need to add/fix the names of each location/room ;/ Then repost the map on this thread.
for instance new room --> "dungeon"
also the room next to it (not the lightning gun) is fucked up Fix the "limits" of each location/room/name.
btw, it's a bit "too easy" to throw people on here and thaw them. So could you make this to give damage ONLY above the center (pentalpha or whatever) and not on the ENTIRE square?
I feel like i am busting your balls, sorry
AAAAAAAAAAAAAARRRRRRRRRRRRGGGGGGGGGGGGHHHHHHHHH
how come i didn't notice this before? ;'( You need to update the map again mate ;P Play the map with /cg_drawteamoverlay 1 (on tdm or freeze). You need to add/fix the names of each location/room ;/ Then repost the map on this thread.
for instance new room --> "dungeon"
also the room next to it (not the lightning gun) is fucked up Fix the "limits" of each location/room/name.btw, it's a bit "too easy" to throw people on here and thaw them. So could you make this to give damage ONLY above the center (pentalpha or whatever) and not on the ENTIRE square?
I feel like i am busting your balls, sorry
Tar man!! You really are one helluva map scanner,bug catcher or whatever! i just hope The Kid can live up to your expectations
I just noticed you updated it O.o
The damage on the floor is ok now and the names are fine ("upper floor" is a big location but it doesn't matter that much)
Ok, tommorow afternoon i'll add it to the e+ ftp. After i add it, edit your first post in this thread and change the title to "pro-dm13B! <<<FINAL RELEASE!!!"
Also, mad, can you please trash the other thread? No need to have an outdated version laying around, right? or keep it, don't know
I'll dig a bit more for bugs but i think it's ok now :]
Good job on the map. Btwm a small reminder - there is a stickied thread here where you can posts your own maps, updates on your map projects etc. No need to create new topics.
Map uploaded ftp2.excessiveplus.net/maps/p/pro-dm13b.pk3
Hope it works on spider cause i've had trouble with a couple of maps
Oh, I cant say how many hours...(dont count)...cause i works every free minute...when i dont have to work for University/studies! (:
I put in all my spare/free time! :twisted:
When I decided to rebuild a map it takes a week minimum...
and than another week to test it.
Kid´s Showcase