Problem: My E+ Server allows players in for one map then starts a download???

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Decatur Railer
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Re: Problem: My E+ Server allows players in for one map then ...
EVILUTION wrote:

Decatur Railer wrote:
EVILUTION wrote:
Decatur Railer wrote:
Sorry to bump this thread a year later, but I'm having something of the same problem. sv_pure is 0 and sv_allowdownload is 1 on my server. When a user connects to my server, they are typically able to play the map without having to download any E+ files, but when the map changes they are forced to do so. I've reproduced this with a vanilla 1.32 client. Even after turning off the automatic downloads in the client's settings, it seems to get switched back on again upon map change.
Any thoughts on what could be causing this?

just read my post man

The fs_homepath and the fs_basepath are both the same for the vanilla 1.32 client I tested.
I actually don't want players to be forced to download the E+ mod files; I'm okay with them playing with a vanilla client. What I'm confused about is why the server is forcing them to download it when it's set to sv_pure 0.

if your server uses fs_game "excessiveplus" its no longer vanilla, its excessiveplus( pretty dumb to mention huh? ) X) Happy

Yes, but I said the client is vanilla, not the server. The server is on a separate machine, and has excessiveplus. The client does not. The issue is that I don't want clients to have to download the mod, though the server seems to be forcing them to do so even when they have autodownload disabled.

Emrys
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Re: Problem: My E+ Server allows players in for one map then ...

If your fs_basepath and fs_homepath are correct then check to see what you xp_legacy is set to. I have mine set to 1, which allows for older versions of excessiveplus.

  • 0 Disable legacy support
  • 1 Enable legacy version support
  • 2 Spam legacy clients with console upgrade messages every 5 min
  • 4 Spam legacy clients with centerprint upgrade messages every 5 min

Decatur Railer
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Joined: Jun 2014
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Re: Problem: My E+ Server allows players in for one map then ...
Emrys wrote:

If your fs_basepath and fs_homepath are correct then check to see what you xp_legacy is set to. I have mine set to 1, which allows for older versions of excessiveplus.

  • 0 Disable legacy support
  • 1 Enable legacy version support
  • 2 Spam legacy clients with console upgrade messages every 5 min
  • 4 Spam legacy clients with centerprint upgrade messages every 5 min

Thanks for the reply. Legacy support is already enabled, but just to double check that it wasn't some unusual config that the client was using (i.e. turning back on autodownload), I reinstalled it and got the same result when the server map changed.

Decatur Railer
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Joined: Jun 2014
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Re: Problem: My E+ Server allows players in for one map then ...

I should note that it's also forcing the client to download files with sv_pure 0 AND sv_allowDownload 0. I don't get it.