q3eps3 ->beta 2
q3eps3 Beta 2
Hi boys & girls ,
This is my first map (still beta but i will update)
For all testers : I need feedback
how to play:
place q3eps3_3.pk3 in your /baseq3/ folder
& launch from the skirmish menu or
type \map q3eps3_3 in the Quake3 console.
Suggestion: use LighlMap instead of Vertex lighting.
________
epsislow
Nice Epsilon
I think map should be more visually improved. I would make walls higher and added horisontal columns like it is on dm6 and upper ceiling cover with sky shader. Also would be nice if floor looked like in slime halls and some walls make abit thicker
Epsi ce plm e lindicu' asta? fa si tu ceva mai mare ca doar suntem la excessive , nu la osp .
very nice, Epsi!
i would change the plasmagun-room (height-changes)
and would shift PG to LG (and LG to PG).
And maybe u can change the YA-corridor
(maybe same height as mega and connect both with a ledge). :thumbleft:
thanks man for the feedback and the ideas,
i'll do my best
_________
epsislow