Q3WCP1 Secret Room.
the walls on first screen i posted is the entrance. They should move (i had no time to find trigger or smth. , but it has func_train) Another question is: as shown on the screen it has "obelisk" gametype which i think doesnt exists in this mod, so this map could be designed for another mod and this place would be reachable only from another mod
edit: found this in readme file: These level is not made by or supported by id Software.
It requires a registered version
of QUAKE III ARENA and Quake III: Team Arena
so try it in team arena. Overload mode explains alot
Ye and it also works in e+, tryed it not long ago at multiplayer at free for all gametype.And btw, epsilon was right about Matrix, I think this room was specialy desighned after this movie, because you are even able to jump by a column like Neo did before get his ass kicked http://www.youtube.com/watch?v=ueVnwjtPVHQ
yes u see, u see ? http://www.youtube.com/watch?v=j82GKTgVDkw
"...some of them (rules) can be bent, other can be broken" (broken??? ->>> cheater!!! )
& here is where Morpeus speaks about GtkRadiant-Constructor and quake 3 game :
http://www.youtube.com/watch?v=AGZiLMGdCE0
_________
epsislow
Yes, I opened team arena and when I set mode g_gametype2 happened this:
Going opposite of portal I noticed: "THE PORTAL IS WORKING"
Inside the room was LG and rest of portals was working too:
I think this is happy end of the secret room. If you want to get into the room you must set g_gametype 2 (I forgot to check the g_gametype 3 but I think this is not necessary.
Thank you all for interesting and help in this question,
Peace.
"Of all the things I've lost, I miss my mind the most."
- Mark Twain