Searching for rail core...
Searchin' a way to make rail core like in screenie...
Some .pk3 or some setting?
thx for help
cg_oldRail "1"
some bug with attachments use a filehoster
well i would like to have such rail too but just dont work in e+ (but in defrag osp baseq3)
dunno why ://
not even [code:1]cg_gibs 1[/code:1] for that realistic gore splashing.
But i guess it's for the best, cause in OSP i had an error regarding gore, so cg_gibs 0 solved it.
Hey, Doctor.. download the defrag mod (http://defrag.own-age.com/defrag/ ) 1.91.08 and you can view your demo in there.
This thing is super !
Have fun at your up-coming movie !.
err dont know what doc was going for..but the rail core in e+ looks different cos the core color is different..if u want a single color straight line rail u should probly use something like /xp_colors 7aaa and /color1 7777..thisll set both the core and outside colors to white...
if ur gonna make a movie doc id seriously suggest trying to use defrag and sdc for recamming...also theres another tool out there that i saw was used in a movie..didnt look for it but its probly good..i think i saw it in sp-mercurial movie...you should also check out own-age.com forums...
edit..err crap now i know what doc was going for..lolol..and yea theres no way to change the dot dot appearance in the rail core...if u really wanna change it then id suggest using defrag or better cpma or sdc to record ur movie...in cpma theres a command /cg_railstyle ...try the different values to find a rail appearance suitable for you...it has options like with/without core...with/without spiral etc etc...i love the spiral rail ....only issue with cpma that i can think of for movie making (yes i have given this some thought cos im gonna embark on a mega e+ movie sometime soon)...is that the bfgs in cpma look kinda weird...im sure there must be a way to make them look like in baseq3 (and e+) but havent looked for that command yet...
thanks anyways
btw - cg_oldRail 0
tried in some mods but nowhere works except OSP
does it works only in OSP?
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