Server setup and punkbuster
21. May 2015 - 16:12
Files needed to run excessiveplus server with punkbuster.
Remember starting server with additional command line
+set fs_game excessiveplus
Client pb setup and pb folder HERE
9. June 2015 - 23:29
#1
Re: Server setup and punkbuster
I checked this pbsv.cfg, there no cvar limited, this punkbuster will not make kick players that use bad settings (for example: cl_timenudge -30, com_maxfps 250, others).
May be you need fix it?
10. June 2015 - 10:36
#2
Re: Server setup and punkbuster
I use this pbsv.cfg
// Main Pb Settings™ pb_sv_MsgPrefix "^5EN SERVER::::" pb_sv_KickLen 1 pb_sv_CQC 1 pb_sv_LogSync 0 pb_sv_LogCeiling 1000 pb_sv_Sleep 60 pb_sv_PowerMin 10 pb_sv_PowerDef 1 pb_sv_PowerKickLen 5 pb_sv_httpPort 0 pb_sv_httpAddr "" pb_sv_httpRefresh 0 pb_sv_httpKey "" pb_sv_httpMaps "" pb_sv_scoreKick -5 pb_sv_load pbsv.cfg PB_SV_md5toolfreq "120" // Ban Settings™ pb_sv_autoUpdBan 0 pb_sv_banload // GUID Settings™ pb_sv_noguidgrace 300 pb_sv_updategrace 600 pb_sv_guidrelax 7 pb_sv_DupNameGrace 0 // Server Screen Shots™ pb_sv_AutoSs 0 pb_sv_AutoSsFrom 300 pb_sv_AutoSsTo 900 pb_sv_SsFloor 1 pb_sv_SsCeiling 5000 pb_sv_SsWidth 320 pb_sv_SsHeight 240 pb_sv_SsXpct 50 pb_sv_SsYpct 50 pb_sv_SsSrate 1 pb_sv_SsDelay 0 pb_sv_SsPath "ss_" // PB Updates™ pb_sv_MaxConDls 2 pb_sv_MaxDlRate 8 // Logging Nos Standard Cvar™ pb_sv_CvarLogging 0 pb_sv_CvarWalk 0 pb_sv_CvarUserPulse 99 pb_sv_CvarChangedPulse 99 pb_sv_CvarFreq 1 // PB Tasks™ pb_sv_TaskDel 1 pb_sv_TaskDel 2 pb_sv_TaskDel 3 pb_sv_TaskDel 4 pb_sv_TaskDel 5 pb_sv_TaskDel 6 pb_sv_TaskDel 7 pb_sv_TaskDel 8 pb_sv_TaskDel 9 pb_sv_TaskDel 10 //~~~~~~ Name Menagment™ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ pb_sv_changePeriod 5 pb_sv_changeMax 5 pb_sv_extChar 1 pb_sv_emptyname 0 pb_sv_minName 1 pb_sv_specname GTV // Bad Name™ pb_sv_badnameDel 1 pb_sv_badnameDel 2 pb_sv_badnameDel 3 pb_sv_badnameDel 4 pb_sv_badnameDel 5 pb_sv_badnameDel 6 pb_sv_badnameDel 7 pb_sv_badnameDel 8 pb_sv_badnameDel 9 pb_sv_badnameDel 10 pb_sv_badnameDel 11 pb_sv_badnameDel 12 pb_sv_badnameDel 13 pb_sv_badnameDel 14 pb_sv_badnameDel 15 pb_sv_badnameDel 16 pb_sv_badnameDel 17 pb_sv_badnameDel 18 pb_sv_badnameDel 19 pb_sv_badnameDel 20 pb_sv_badname 30 fuck pb_sv_badname 30 shit pb_sv_badname 10 hitler pb_sv_badname 30 gay pb_sv_badname 30 noskill pb_sv_badname 30 UnnamedPlayer pb_sv_badname 30 noname pb_sv_badname 30 unknown pb_sv_badname 10 cunt pb_sv_badname 30 www. pb_sv_badname 30 .com pb_sv_badname 10 ogc pb_sv_badname 10 mpc pb_sv_badname 10 monkey pb_sv_badname 10 WH Bot pb_sv_badname 10 m0nk3y pb_sv_badname 30 huj pb_sv_badname 30 kurwa pb_sv_badname 30 dziwka pb_sv_badname 30 cipa //~~~~~~ Client Cvar™ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ pb_sv_cvar cl_punkbuster IN 1 // Cvar Limited pb_sv_cvar cg_shadows IN 0 1 pb_sv_cvar r_singleshader IN 0 pb_sv_cvar r_znear IN 4 pb_sv_cvar guid IN 0 pb_sv_cvar r_picmip IN 0 16 pb_sv_cvar r_subdivisions IN 1 80 pb_sv_cvar snaps IN 30 125 pb_sv_cvar cl_maxpackets IN 60 125 pb_sv_cvar com_maxfps IN 60 125 pb_sv_cvar s_volume IN 0 1 pb_sv_cvar cl_timenudge IN 0 // Cheater Cvars™ pb_sv_cvar _aaim IN 0 pb_sv_cvar _aiaim IN 0 pb_sv_cvar _aim IN 0 pb_sv_cvar _bunny IN 0 pb_sv_cvar _fov IN 0 pb_sv_cvar _glow IN 0 pb_sv_cvar _ignorewalls IN 0 pb_sv_cvar _mode IN 0 pb_sv_cvar _namelength IN 0 pb_sv_cvar _names IN 0 pb_sv_cvar _nofx IN 0 pb_sv_cvar _pingpredict IN 0 pb_sv_cvar _radar IN 0 pb_sv_cvar _shoot IN 0 pb_sv_cvar _wall IN 0 pb_sv_cvar _weapons IN 0 pb_sv_cvar +attack IN 0 pb_sv_cvar aaim in 0 pb_sv_cvar aim in 0 pb_sv_cvar alias in 0 pb_sv_cvar autoaim in 0 pb_sv_cvar autofire in 0 pb_sv_cvar bunny in 0 pb_sv_cvar glow in 0 pb_sv_cvar ignorewalls in 0 pb_sv_cvar mode in 0 pb_sv_cvar names in 0 pb_sv_cvar nofx in 0 pb_sv_cvar pingpredict in 0 pb_sv_cvar radar in 0 pb_sv_cvar safe in 0 pb_sv_cvar shoot in 0 pb_sv_cvar wall in 0 pb_sv_cvar weapons in 0 pb_sv_cvar ogc_aim in 0 pb_sv_cvar ogc_bot in 0 pb_sv_cvar ogc_fov in 0 pb_sv_cvar ogc_glow in 0 pb_sv_cvar ogc_mode in 0 pb_sv_cvar ogc_names in 0 pb_sv_cvar ogc_trans in 0 pb_sv_cvar ogc_wall in 0 pb_sv_cvar ogc_weapons in 0 pb_sv_cvar r_intesity in 0 pb_sv_cvar thinshaft_on in 0 pb_sv_cvar thinshaft_off in 0 pb_sv_cvar apx_drawAccuracy in 0 pb_sv_cvar apx_autoFire in 0 pb_sv_cvar apx_glowPlayers in 0 pb_sv_cvar apx_wallHack in 0 pb_sv_cvar apx_useSprites in 0 pb_sv_cvar apx_itemWallHack in 0 pb_sv_cvar cgr_x_bool1 in 0 pb_sv_cvar cgr_x_bool2 in 0 pb_sv_cvar cgr_x_mode in 0 pb_sv_cvar cgr_x_picmip in 0 pb_sv_cvar cgr_x_tr in 0 pb_sv_cvar cm_noareas in 0 pb_sv_cvar cm_oncurves in 0 pb_sv_cvar cm_aaim in 0 pb_sv_cvar cm_aim in 0 pb_sv_cvar cm_bunny in 0 pb_sv_cvar cm_fov in 0 pb_sv_cvar cm_glow in 0 pb_sv_cvar cm_ignorewalls in 0 pb_sv_cvar cm_mode in 0 pb_sv_cvar cm_namelength in 0 pb_sv_cvar cm_names in 0 pb_sv_cvar cm_nofx in 0 pb_sv_cvar cm_pingpredict in 0 pb_sv_cvar cm_radar in 0 pb_sv_cvar cm_safe in 0 pb_sv_cvar cm_shoot in 0 pb_sv_cvar cm_wall in 0 pb_sv_cvar cm_weapons in 0 pb_sv_cvar CMP_aim in 0 pb_sv_cvar CMP_fov in 0 pb_sv_cvar CMP_glow in 0 pb_sv_cvar CMP_ignorewalls in 0 pb_sv_cvar CMP_radar in 0 pb_sv_cvar CMP_mode in 0 pb_sv_cvar CMP_names in 0 pb_sv_cvar CMP_bunny in 0 pb_sv_cvar CMP_namelength in 0 pb_sv_cvar CMP_nofx in 0 pb_sv_cvar CMP_pingpredict in 0 pb_sv_cvar CMP_weapons in 0 pb_sv_cvar CMP_wall in 0 pb_sv_cvar CMP_shoot in 0 pb_sv_cvar ex_mode in 0 pb_sv_cvar ex_names in 0 pb_sv_cvar ex_bunny in 0 pb_sv_cvar ex_namelength in 0 pb_sv_cvar ex_nofx in 0 pb_sv_cvar ex_pingpredict in 0 pb_sv_cvar ex_weapons in 0 pb_sv_cvar ex_wall in 0 pb_sv_cvar ex_shoot in 0 pb_sv_cvar ex_flw in 0 pb_sv_cvar ex_fv in 0 pb_sv_cvar ex_glw in 0 pb_sv_cvar ex_nowalls in 0 pb_sv_cvar ex_mode in 0 pb_sv_cvar ex_nms in 0 pb_sv_cvar ex_jump in 0 pb_sv_cvar ex_nlen in 0 pb_sv_cvar ex_fx in 0 pb_sv_cvar ex_pdct in 0 pb_sv_cvar ex_af in 0 pb_sv_cvar ex_wll in 0 pb_sv_cvar ex_wps in 0 pb_sv_cvar ex_box in 0 pb_sv_cvar ex_pfv in 0 pb_sv_cvar ex_rd in 0 pb_sv_cvar ex_sensitivity in 0 pb_sv_cvar ex_hud in 0 pb_sv_cvar sa_pingpredict in 0 pb_sv_cvar sa_bfov in 0 pb_sv_cvar sa_shoot in 0 pb_sv_cvar sa_aim in 0 pb_sv_cvar sa_wall in 0 pb_sv_cvar sa_pboxes in 0 pb_sv_cvar sg_pingpredict in 0 pb_sv_cvar sg_bfov in 0 pb_sv_cvar sg_shoot in 0 pb_sv_cvar sg_aim in 0 pb_sv_cvar sg_wall in 0 pb_sv_cvar sg_pboxes in 0 pb_sv_cvar sa1_pingpredict in 0 pb_sv_cvar sa1_bfov in 0 pb_sv_cvar sa1_shoot in 0 pb_sv_cvar sa1_aim in 0 pb_sv_cvar sa1_wall in 0 pb_sv_cvar sa1_pboxes in 0 pb_sv_cvar sa2_pingpredict in 0 pb_sv_cvar sa2_bfov in 0 pb_sv_cvar sa2_shoot in 0 pb_sv_cvar sa2_aim in 0 pb_sv_cvar sa2_wall in 0 pb_sv_cvar sa2_pboxes in 0 pb_sv_cvar sa3_pingpredict in 0 pb_sv_cvar sa3_bfov in 0 pb_sv_cvar sa3_shoot in 0 pb_sv_cvar sa3_aim in 0 pb_sv_cvar sa3_wall in 0 pb_sv_cvar sa3_pboxes in 0 pb_sv_cvar sa4_pingpredict in 0 pb_sv_cvar sa4_bfov in 0 pb_sv_cvar sa4_shoot in 0 pb_sv_cvar sa4_aim in 0 pb_sv_cvar sa4_wall in 0 pb_sv_cvar sa5_pingpredict IN 0 pb_sv_cvar sa5_bfov IN 0 pb_sv_cvar sa5_shoot IN 0 pb_sv_cvar sa5_aim IN 0 pb_sv_cvar sa5_wall IN 0 pb_sv_cvar sa6_pingpredict IN 0 pb_sv_cvar sa6_bfov IN 0 pb_sv_cvar sa6_shoot IN 0 pb_sv_cvar sa6_aim IN 0 pb_sv_cvar sa6_wall IN 0 pb_sv_cvar sa7_pingpredict IN 0 pb_sv_cvar sa7_bfov IN 0 pb_sv_cvar sa7_shoot IN 0 pb_sv_cvar sa7_aim IN 0 pb_sv_cvar sa7_wall IN 0 pb_sv_cvar sa8_pingpredict IN 0 pb_sv_cvar sa8_bfov IN 0 pb_sv_cvar sa8_shoot IN 0 pb_sv_cvar sa8_aim IN 0 pb_sv_cvar sa8_wall IN 0 pb_sv_cvar sa9_pingpredict IN 0 pb_sv_cvar sa9_bfov IN 0 pb_sv_cvar sa9_shoot IN 0 pb_sv_cvar sa9_aim IN 0 pb_sv_cvar sa9_wall IN 0 pb_sv_cvar sex_pingpredict in 0 pb_sv_cvar sex_bfov in 0 pb_sv_cvar sex_shoot in 0 pb_sv_cvar sex_aim in 0 pb_sv_cvar sex_wall in 0 pb_sv_cvar sex_lagnow in 0 pb_sv_cvar sex_mode in 0 pb_sv_cvar sex_pboxes in 0 pb_sv_cvar pbissogay in 0 pb_sv_cvar bool122234343432 in 0 pb_sv_cvar bool3453653 in 0 pb_sv_cvar sa4_pboxes in 0 pb_sv_cvar bool348535 in 0 pb_sv_cvar pbsuxass in 0 pb_sv_cvar pb_sleep1 in 0 pb_sv_cvar pb_isowned in 0 pb_sv_cvar pb_isstillowned in 0 pb_sv_cvar pb_sleepmyass in 0 pb_sv_cvar pb_suxdick in 0 pb_sv_cvar pb_stfu in 0 pb_sv_cvar pb_sleep IN 0 pb_sv_cvar pb_kick IN 0 pb_sv_cvar pb_power IN 0 pb_sv_cvar pb_plist IN 0 pb_sv_cvar pb_ver IN 0 pb_sv_cvar pb_security IN 0 pb_sv_cvar rbx_aaim in 0 pb_sv_cvar rbx_AA_lag in 0 pb_sv_cvar rbx_AA_Lightninggun in 0 pb_sv_cvar rbx_AA_lockdegrees in 0 pb_sv_cvar rbx_AA_lockmethod in 0 pb_sv_cvar rbx_AA_lockvisible in 0 pb_sv_cvar rbx_AA_Machingun in 0 pb_sv_cvar rbx_AA_pitchhigh in 0 pb_sv_cvar rbx_AA_pitchlow in 0 pb_sv_cvar rbx_AA_pitchmaxscale in 0 pb_sv_cvar rbx_AA_pitchscale in 0 pb_sv_cvar rbx_AA_Plasmagun in 0 pb_sv_cvar rbx_AA_PYminscale in 0 pb_sv_cvar rbx_AA_Railgun in 0 pb_sv_cvar rbx_AA_Rocketlauncher in 0 pb_sv_cvar rbx_AA_Shotgun in 0 pb_sv_cvar rbx_AA_targets in 0 pb_sv_cvar rbx_AA_yawhigh in 0 pb_sv_cvar rbx_AA_yawlow in 0 pb_sv_cvar rbx_AA_yawmaxscale in 0 pb_sv_cvar rbx_AA_yawscale in 0 pb_sv_cvar rbx_activate in 0 pb_sv_cvar rbx_AmmoStat in 0 pb_sv_cvar rbx_APowerup in 0 pb_sv_cvar rbx_AS_BFG in 0 pb_sv_cvar rbx_AS_Gauntlet in 0 pb_sv_cvar rbx_AS_Grenadelauncher in 0 pb_sv_cvar rbx_AShoot in 0 pb_sv_cvar rbx_AS_Lightninggun in 0 pb_sv_cvar rbx_AS_Machingun in 0 pb_sv_cvar rbx_AS_Plasmagun in 0 pb_sv_cvar rbx_AS_Railgun in 0 pb_sv_cvar rbx_AS_Rocketlauncher in 0 pb_sv_cvar rbx_AS_Shotgun in 0 pb_sv_cvar rbx_AS_Time in 0 pb_sv_cvar rbx_cinfo_sort in 0 pb_sv_cvar rbx_ClientinfoScreen in 0 pb_sv_cvar rbx_demoservers in 0 pb_sv_cvar rbx_drawFogPlayer in 0 pb_sv_cvar rbx_drawPlayerHealth in 0 pb_sv_cvar rbx_drawRadar in 0 pb_sv_cvar rbx_drawSpawnPoints in 0 pb_sv_cvar rbx_Gauntlet_Cycle in 0 pb_sv_cvar rbx_hud_timer in 0 pb_sv_cvar rbx_AA_adjustmethod in 0 pb_sv_cvar rbx_AA_adjustpitch in 0 pb_sv_cvar rbx_AA_BFG in 0 pb_sv_cvar rbx_AA_box in 0 pb_sv_cvar rbx_AA_cvelocity in 0 pb_sv_cvar rbx_AA_degreesscale in 0 pb_sv_cvar rbx_AA_Gauntlet in 0 pb_sv_cvar rbx_AA_Grenadelauncher in 0 pb_sv_cvar rbx_AAim in 0 pb_sv_cvar rbx_AA_keeplocked in 0 pb_sv_cvar ace_aaim in 0 pb_sv_cvar ace_activate in 0 pb_sv_cvar ace_ashoot in 0 pb_sv_cvar mon_key in 0 pb_sv_cvar ron_ingay in 0 pb_sv_cvar mon_keys in 0 pb_sv_cvar ban_nana in 0 pb_sv_cvar unf_funfisafagg in 0 pb_sv_cvar mon_bunny in 0 pb_sv_cvar mon_names in 0 pb_sv_cvar mon_mode in 0 pb_sv_cvar mon_radar in 0 pb_sv_cvar mon_ignorewalls in 0 pb_sv_cvar mon_fov in 0 pb_sv_cvar mon_weapons in 0 pb_sv_cvar mon_nofx in 0 pb_sv_cvar mon_namelength in 0 pb_sv_cvar had_uken in 0 pb_sv_cvar unf_unfisageek in 0 pb_sv_cvar new_mpcadminsok in 0 pb_sv_cvar moo_edom in 0 pb_sv_cvar pb_bypass_aim in 0 pb_sv_cvar pb_bypass_bunny in 0 pb_sv_cvar teh_weapons in 0 pb_sv_cvar teh_safe in 0 pb_sv_cvar teh_bunny in 0 pb_sv_cvar teh_shoot in 0 pb_sv_cvar teh_wall in 0 pb_sv_cvar teh_pingpredict in 0 pb_sv_cvar teh_nofx in 0 pb_sv_cvar teh_namelength in 0 pb_sv_cvar teh_names in 0 pb_sv_cvar teh_mode in 0 pb_sv_cvar teh_ignorewalls in 0 pb_sv_cvar teh_glow in 0 pb_sv_cvar teh_fov in 0 pb_sv_cvar teh_aim in 0 pb_sv_cvar teh_radar in 0 pb_sv_cvar mpc_weapons in 0 pb_sv_cvar mpc_safe in 0 pb_sv_cvar mpc_bunny in 0 pb_sv_cvar mpc_shoot in 0 pb_sv_cvar mpc_wall in 0 pb_sv_cvar mpc_pingpredict in 0 pb_sv_cvar mpc_nofx in 0 pb_sv_cvar mpc_namelength in 0 pb_sv_cvar mpc_names in 0 pb_sv_cvar mpc_mode in 0 pb_sv_cvar mpc_ignorewalls in 0 pb_sv_cvar mpc_glow in 0 pb_sv_cvar mpc_fov in 0 pb_sv_cvar mpc_aim in 0 pb_sv_cvar mpc_radar in 0 pb_sv_cvar beta_weapons in 0 pb_sv_cvar beta_safe in 0 pb_sv_cvar beta_bunny in 0 pb_sv_cvar beta_shoot in 0 pb_sv_cvar beta_wall in 0 pb_sv_cvar beta_pingpredict in 0 pb_sv_cvar beta_nofx in 0 pb_sv_cvar beta_namelength in 0 pb_sv_cvar beta_names in 0 pb_sv_cvar beta_mode in 0 pb_sv_cvar beta_ignorewalls in 0 pb_sv_cvar beta_glow in 0 pb_sv_cvar beta_fov in 0 pb_sv_cvar beta_aim in 0 pb_sv_cvar beta_radar in 0 pb_sv_cvar unfunfisacunt_aim in 0 pb_sv_cvar unfunfisalowlife_fov in 0 pb_sv_cvar unfunfhasnolife_ignorewalls in 0 pb_sv_cvar unfunfsuckadick_radar in 0 pb_sv_cvar unfunfgetagirel_mode in 0 pb_sv_cvar unfunfashitadmin_names in 0 pb_sv_cvar unfunfisafrog_bunny in 0 pb_sv_cvar unfunfisnobody_namelength in 0 pb_sv_cvar unfunfisanoob_nofx in 0 pb_sv_cvar unfunfpwned_pingpredict in 0 pb_sv_cvar unfunfisaretard_weapons in 0 pb_sv_cvar unfunfnofamily_wall in 0 pb_sv_cvar unfunfloosestomonkey_shoot in 0 pb_sv_cvar unfunfhomo_glow in 0 pb_sv_cvar unc_weapons in 0 pb_sv_cvar unc_safe in 0 pb_sv_cvar unc_bunny in 0 pb_sv_cvar unc_shoot in 0 pb_sv_cvar unc_wall in 0 pb_sv_cvar unc_pingpredict in 0 pb_sv_cvar unc_nofx in 0 pb_sv_cvar unc_namelength in 0 pb_sv_cvar unc_names in 0 pb_sv_cvar unc_mode in 0 pb_sv_cvar unc_ignorewalls in 0 pb_sv_cvar unc_glow in 0 pb_sv_cvar unc_fov in 0 pb_sv_cvar unc_aim in 0 pb_sv_cvar unc_radar in 0 pb_sv_cvar unknown_weapons in 0 pb_sv_cvar unknown_safe in 0 pb_sv_cvar unknown_bunny in 0 pb_sv_cvar unknown_shoot in 0 pb_sv_cvar unknown_wall in 0 pb_sv_cvar unknown_pingpredict in 0 pb_sv_cvar unknown_nofx in 0 pb_sv_cvar unknown_namelength in 0 pb_sv_cvar unknown_names in 0 pb_sv_cvar unknown_mode in 0 pb_sv_cvar unknown_ignorewalls in 0 pb_sv_cvar unknown_glow in 0 pb_sv_cvar unknown_fov in 0 pb_sv_cvar unknown_aim in 0 pb_sv_cvar unknown_radar in 0 pb_sv_cvar ucm_weapons in 0 pb_sv_cvar ucm_safe in 0 pb_sv_cvar ucm_bunny in 0 pb_sv_cvar ucm_shoot in 0 pb_sv_cvar ucm_wall in 0 pb_sv_cvar ucm_pingpredict in 0 pb_sv_cvar ucm_nofx in 0 pb_sv_cvar ucm_namelength in 0 pb_sv_cvar ucm_names in 0 pb_sv_cvar ucm_mode in 0 pb_sv_cvar ucm_ignorewalls in 0 pb_sv_cvar ucm_glow in 0 pb_sv_cvar ucm_fov in 0 pb_sv_cvar ucm_aim in 0 pb_sv_cvar ucm_radar in 0 pb_sv_cvar 555_weapons in 0 pb_sv_cvar 555_safe in 0 pb_sv_cvar 555_bunny in 0 pb_sv_cvar 555_shoot in 0 pb_sv_cvar 555_wall in 0 pb_sv_cvar 555_pingpredict in 0 pb_sv_cvar 555_nofx in 0 pb_sv_cvar 555_namelength in 0 pb_sv_cvar 555_names in 0 pb_sv_cvar 555_mode in 0 pb_sv_cvar 555_ignorewalls in 0 pb_sv_cvar 555_glow in 0 pb_sv_cvar 555_fov in 0 pb_sv_cvar 555_aim in 0 pb_sv_cvar 555_radar in 0 pb_sv_cvar 111_weapons in 0 pb_sv_cvar 111_safe in 0 pb_sv_cvar 111_bunny in 0 pb_sv_cvar 111_shoot in 0 pb_sv_cvar 111_wall in 0 pb_sv_cvar 111_pingpredict in 0 pb_sv_cvar 111_nofx in 0 pb_sv_cvar 111_namelength in 0 pb_sv_cvar 111_names in 0 pb_sv_cvar 111_mode in 0 pb_sv_cvar 111_ignorewalls in 0 pb_sv_cvar 111_glow in 0 pb_sv_cvar 111_fov in 0 pb_sv_cvar 111_aim in 0 pb_sv_cvar 111_radar in 0 pb_sv_cvar gah_weapons in 0 pb_sv_cvar gah_safe in 0 pb_sv_cvar gah_bunny in 0 pb_sv_cvar gah_shoot in 0 pb_sv_cvar gah_wall in 0 pb_sv_cvar gah_pingpredict in 0 pb_sv_cvar gah_nofx in 0 pb_sv_cvar gah_namelength in 0 pb_sv_cvar gah_names in 0 pb_sv_cvar gah_mode in 0 pb_sv_cvar gah_ignorewalls in 0 pb_sv_cvar gah_glow in 0 pb_sv_cvar gah_fov in 0 pb_sv_cvar gah_aim in 0 pb_sv_cvar gah_radar in 0 pb_sv_cvar tob_weapons in 0 pb_sv_cvar tob_safe in 0 pb_sv_cvar tob_bunny in 0 pb_sv_cvar tob_shoot in 0 pb_sv_cvar tob_wall in 0 pb_sv_cvar tob_pingpredict in 0 pb_sv_cvar tob_nofx in 0 pb_sv_cvar tob_namelength in 0 pb_sv_cvar tob_names in 0 pb_sv_cvar tob_mode in 0 pb_sv_cvar tob_ignorewalls in 0 pb_sv_cvar tob_glow in 0 pb_sv_cvar tob_fov in 0 pb_sv_cvar tob_aim in 0 pb_sv_cvar tob_radar in 0 pb_sv_cvar b0t_weapons in 0 pb_sv_cvar b0t_safe in 0 pb_sv_cvar b0t_bunny in 0 pb_sv_cvar b0t_shoot in 0 pb_sv_cvar b0t_wall in 0 pb_sv_cvar b0t_pingpredict in 0 pb_sv_cvar b0t_nofx in 0 pb_sv_cvar b0t_namelength in 0 pb_sv_cvar b0t_names in 0 pb_sv_cvar b0t_mode in 0 pb_sv_cvar b0t_ignorewalls in 0 pb_sv_cvar b0t_glow in 0 pb_sv_cvar b0t_fov in 0 pb_sv_cvar b0t_aim in 0 pb_sv_cvar b0t_radar in 0 pb_sv_cvar xr3_weapons in 0 pb_sv_cvar xr3_safe in 0 pb_sv_cvar xr3_bunny in 0 pb_sv_cvar xr3_shoot in 0 pb_sv_cvar xr3_wall in 0 pb_sv_cvar xr3_pingpredict in 0 pb_sv_cvar xr3_nofx in 0 pb_sv_cvar xr3_namelength in 0 pb_sv_cvar xr3_names in 0 pb_sv_cvar xr3_mode in 0 pb_sv_cvar xr3_ignorewalls in 0 pb_sv_cvar xr3_glow in 0 pb_sv_cvar xr3_fov in 0 pb_sv_cvar xr3_aim in 0 pb_sv_cvar xr3_radar in 0 pb_sv_cvar u_glah IN 0 0 pb_sv_cvar u_wah IN 0 0 pb_sv_cvar u_sha IN 0 0 pb_sv_cvar u_hah IN 0 0 pb_sv_cvar cg_weapons in 0 pb_sv_cvar cg_safe in 0 pb_sv_cvar cg_bunny in 0 pb_sv_cvar cg_shoot in 0 pb_sv_cvar cg_wall in 0 pb_sv_cvar cg_pingpredict in 0 pb_sv_cvar cg_nofx in 0 pb_sv_cvar cg_namelength in 0 pb_sv_cvar cg_names in 0 pb_sv_cvar cg_mode in 0 pb_sv_cvar cg_ignorewalls in 0 pb_sv_cvar cg_glow in 0 pb_sv_cvar cg_aim in 0 pb_sv_cvar 123_aim IN 0 0 pb_sv_cvar 123_fov IN 0 0 pb_sv_cvar 123_glow IN 0 0 pb_sv_cvar 123_ignorewalls IN 0 0 pb_sv_cvar 123_radar IN 0 0 pb_sv_cvar 123_mode IN 0 0 pb_sv_cvar 123_names IN 0 0 pb_sv_cvar 123_bunny IN 0 0 pb_sv_cvar 123_namelength IN 0 0 pb_sv_cvar 123_nofx IN 0 0 pb_sv_cvar 123_pingpredict IN 0 0 pb_sv_cvar 123_weapons IN 0 0 pb_sv_cvar 123_wall IN 0 0 pb_sv_cvar 123_shoot IN 0 0 pb_sv_cvar sjs_aim IN 0 0 pb_sv_cvar sjs_fov IN 0 0 pb_sv_cvar sjs_glow IN 0 0 pb_sv_cvar sjs_ignorewalls IN 0 0 pb_sv_cvar sjs_radar IN 0 0 pb_sv_cvar sjs_mode IN 0 0 pb_sv_cvar sjs_names IN 0 0 pb_sv_cvar sjs_bunny IN 0 0 pb_sv_cvar sjs_namelength IN 0 0 pb_sv_cvar sjs_nofx IN 0 0 pb_sv_cvar sjs_pingpredict IN 0 0 pb_sv_cvar sjs_weapons IN 0 0 pb_sv_cvar sjs_wall IN 0 0 pb_sv_cvar sjs_shoot IN 0 0 pb_sv_cvar ono_aim IN 0 0 pb_sv_cvar ono_fov IN 0 0 pb_sv_cvar ono_glow IN 0 0 pb_sv_cvar ono_ignorewalls IN 0 0 pb_sv_cvar ono_radar IN 0 0 pb_sv_cvar ono_mode IN 0 0 pb_sv_cvar ono_names IN 0 0 pb_sv_cvar ono_bunny IN 0 0 pb_sv_cvar ono_namelength IN 0 0 pb_sv_cvar ono_nofx IN 0 0 pb_sv_cvar ono_pingpredict IN 0 0 pb_sv_cvar ono_weapons IN 0 0 pb_sv_cvar ono_wall IN 0 0 pb_sv_cvar ono_shoot IN 0 0 pb_sv_cvar 456_aim IN 0 0 pb_sv_cvar 456_fov IN 0 0 pb_sv_cvar 456_glow IN 0 0 pb_sv_cvar 456_ignorewalls IN 0 0 pb_sv_cvar 456_radar IN 0 0 pb_sv_cvar 456_mode IN 0 0 pb_sv_cvar 456_names IN 0 0 pb_sv_cvar 456_bunny IN 0 0 pb_sv_cvar 456_namelength IN 0 0 pb_sv_cvar 456_nofx IN 0 0 pb_sv_cvar 456_pingpredict IN 0 0 pb_sv_cvar 456_weapons IN 0 0 pb_sv_cvar 456_wall IN 0 0 pb_sv_cvar 456_shoot IN 0 0 pb_sv_cvar 456_guid IN 0 0 pb_sv_cvar bot_aim IN 0 0 pb_sv_cvar bot_fov IN 0 0 pb_sv_cvar bot_glow IN 0 0 pb_sv_cvar bot_ignorewalls IN 0 0 pb_sv_cvar bot_radar IN 0 0 pb_sv_cvar bot_mode IN 0 0 pb_sv_cvar bot_names IN 0 0 pb_sv_cvar bot_bunny IN 0 0 pb_sv_cvar bot_namelength IN 0 0 pb_sv_cvar bot_nofx IN 0 0 pb_sv_cvar bot_pingpredict IN 0 0 pb_sv_cvar bot_weapons IN 0 0 pb_sv_cvar bot_wall IN 0 0 pb_sv_cvar bot_shoot IN 0 0 pb_sv_cvar bot_guid IN 0 0 pb_sv_cvar ex_flw IN 0 0 pb_sv_cvar ex_fv IN 0 0 pb_sv_cvar ex_glw IN 0 0 pb_sv_cvar ex_nowalls IN 0 0 pb_sv_cvar ex_mode IN 0 0 pb_sv_cvar ex_nms IN 0 0 pb_sv_cvar ex_jump IN 0 0 pb_sv_cvar ex_nlen IN 0 0 pb_sv_cvar ex_fx IN 0 0 pb_sv_cvar ex_pdct IN 0 0 pb_sv_cvar ex_af IN 0 0 pb_sv_cvar ex_wll IN 0 0 pb_sv_cvar ex_wps IN 0 0 pb_sv_cvar ex_box IN 0 0 pb_sv_cvar ex_pfv IN 0 0 pb_sv_cvar ex_rd IN 0 0 pb_sv_cvar ex_sensitivity IN 0 0 pb_sv_cvar ex_hud IN 0 0 pb_sv_cvar fuk_aim IN 0 0 pb_sv_cvar fuk_fov IN 0 0 pb_sv_cvar fuk_glow IN 0 0 pb_sv_cvar fuk_ignorewalls IN 0 0 pb_sv_cvar fuk_radar IN 0 0 pb_sv_cvar fuk_mode IN 0 0 pb_sv_cvar fuk_names IN 0 0 pb_sv_cvar fuk_bunny IN 0 0 pb_sv_cvar fuk_namelength IN 0 0 pb_sv_cvar fuk_nofx IN 0 0 pb_sv_cvar fuk_pingpredict IN 0 0 pb_sv_cvar fuk_weapons IN 0 0 pb_sv_cvar fuk_wall IN 0 0 pb_sv_cvar fuk_shoot IN 0 0 pb_sv_cvar fukpb_aim in 0 pb_sv_cvar fukpb_fov in 0 pb_sv_cvar fukpb_glow in 0 pb_sv_cvar fukpb_ignorewalls in 0 pb_sv_cvar fukpb_radar in 0 pb_sv_cvar fukpb_mode in 0 pb_sv_cvar fukpb_names in 0 pb_sv_cvar fukpb_bunny in 0 pb_sv_cvar fukpb_namelength in 0 pb_sv_cvar fukpb_nofx in 0 pb_sv_cvar fukpb_pingpredict in 0 pb_sv_cvar fukpb_weapons in 0 pb_sv_cvar fukpb_wall in 0 pb_sv_cvar fukpb_shoot in 0 pb_sv_cvar moo_aim IN 0 0 pb_sv_cvar moo_glow IN 0 0 pb_sv_cvar moo_ignorewalls IN 0 0 pb_sv_cvar moo_radar IN 0 0 pb_sv_cvar moo_mode IN 0 0 pb_sv_cvar moo_names IN 0 0 pb_sv_cvar moo_bunny IN 0 0 pb_sv_cvar moo_namelength IN 0 0 pb_sv_cvar moo_nofx IN 0 0 pb_sv_cvar moo_pingpredict IN 0 0 pb_sv_cvar moo_weapons IN 0 0 pb_sv_cvar moo_wall IN 0 0 pb_sv_cvar moo_shoot IN 0 0 pb_sv_cvar sys_aim IN 0 0 pb_sv_cvar sys_fov IN 0 0 pb_sv_cvar sys_glow IN 0 0 pb_sv_cvar sys_ignorewalls IN 0 0 pb_sv_cvar sys_radar IN 0 0 pb_sv_cvar sys_mode IN 0 0 pb_sv_cvar sys_names IN 0 0 pb_sv_cvar sys_bunny IN 0 0 pb_sv_cvar sys_namelength IN 0 0 pb_sv_cvar sys_nofx IN 0 0 pb_sv_cvar sys_pingpredict IN 0 0 pb_sv_cvar sys_weapons IN 0 0 pb_sv_cvar sys_wall IN 0 0 pb_sv_cvar sys_shoot IN 0 0 pb_sv_cvar publi_enviroment IN 0 0 pb_sv_cvar publi_aim IN 0 0 pb_sv_cvar publi_fov IN 0 0 pb_sv_cvar publi_glow IN 0 0 pb_sv_cvar publi_ignorewalls IN 0 0 pb_sv_cvar publi_radar IN 0 0 pb_sv_cvar publi_mode IN 0 0 pb_sv_cvar publi_names IN 0 0 pb_sv_cvar publi_bunny IN 0 0 pb_sv_cvar publi_namelength IN 0 0 pb_sv_cvar publi_nofx IN 0 0 pb_sv_cvar publi_pingpredict IN 0 0 pb_sv_cvar publi_weapons IN 0 0 pb_sv_cvar publi_wall IN 0 0 pb_sv_cvar publi_shoot IN 0 0 pb_sv_cvar Homer_enviroment IN 0 0 pb_sv_cvar Homer_aim IN 0 0 pb_sv_cvar Homer_fov IN 0 0 pb_sv_cvar Homer_glow IN 0 0 pb_sv_cvar Homer_ignorewalls IN 0 0 pb_sv_cvar Homer_radar IN 0 0 pb_sv_cvar Homer_mode IN 0 0 pb_sv_cvar Homer_names IN 0 0 pb_sv_cvar Homer_bunny IN 0 0 pb_sv_cvar Homer_namelength IN 0 0 pb_sv_cvar Homer_nofx IN 0 0 pb_sv_cvar Homer_pingpredict IN 0 0 pb_sv_cvar Homer_weapons IN 0 0 pb_sv_cvar Homer_wall IN 0 0 pb_sv_cvar Homer_shoot IN 0 0 pb_sv_cvar ob_pingpredict in 0 pb_sv_cvar ob_radar in 0 pb_sv_cvar ob_shoot in 0 pb_sv_cvar ob_wall in 0 pb_sv_cvar ob_weapons in 0 pb_sv_cvar ogc_on in 0 pb_sv_cvar ogc_off in 0 pb_sv_cvar r_shownormals in 0 //ACE Cvar and binds pb_sv_cvar ace_activate IN 0 pb_sv_cvar ace_PlayerLocate IN 0 pb_sv_cvar ace_drawFogPlayer IN 0 pb_sv_cvar ace_drawPlayerHealth IN 0 pb_sv_cvar ace_ClientinfoScreen IN 0 pb_sv_cvar ace_AmmoStat IN 0 pb_sv_cvar ace_APowerup IN 0 pb_sv_cvar ace_ingame IN 0 pb_sv_cvar ace_PulseCrossHair IN 0 pb_sv_cvar ace_drawSpawnPoints IN 0 pb_sv_cvar ace_SpeedoMeter IN 0 pb_sv_cvar ace_drawRadar IN 0 pb_sv_cvar ace_cinfo_sort IN 0 pb_sv_cvar ace_hud_timer IN 0 pb_sv_cvar ace_Gauntlet_Cycle IN 0 pb_sv_cvar ace_Scoreboard IN 0 pb_sv_cvar ace_WallHack IN 0 pb_sv_cvar ace_sortdemo IN 0 pb_sv_cvar ace_sortvert IN 0 pb_sv_cvar ace_demoservers IN 0 pb_sv_cvar ace_AShoot IN 0 pb_sv_cvar ace_AS_Time IN 0 pb_sv_cvar ace_AS_Gauntlet IN 0 pb_sv_cvar ace_AS_Machingun IN 0 pb_sv_cvar ace_AS_Shotgun IN 0 pb_sv_cvar ace_AS_Grenadelauncher IN 0 pb_sv_cvar ace_AS_Rocketlauncher IN 0 pb_sv_cvar ace_AS_Lightninggun IN 0 pb_sv_cvar ace_AS_Railgun IN 0 pb_sv_cvar ace_AS_Plasmagun IN 0 pb_sv_cvar ace_AS_BFG IN 0 pb_sv_cvar ace_AAim IN 0 pb_sv_cvar ace_AA_Gauntlet IN 0 pb_sv_cvar ace_AA_Machingun IN 0 pb_sv_cvar ace_AA_Shotgun IN 0 pb_sv_cvar ace_AA_Grenadelauncher IN 0 pb_sv_cvar ace_AA_Rocketlauncher IN 0 pb_sv_cvar ace_AA_Lightninggun IN 0 pb_sv_cvar ace_AA_Railgun IN 0 pb_sv_cvar ace_AA_Plasmagun IN 0 pb_sv_cvar ace_AA_BFG IN 0 pb_sv_cvar ace_AA_targets IN 0 pb_sv_cvar ace_AA_lockvisible IN 0 pb_sv_cvar ace_AA_keeplocked IN 0 pb_sv_cvar ace_AA_lockmethod IN 0 pb_sv_cvar ace_AA_adjustmethod IN 0 pb_sv_cvar ace_AA_pitchscale IN 0 pb_sv_cvar ace_AA_yawscale IN 0 pb_sv_cvar ace_AA_pitchmaxscale IN 0 pb_sv_cvar ace_AA_yawmaxscale IN 0 pb_sv_cvar ace_AA_degreesscale IN 0 pb_sv_cvar ace_AA_PYminscale IN 0 pb_sv_cvar ace_AA_pitchhigh IN 0 pb_sv_cvar ace_AA_pitchlow IN 0 pb_sv_cvar ace_AA_yawhigh IN 0 pb_sv_cvar ace_AA_yawlow IN 0 pb_sv_cvar ace_AA_lockdegrees IN 0 pb_sv_cvar ace_AA_box IN 0 pb_sv_cvar ace_AA_adjustpitch IN 0 pb_sv_cvar ace_AA_lag IN 0 pb_sv_cvar ace_AA_cvelocity IN 0 pb_sv_cvar +AAim IN 0 pb_sv_cvar +AShoot IN 0 pb_sv_cvar +AS_AA IN 0 pb_sv_cvar +Ace_Attack IN 0 pb_sv_cvar unlimited_yes IN 0 pb_sv_cvar unlimited_no IN 0 pb_sv_cvar ace_ghost IN 0 pb_sv_cvar ace_materialize IN 0 pb_sv_cvar ace_godmode IN 0 //~~~~~~ Task™ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ pb_sv_task 10 45 "pb_sv_bindsrch +AAim" pb_sv_task 10 45 "pb_sv_bindsrch +AShoot" pb_sv_task 10 45 "pb_sv_bindsrch +AS_AA" pb_sv_task 10 45 "pb_sv_bindsrch +Ace_Attack" pb_sv_task 10 45 "pb_sv_bindsrch +aim" pb_sv_task 10 45 "pb_sv_bindsrch +snap" pb_sv_task 10 45 "pb_sv_bindsrch +shoot" pb_sv_task 10 45 "pb_sv_bindsrch -aim" pb_sv_task 10 45 "pb_sv_bindsrch -snap" pb_sv_task 10 45 "pb_sv_bindsrch -shoot" pb_sv_task 10 45 "pb_sv_bindsrch toggle cg_drawqhud" pb_sv_task 10 45 "pb_sv_bindsrch accuracy" pb_sv_task 10 45 "pb_sv_bindsrch kills" pb_sv_task 10 45 "pb_sv_bindsrch qhud" pb_sv_task 10 45 "pb_sv_bindsrch qclients" pb_sv_task 10 45 "pb_sv_bindsrch addlamer" pb_sv_task 10 45 "pb_sv_bindsrch +autoaim" pb_sv_task 10 45 "pb_sv_bindsrch -autoaim" pb_sv_task 10 45 "pb_sv_bindsrch +autoshoot" pb_sv_task 10 45 "pb_sv_bindsrch -autoshoot" pb_sv_task 10 45 "pb_sv_bindsrch +snaplag" pb_sv_task 10 45 "pb_sv_bindsrch -snaplag" pb_sv_task 10 45 "pb_sv_bindsrch +bunny" pb_sv_task 10 45 "pb_sv_bindsrch -bunny"
But I would like professional advice, maybe something need change, add or remove, what would punkbuster worked well and smoothly.
11. July 2015 - 21:41
#3
Re: Server setup and punkbuster
just interesting know, using at least one administrator option pb-screnshot?
12. July 2015 - 19:18
#4
Re: Server setup and punkbuster
pb screenshots are an option, but they have bugs, long story q3fan.
camel has most experience with them.
12. July 2015 - 19:35
#5
Re: Server setup and punkbuster
it would be good to find a way to this function