Shut the f*** up, mute
As i noticed some admins/refs/pepls abiously dont know what it is.. mmm or maybe ignores this function. Couple words and only kick ban.. But mute and unmute sometimes are litle bit a funny thing . Mmm sad there isnt posible to set mute on ppls by ip.
And it makes no big "damage" to peoples, so why offten is removed (mute - unmute) from voting ?
Does mute only work with xp_matchmode "1" ?
Do you mean to make mute votable to the players? if you do can you imagine the problems this would cause? :roll:
Admins and refs possibly getting muted by troublesome players, when admin or ref is trying to warn them.
Players in freeze tag having a convo when frozen, getting muted by other anti social players :roll:
This is not a good sugestion, it would get abused just like the rotate/nextmap vote is
regards
Players in freeze tag having a convo when frozen, getting muted by other anti social players :roll:
anti social? u gotta be kiddin me. Maybe your convo distracts and annoys me. Does that make me antisocial? No. Thank God for cl_noprint.
Amen.
problem is, when a player is muted he/she normally /reconnects and quickly says something like "WHICH FUCKING NOOB MUTE ME" I agree no_print is a life saver when you dont want to see the console crap.
/ignore ID would really be the shizzle
ya trance but a lot of ppl refuse to use cl_noprint and still tell you to shut up.
try to think that mute doesn't really work good until we get next version...
... annoys me ...
... Does that make me antisocial? No. Thank God for cl_noprint.
As long it just annoys you and not all or the most and u would vote that shit if it would be possible than it would be antisocial for sure at least egoistic (a slight form of beeing anti-social).
Thanks that this all is only hypothetical.
Damn trance, woke up with the wrong foot today?
I didnt vote for this thing and I already said cl_noprint works fine for me.
So leave my foot alone
Oh noes, still no /ignore, what are the odds.
Time to learn to meditate.
i think of matches
with BIG maps ...
hidden doorways ... and traps,
where sneakin and tactical play are GENERAL rule.
Maybe in such matches ...
where u dont know if u will reach fraglimit before timelimit ...
and u dont know where u are or where the enemy is ...
maybe there we can "ban chat" to Spectators
and keep "Team-chat" clear!