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Simple ranking system discussion

making lots of areas which clans cans be ranked in, will make new clans![]()
by people using a tripple amount of time for persons who can rather spend them on other stuff in e+?

wrote:
making lots of areas which clans cans be ranked in, will make new clans
![]()
by people using a tripple amount of time for persons who can rather spend them on other stuff in e+?
Not my quote , i think
I remember Terror telling me about his "master plan" a few months back and I was never in favour of it . As in the plusN debate of "insta" or "non-insta", clans will only player their preferable cfg's.

wrote:
making lots of areas which clans cans be ranked in, will make new clans
![]()
by people using a tripple amount of time for persons who can rather spend them on other stuff in e+?
I said that... and i also said that e+ would likely not have the population for it but if we kept the original rule of rail/plus there would still be only a maximum of two clan to join. clan are not made on config based rules but instead weather their rail or plus this rule will stand even if the mini tournaments change to specific config types.
also in my own thoughts about ranking i would keep original system as its good enough, otherwise will would have to be bigger i can see lots of things that could be ranked apart from wins and losses. but this would require automation.
ali your proposal, how does it actually change how games are ranked of does it only increase the amount of ranked games played. i like the idea of smaller events and people could even play dual events for their clan as long as suitable rules were set.
There seems to be some lapsus here, how does this constitute a "simple ranking"? There is nothing stopping anyone from organizing small events now with restricted participants (i.e. skillwise like a newbie cup). So why isn't it happening?
Maybe that is worth thinking about before going on a organizational crusade.
hehe ok ali ty. so this new system would reward activity. would the medal be added up to form any kind of ranking or is this more about achievements. because a new clan a few years later down the line will have nothing a an old clan will have a list of acheivements/medals. or are these medals counted each year and that ladder could represent yearly ranking (then get reset).
because i think its important to have a way of measuring rank so we can see who is actually better. Instead of looking at a list of past medals and not knowing weather they are anygood now.
so the medal would have to be converted into points somehow on a time constant each month or each year whatever. then we have got the look at how to keep the playing field fair. IE: an older clan will have more medal because they have being around for longer which is unfair if you measure using a time constant (eg: a year) so each year the medals would have to be reset.
ofc you can divide it up further by having monthly as well (how many medals earn't in each division (this could be a month or 2 or even 6 months) of a year. these i guess would not be reset but instead just taken out like a sample (eg how well a particular clan did in that month compared to anther)
so to look back this way ali's medal system would still reward activity and have a constant, time based rank. becuase i think clans should be able to see weather there statistically getting better as well as earning medals (for joy in the short term .
thats how ali's system could be ranked and keep the idea that being active gets you rewards.

In other words, how the Olympic games system works?
so what about to have a simple ranking ?
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