[Suggestion] few features for grapple section in confs

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XV!BENEDYKT
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it is possible to make some DM flags for hook to change it looks and sounds (its nice when grappling hook looks like railtrace or bolt and dont send any sound)???
in efreeze mod, hook looks like bolt from lightgun and dont send any sound when he catch anything.
hook from e+ is disgusting for players from 'ef' mod Tongue

same like pulling myself to other player. it can be turned off?
btw. when i catch someone with hook, then he cannot use hook - its bug? i think yes.

ultimate1990
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Re: [Suggestion] few features for grapple section in confs

yeah it will be good Happy make it configurable

delus
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Re: [Suggestion] few features for grapple section in confs

It's a good idea.

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Re: [Suggestion] few features for grapple section in confs

Let add a pulling mode in grapple's config :
0 : doesn't pull at all (acts like a slow rail trail)
1 : pull yourself to target
-1 : pull target to you

Default : 1

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cml
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Re: [Suggestion] few features for grapple section in confs

F1 Happy

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Re: [Suggestion] few features for grapple section in confs
¯¯__█ALI█¯¯__ wrote:

Let add a pulling mode in grapple's config :
0 : doesn't pull at all (acts like a slow rail trail)
-1 : pull target to you
1 : pull yourself to target
2 : immobilize target if it's a player for some secs

Default : 1

have added the number 2 function to stop enemy for some seconds

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ultimate1990
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Re: [Suggestion] few features for grapple section in confs
XV!BENEDYKT wrote:

hook looks like bolt from lightgun and dont send any sound when he catch anything.

http://img210.imageshack.us/img210/8426/shot0009bt.jpg

http://img529.imageshack.us/img529/8007/shot0011ya.jpg

¯¯__█ALI█¯¯__ wrote:

¯¯__█ALI█¯¯__ wrote:
Let add a pulling mode in grapple's config :

0 : doesn't pull at all (acts like a slow rail trail)

-1 : pull target to you

1 : pull yourself to target

2 : immobilize target if it's a player for some secs

Default : 1

have added the number 2 function to stop enemy for some seconds

weird idea ... how do u imagine game with that? (i mean with option -1 and 2)

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Re: [Suggestion] few features for grapple section in confs
ultimate1990 wrote:


¯¯__█ALI█¯¯__ wrote:
¯¯__█ALI█¯¯__ wrote:
Let add a pulling mode in grapple's config :

0 : doesn't pull at all (acts like a slow rail trail)

-1 : pull target to you

1 : pull yourself to target

2 : immobilize target if it's a player for some secs

Default : 1

have added the number 2 function to stop enemy for some seconds

weird idea ... how do u imagine game with that? (i mean with option -1 and 2)

Don't worry, I have enough imagination Happy
with -1 you will use it most of the time to grap frozen ppl to you or pull enemy if u caught him killing him a bit slowly

with 2 if enemy is escaping and grapple's speed is big enough u have caught enemy from escaping and then u can finish him for 1-3secs of waiting time ?

Wanna avoid seeying mow, skull & co Surprise

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trickz
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Re: [Suggestion] few features for grapple section in confs
¯¯__█ALI█¯¯__ wrote:

with -1 you will use it most of the time to grap frozen ppl to you or pull enemy if u caught him killing him a bit slowly

well, in that option graple cant be too long Winking

On board since August 2007.

ultimate1990
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Re: [Suggestion] few features for grapple section in confs
¯¯__█ALI█¯¯__ wrote:

ultimate1990 wrote:

¯¯__█ALI█¯¯__ wrote:

¯¯__█ALI█¯¯__ wrote:
Let add a pulling mode in grapple's config :

0 : doesn't pull at all (acts like a slow rail trail)

-1 : pull target to you

1 : pull yourself to target

2 : immobilize target if it's a player for some secs

Default : 1

have added the number 2 function to stop enemy for some seconds

weird idea ... how do u imagine game with that? (i mean with option -1 and 2)

Don't worry, I have enough imagination Happy

with -1 you will use it most of the time to grap frozen ppl to you or pull enemy if u caught him killing him a bit slowly

with 2 if enemy is escaping and grapple's speed is big enough u have caught enemy from escaping and then u can finish him for 1-3secs of waiting time ?

hmmm for me its still weird xd ... but it can be tested ofc Happy

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Re: [Suggestion] few features for grapple section in confs
ultimate1990 wrote:

¯¯__█ALI█¯¯__ wrote:
ultimate1990 wrote:

¯¯__█ALI█¯¯__ wrote:

¯¯__█ALI█¯¯__ wrote:
Let add a pulling mode in grapple's config :

0 : doesn't pull at all (acts like a slow rail trail)

-1 : pull target to you

1 : pull yourself to target

2 : immobilize target if it's a player for some secs

Default : 1

have added the number 2 function to stop enemy for some seconds

weird idea ... how do u imagine game with that? (i mean with option -1 and 2)

Don't worry, I have enough imagination Happy

with -1 you will use it most of the time to grap frozen ppl to you or pull enemy if u caught him killing him a bit slowly

with 2 if enemy is escaping and grapple's speed is big enough u have caught enemy from escaping and then u can finish him for 1-3secs of waiting time ?

hmmm for me its still weird xd ... but it can be tested ofc Happy

before to be tested, it has to be implemented Happy, and to get implemented ppl have to show interest so you will not see a "won't implement" Tongue

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