can anyone tell me the conversion from 1.01 switchtime: 1; to get exactly the same feel in 2.1?
was 1.03 version switchtime "1"
weaponTime { dropping = -1; raising = -101; ammo = -101;
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cheers, but this was from 1.01(beta), i think it changed in 1.03 to using slightly different number format, hmm not sure though, will try this and see what happens.
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cheers, but this was from 1.01(beta), i think it changed in 1.03 to using slightly different number format, hmm not sure though, will try this and see what happens.