switchtimes

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(HK) GoddaM
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Joined: Aug 2004
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can anyone tell me the conversion from 1.01 switchtime: 1; to get exactly the same feel in 2.1?

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Re: switchtimes

was 1.03 version switchtime "1"

weaponTime {
dropping = -1;
raising = -101;
ammo = -101;

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(HK) GoddaM
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Joined: Aug 2004
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Re: switchtimes

cheers, but this was from 1.01(beta), i think it changed in 1.03 to using slightly different number format, hmm not sure though, will try this and see what happens.